一、call_once 单例模式 Singleton
大家可以先看这篇文章:https://zh.cppreference.com/w/cpp/thread/call_once
/*std::call_oncevoid call_once( std::once_flag& flag, Callable&& f, Args&&... args );
*/
#include <iostream>
#include <mutex>
#include <thread>std::once_flag flag1, flag2;void simple_do_once() {std::call_once(flag1, []() {std::cout << "简单样例:调用一次\n";});
}void test1() {std::thread st1(simple_do_once);std::thread st2(simple_do_once);std::thread st3(simple_do_once);std::thread st4(simple_do_once);st1.join();st2.join();st3.join();st4.join();
}void may_throw_function(bool do_throw) {if (do_throw) {std::cout << "抛出:call_once 会重试\n"; // 这会出现不止一次throw std::exception();}std::cout << "没有抛出,call_once 不会再重试\n"; // 保证一次
}void do_once(bool do_throw) {try {std::call_once(flag2, may_throw_function, do_throw);}catch (...) {}
}void test2() {std::thread t1(do_once, true);std::thread t2(do_once, true);std::thread t3(do_once, false);std::thread t4(do_once, true);t1.join();t2.join();t3.join();t4.join();
}
int main() {test1();test2();return 0;
}
call_once 应用在单例模式,以及关于单例模式我的往期文章推荐:C++ 设计模式----“对象性能“模式_爱编程的大丙 设计模式-CSDN博客https://heheda.blog.csdn.net/article/details/131466271
懒汉是一开始不会实例化,什么时候用就什么时候new,才会实例化
饿汉在一开始类加载的时候就已经实例化,并且创建单例对象,以后只管用即可
--来自百度文库
#include <iostream>
#include <thread>
#include <mutex>
#include <string>// 日志类:在整个项目中,有提示信息或者有报错信息,都通过这个类来打印
// 这些信息到日志文件,或者打印到屏幕上。显然,全局只需要一个日志类的
// 对象就可以完成所有的打印操作了。不需要第二个类来操作,这个时候就可以
// 使用单例模式来设计它std::once_flag onceFlag;
class Log {
public:Log(const Log& log) = delete;Log& operator=(const Log& log) = delete;// static Log& getInstance() { // static Log log; // 饿汉模式// return log;// }static Log& getInstance() { // 懒汉模式std::call_once(onceFlag, []() {std::cout << "简单样例:调用一次\n";log = new Log;});return *log;}void PrintLog(std::string msg) {std::cout << __TIME__ << msg << std::endl;}
private:Log() {};static Log* log;
};
Log* Log::log = nullptr;void func() {Log::getInstance().PrintLog("这是一个提示");
}void print_error() {Log::getInstance().PrintLog("发现一个错误");
}void test() {std::thread t1(print_error);std::thread t2(print_error);std::thread t3(func);t1.join();t2.join();t3.join();
}int main() {test();return 0;
}
二、condition_variable 与其使用场景
#include <iostream>
#include <mutex>
#include <thread>
#include <condition_variable>
#include <queue>std::queue<int> queue;
std::condition_variable cond;
std::mutex mtx;void Producer() {for (int i = 0; i < 10; i++) {{std::unique_lock<std::mutex> locker(mtx);queue.push(i);cond.notify_one();std::cout << "Producer : " << i << std::endl;}std::this_thread::sleep_for(std::chrono::microseconds(100));}
}void Consumer() {while (1) {std::unique_lock<std::mutex> locker(mtx);cond.wait(locker, []() {return !queue.empty();});int value = queue.front();queue.pop();std::cout << "Consumer :" << value << std::endl;}
}int main() {std::thread t1(Producer);std::thread t2(Consumer);t1.join();t2.join();return 0;
}
三、C++11 手撕线程池 + 单例模式(call_once)
- ThreadPool.h
#include <iostream>
#include <thread>
#include <mutex>
#include <string>
#include <condition_variable>
#include <queue>
#include <vector>
#include <functional>
std::once_flag onceFlag;
class ThreadPool {
private:ThreadPool();
