函数
- pygame.event.pump
让 Pygame 内部自动处理事件 - pygame.event.get
从队列中获取事件 - pygame.event.poll
从队列中获取一个事件 - pygame.event.wait
等待并从队列中获取一个事件 - pygame.event.peek
检测某类型事件是否在队列中 - pygame.event.clear
从队列中删除所有的事件 - pygame.event.event_name
通过 id 获得该事件的字符串名字 - pygame.event.set_blocked
控制哪些事件禁止进入队列 - pygame.event.get_blocked
检测某一类型的事件是否被禁止进入队列 - pygame.event.set_allowed
控制哪些事件允许进入队列 - pygame.event.set_grab
控制输入设备与其他应用程序的共享 - pygame.event.get_grab
检测程序是否共享输入设备 - pygame.event.set_keyboard_grab
控制键盘设备与其他应用程序的共享 - pygame.event.get_keyboard_grab
检测键盘设备是否与其他应用程序的共享 - pygame.event.post
放置一个新的事件到队列中 - pygame.event.custom_type
自定义用户事件类型 - pygame.event.Event
创建一个新的事件对象
示例
import sys
import pygame
from pygame import *pygame.init()pygame.display.set_mode((800, 480), flags=RESIZABLE)while True:for event in pygame.event.get():print(event)if event.type == QUIT:pygame.quit()sys.exit()if event.type == KEYDOWN:print('Event:KEYDOWN')if event.key == K_LEFT:print('K_LEFT DOWN')if event.type == KEYUP:print('Event:KEYUP')if event.key == K_LEFT:print('K_LEFT UP')if event.type == KEYMAPCHANGED:print('Event:KEYMAPCHANGED')if event.type == MOUSEBUTTONDOWN:print('Event:MOUSEBUTTONDOWN')if event.button == 1:print('鼠标左键')if event.button == 2:print('鼠标滚轮')if event.button == 3:print('鼠标右键')if event.type == MOUSEBUTTONUP:print('Event:MOUSEBUTTONUP')if event.type == MOUSEWHEEL:print('Event:MOSUEWHEEL')if event.type == MOUSEMOTION:print('Event:MOUSEMOTION')mouse_x, mouse_y = event.posrel_x, rel_y = event.relbtns = event.buttonsevent.touchprint(mouse_x, mouse_y)if event.type == TEXTEDITING:print('Event:TEXTEDITING')print(event.text)print(event.start)print(event.length)if event.type == TEXTINPUT:print('Event:TEXTINPUT')print(event.text)if event.type == JOYBUTTONDOWN:print('Event:JOYBUTTONDOWN')if event.type == JOYBUTTONUP:print('Event:JOYBUTTONUP')if event.type == JOYHATMOTION:print('Event:JOYHATMOTION')if event.type == JOYAXISMOTION:print('Event:JOYAXISMOTION')if event.type == JOYBALLMOTION:print('Event:JOYBALLMOTION')if event.type == JOYDEVICEADDED:print('Event:JOYDEVICEADDED')if event.type == JOYDEVICEREMOVED:print('Event:JOYDEVICEREMOVED')if event.type == WINDOWENTER:print('Event:WINDOWENTER')if event.type == WINDOWCLOSE:print('Event:WINDOWCLOSE')if event.type == WINDOWSHOWN:print('Event:WINDOWSHOW')if event.type == WINDOWHIDDEN:print('Event:WINDOWHIDDEN')if event.type == WINDOWMINIMIZED:print('Eevent:WINDOWMINNMIZED')if event.type == WINDOWMAXIMIZED:print('Event:WINDOWMAXIMIZED')if event.type == WINDOWMOVED:print('Event:WINDOWMOVED')if event.type == WINDOWRESIZED:print('Event:WINDOWRESIZED')if event.type == WINDOWSIZECHANGED:print('Event:WINDOWSIZECHANGED')if event.type == WINDOWENTER:print('Event:鼠标移入窗口')if event.type == WINDOWLEAVE:print('Event:鼠标移出窗口')if event.type == WINDOWFOCUSGAINED:print('Evvent:窗口获取焦点')if event.type == WINDOWFOCUSLOST:print('Event:窗口失去焦点')if event.type == WINDOWDISPLAYCHANGED:print('Event:WINDOWDISPLAYCHANGED')