1. 基本用法
在 TypeScript 中,可以使用 class
关键字来定义类,然后通过 new
关键字来创建类的实例。例如:
class Person {name: string;age: number;constructor(name: string, age: number) {this.name = name;this.age = age;}greet() {console.log(`Hello, my name is ${this.name} and I'm ${this.age} years old.`);}
}let person = new Person("Alice", 30);
person.greet(); // 输出:Hello, my name is Alice and I'm 30 years old.
2. 继承与多态
在 TypeScript 中,类支持继承,子类可以继承父类的属性和方法,并且可以重写父类的方法实现多态。例如:
class Animal {name: string;constructor(name: string) {this.name = name;}makeSound() {console.log("Animal makes a sound.");}
}class Dog extends Animal {makeSound() {console.log("Dog barks.");}
}let dog = new Dog("Buddy");
dog.makeSound(); // 输出:Dog barks.
3. 访问修饰符
TypeScript 提供了访问修饰符(Access Modifiers),用于控制类的成员的可访问性。包括 public
、private
和 protected
。例如:
class Car {private speed: number;constructor(speed: number) {this.speed = speed;}accelerate() {this.speed += 10;}getSpeed() {return this.speed;}
}let car = new Car(50);
// console.log(car.speed); // Error: 'speed' is private and can only be accessed within class 'Car'
console.log(car.getSpeed()); // 输出:50
car.accelerate();
console.log(car.getSpeed()); // 输出:60
4. 抽象类
抽象类(Abstract Class)是不能直接实例化的类,它只能被继承,用于提供其他类的通用功能。抽象类可以包含抽象方法,子类必须实现这些抽象方法。例如:
abstract class Shape {abstract area(): number;
}class Circle extends Shape {radius: number;constructor(radius: number) {super();this.radius = radius;}area(): number {return Math.PI * this.radius * this.radius;}
}let circle = new Circle(5);
console.log(circle.area()); // 输出:78.53981633974483
5. 类与接口
类与接口是 TypeScript 中两个重要的概念,可以结合使用,实现更灵活的代码结构。例如:
interface Printable {print(): void;
}class Document implements Printable {print() {console.log("Document is being printed.");}
}