设想一下你在接收源源不断的数据,如果有700ms没有收到,则认为是一个超时,需要做出处理。
逻辑上可以设计一个grouting,里面放一个通道,每收到一条数据进行相应处理。通道中夹杂一个timer定时器的处理,若通道在700ms内有数据,则定时器被重置,重新等待700ms再调用定时器处理函数,否则,700ms时间到,运行定时器处理函数。示例代码如下:
package mainimport ("fmt""runtime/debug""strings""time"
)type demoSaveSuite struct {chanDemoSave chan string
}const dbSaveWaitDuration = 700 * time.Millisecondfunc (s *demoSaveSuite) DemoHandler() {go func() {defer func() {if r := recover(); r != nil {fmt.Println(string(debug.Stack()))}}()var timer *time.Timerfor sqlEntity := range s.chanDemoSave {fmt.Printf("Received SQL entity: %s\n", sqlEntity)// 检查 sqlEntity 是否包含 "SQL_Entity_5"if strings.Contains(sqlEntity, "SQL_Entity_5") {if timer != nil {timer.Stop()timer = nil // 将 timer 设为 nil 以确保不再使用它continue // 跳过本次循环的后续部分}}if timer == nil {timer = time.AfterFunc(dbSaveWaitDuration, func() {fmt.Printf("Executing action after delay for entity: %s\n", sqlEntity)})} else {timer.Reset(dbSaveWaitDuration)}}}()
}func main() {// You can place your main code here if neededsuite := &demoSaveSuite{chanDemoSave: make(chan string, 5), // Buffer to avoid blocking when sending messages}go suite.DemoHandler()// Send the first SQL entitysuite.chanDemoSave <- "SQL_Entity_1_300Millisecond"time.Sleep(300 * time.Millisecond) // sleep a bit, but not enough for dbSaveWaitDuration// Send the second SQL entitysuite.chanDemoSave <- "SQL_Entity_2_800Millisecond"time.Sleep(800 * time.Millisecond) // let the timer expire for SQL_Entity_1// Send the third SQL entity to test resetting the timersuite.chanDemoSave <- "SQL_Entity_3_300Millisecond"time.Sleep(300 * time.Millisecond) // sleep a bit, but not enough for dbSaveWaitDuration// Send the fourth SQL entitysuite.chanDemoSave <- "SQL_Entity_4_800Millisecond"time.Sleep(800 * time.Millisecond) // let the timer expire for SQL_Entity_3// Send the fourth SQL entitysuite.chanDemoSave <- "SQL_Entity_5_2500Millisecond"time.Sleep(2500 * time.Millisecond) // let the timer expire for SQL_Entity_3// Close the channelclose(suite.chanDemoSave)
}
代码动行结果:
Received SQL entity: SQL_Entity_1_300Millisecond
Received SQL entity: SQL_Entity_2_800Millisecond
Executing action after delay for entity: SQL_Entity_2_800Millisecond
Received SQL entity: SQL_Entity_3_900Millisecond
Received SQL entity: SQL_Entity_4_800Millisecond
Executing action after delay for entity: SQL_Entity_4_800Millisecond
Received SQL entity: SQL_Entity_5_2500Millisecond
Executing action after delay for entity: SQL_Entity_5_2500Millisecond
从运行结果看,只要超过700ms没有数据进入,就会引发定时器的回调,并且从2500ms的超时看只激发了一次,说明这里的定时器只会运行一次。没有超过700ms的,由于定时器被重置了,又开始等700ms才会运行,运行SQL_Entity_3时,定时器被删除,从结果看,虽然间隔是900ms远超700ms,依然定时器没有执行。接收到SQL_Entity_4时,由于timer已经为nil,因此又重新开启定时器