公司建一个网站吗,搜索引擎大全排行榜,深圳市福田区住房和建设局,硅谷主角刚开始做的是软件还是网站1、挂载脚本到角色的父物体A上
2 、以屏幕左边的触摸为移动,右边为转向操作
3、加载角色时,将角色的父物体设置为A,须将角色的位置和角度置0 using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngin…
1、挂载脚本到角色的父物体A上
2 、以屏幕左边的触摸为移动,右边为转向操作
3、加载角色时,将角色的父物体设置为A,须将角色的位置和角度置0
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;public class TouchMove : MonoBehaviour
{public float x =189f;public float y =1f;public float z =562f;[SerializeField]private Transform camera;public float dx =2;public float dy =14;public float dz =-10;public int speed =8;public int roteSpeed =45;public Vector3 dretOne = Vector3.zero;public bool if_move = false;public bool if_rote = false;Vector2 deltaPos = Vector2.zero;int roteDirt =0;public int screenWidth = Screen.width;public int screenHeight = Screen.height;// Start is called before the first frame updatevoidStart(){}// Update is called once per framevoidUpdate(){if(Input.touchCount ==1){Touch touch = Input.GetTouch(0);if(touch.position.x < screenWidth /2){checkMove(touch);}elseif(touch.position.x > screenWidth /2){checkRote(touch);}}elseif(Input.touchCount >1){Touch touch1 = Input.GetTouch(0);Touch touch2 = Input.GetTouch(1);if(touch1.position.x < screenWidth /2){checkMove(touch1);}elseif(touch1.position.x > screenWidth /2){checkRote(touch1);}if(touch2.position.x < screenWidth /2){checkMove(touch2);}elseif(touch2.position.x > screenWidth /2){checkRote(touch2);}}if(if_move){Move();}if(if_rote){Rote();}//CameraLook();}voidcheckRote(Touch touch){if(touch.phase == TouchPhase.Began){Debug.Log("Touch began");if_rote = true;Debug.Log("触碰位置:"+ touch.position);}elseif(touch.phase == TouchPhase.Moved ){deltaPos = touch.deltaPosition;if(Math.Abs(deltaPos.x)>2){if(deltaPos.x<0){roteDirt =-1;}else{roteDirt =1;}}Debug.Log("Touch moved:"+ deltaPos);}elseif(touch.phase == TouchPhase.Ended){Debug.Log("Touch ended");if_rote = false;roteDirt =0;}}voidcheckMove(Touch touch){deltaPos = touch.deltaPosition;if(touch.phase == TouchPhase.Began){Debug.Log("Touch began");if_move = true;Debug.Log("触碰位置:"+ touch.position);}if(touch.phase == TouchPhase.Moved ){if(Math.Abs(deltaPos.x)>2|| Math.Abs(deltaPos.y)>2){dretOne = new Vector3(deltaPos.x,0, deltaPos.y).normalized;}Debug.Log("Touch moved:"+ deltaPos);}elseif(touch.phase == TouchPhase.Ended){Debug.Log("Touch ended");if_move = false;dretOne = Vector3.zero;}}voidRote(){transform.Rotate(Vector3.up * roteDirt*roteSpeed * Time.deltaTime, Space.Self);}voidMove(){transform.localPosition += dretOne * Time.deltaTime * speed;}public voidBackBtn(){transform.position = new Vector3(x, y, z);}voidCameraLook(){camera.position = transform.position + new Vector3(dx, dy, dz);}}