public:ThreadPool(const ThreadPool& obj) = delete;ThreadPool& operator=(const ThreadPool& obj) = delete;static ThreadPool& getInstance();~ThreadPool();template<class F, class... Args>void enqueue(F&& f, Args&&... args) {std::function<void()> task =std::bind(std::forward<F>(f), std::forward<Args>(args)...);{std::unique_lock<std::mutex> locker(mtx);tasks.emplace(std::move(task));}cond.notify_one();}inline void setNum(int num) {threadNum = num;}inline void printNum() {std::cout << "线程数量为:" << threadNum << std::endl;}
private:static ThreadPool* pool;std::vector<std::thread> threads;// 线程数组std::queue<std::function<void()>> tasks;//任务队列std::mutex mtx;// 互斥锁std::condition_variable cond;//条件变量bool stop;int threadNum;// 线程数量
};
- ThreadPool.cpp
#include "ThreadPool.h"
#include <iostream>
ThreadPool* ThreadPool::pool = nullptr;
ThreadPool::ThreadPool() {stop = false;threadNum = 4;for (int i = 0; i < threadNum; ++i) {threads.emplace_back([this]() {while (1) {std::unique_lock<std::mutex> locker(mtx);cond.wait(locker, [this]() {return !tasks.empty() || stop;});if (stop && tasks.empty()) {return;}std::function<void()> task(std::move(tasks.front()));tasks.pop();task();// 执行这个任务}});}
}ThreadPool::~ThreadPool() {{std::unique_lock<std::mutex> locker(mtx);stop = true;}cond.notify_all();for (auto& t : threads) {t.join();}
}ThreadPool& ThreadPool::getInstance() { // 懒汉模式std::call_once(onceFlag, []() {std::cout << "懒汉模式:调用一次" << std::endl;pool = new ThreadPool();});return *pool;
}
- main.cpp
#include <iostream>
#include "ThreadPool.h"
#include <thread>
void addTask() {ThreadPool& pool = ThreadPool::getInstance();pool.setNum(8);for (int i = 0; i < 10; ++i) {pool.enqueue([i]() {std::cout << "task : " << i << " is runing!" << std::endl;std::this_thread::sleep_for(std::chrono::microseconds(10));std::cout << "task : " << i << " is done!" << std::endl;});}
}void test() {std::thread t1(addTask);std::thread t2(addTask);std::thread t3(addTask);t1.join();t2.join();t3.join();
}int main() {test();return 0;
}
运行结果:
懒汉模式:调用一次
task : 0 is runing!
task : 0 is done!
task : 0 is runing!
task : 0 is done!
task : 1 is runing!
task : 1 is done!
task : 0 is runing!
task : 0 is done!
task : 1 is runing!
task : 1 is done!
task : 1 is runing!
task : 1 is done!
task : 2 is runing!
task : 2 is done!
task : 3 is runing!
task : 3 is done!
task : 2 is runing!
task : 2 is done!
task : 4 is runing!
task : 4 is done!
task : 3 is runing!
task : 3 is done!
task : 2 is runing!
task : 2 is done!
task : 3 is runing!
task : 3 is done!
task : 4 is runing!
task : 4 is done!
task : 5 is runing!
task : 5 is done!
task : 4 is runing!
task : 4 is done!
task : 5 is runing!
task : 5 is done!
task : 6 is runing!
task : 6 is done!
task : 7 is runing!
task : 7 is done!
task : 8 is runing!
task : 8 is done!
task : 9 is runing!
task : 9 is done!
task : 6 is runing!
task : 6 is done!
task : 7 is runing!
task : 7 is done!
task : 5 is runing!
task : 5 is done!
task : 6 is runing!
task : 6 is done!
task : 8 is runing!
task : 8 is done!
task : 9 is runing!
task : 9 is done!
task : 7 is runing!
task : 7 is done!
task : 8 is runing!
task : 8 is done!
task : 9 is runing!D:\Work\vsproject\c++11\x64\Debug\c++11.exe (进程 32636)已退出,代码为 0。
要在调试停止时自动关闭控制台,请启用“工具”->“选项”->“调试”->“调试停止时自动关闭控制台”。
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未完待续~