Turtle库是Python语言中的一个标准库,它提供了一种有趣的方式来介绍编程和图形绘制的基本概念。Turtle库使用一个虚拟的“海龟”来绘制图形。你可以控制海龟的方向、速度和位置,通过向前移动、向左转或向右转等命令来绘制线条、圆弧多边形等图形。
---------------turtle源码集合---------------
Python教程36:海龟画图turtle写春联
Python源码35:海龟画图turtle画中国结
Python源码31:海龟画图turtle画七道彩虹
Python源码30:海龟画图turtle画紫色的小熊
Python源码29:海龟画图turtle画太极图
Python源码28:海龟画图turtle画熊猫
Python源码27:海龟画图turtle画动态圆舞曲
Python源码26:海龟画图turtle画向日葵
Python源码25:海龟画图turtle画小猪佩奇
Python源码24:使用海龟画图turtle画滑板
Python源码23:使用海龟画图turtle画小狗狗
Python源码22:使用海龟画图turtle画今天日期
Python源码21:使用海龟画图turtle画太阳,云朵,房子,绿树
Python源码20:使用海龟画图turtle画一个会动的星空
Python源码19:海龟画图turtle画螺旋的彩色的逐渐放大的文字
Python源码18:使用海龟画图turtle画捂脸表情
Python源码17:使用海龟画图turtle画五星红旗
Python源码16:使用海龟画图turtle画会动的时钟
Python源码15:使用海龟画图turtle画小黄人
Python源码14:使用海龟画图turtle画我的城堡
Python源码分享13:使用海龟画图turtle画一个会眨眼的皮卡丘
Python源码分享12:使用turtle画彩色六边形
Python源码分享11:使用海龟画图turtle画航天火箭
Python源码分享10:使用海龟画图turtle画哆啦A梦
Python源代码分享:02海龟画图五角星
Python源代码分享:03画一个奥运五环图
Python源代码分享:05使用turtle模块绘制一个彩色螺旋图案
Python源代码分享:07画满天繁星
Python源码分享08:使用turtle画一朵玫瑰花
Python源码分享10:使用海龟画图turtle画哆啦A梦
Python源码分享11:使用海龟画图turtle画航天火箭
Python源码分享12:使用turtle画彩色六边形
import random
from math import sin, cos, pi, log
from tkinter import *CANVAS_WIDTH = 640
CANVAS_HEIGHT = 480
CANVAS_CENTER_X = CANVAS_WIDTH / 2
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2
IMAGE_ENLARGE = 11
HEART_COLOR = "#FF99CC"def center_window(root, width, height):screenwidth = root.winfo_screenwidth() # 获取显示屏宽度screenheight = root.winfo_screenheight() # 获取显示屏高度size = '%dx%d+%d+%d' % (width, height, (screenwidth - width) /2, (screenheight - height) / 2) # 设置窗口居中参数root.geometry(size) # 让窗口居中显示def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):x = 16 * (sin(t) ** 3)y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))# 放大x *= shrink_ratioy *= shrink_ratio# 移到画布中央x += CANVAS_CENTER_Xy += CANVAS_CENTER_Yreturn int(x), int(y)def scatter_inside(x, y, beta=0.15):ratio_x = - beta * log(random.random())ratio_y = - beta * log(random.random())dx = ratio_x * (x - CANVAS_CENTER_X)dy = ratio_y * (y - CANVAS_CENTER_Y)return x - dx, y - dydef shrink(x, y, ratio):force = -1 / (((x - CANVAS_CENTER_X) ** 2 +(y - CANVAS_CENTER_Y) ** 2) ** 0.6)dx = ratio * force * (x - CANVAS_CENTER_X)dy = ratio * force * (y - CANVAS_CENTER_Y)return x - dx, y - dydef curve(p):return 2 * (2 * sin(4 * p)) / (2 * pi)class Heart:def __init__(self, generate_frame=20):self._points = set() # 原始爱心坐标集合self._edge_diffusion_points = set() # 边缘扩散效果点坐标集合self._center_diffusion_points = set() # 中心扩散效果点坐标集合self.all_points = {} # 每帧动态点坐标self.build(2000)self.random_halo = 1000self.generate_frame = generate_framefor frame in range(generate_frame):self.calc(frame)def build(self, number):for _ in range(number):t = random.uniform(0, 2 * pi)x, y = heart_function(t)self._points.add((x, y))# 爱心内扩散for _x, _y in list(self._points):for _ in range(3):x, y = scatter_inside(_x, _y, 0.05)self._edge_diffusion_points.add((x, y))# 爱心内再次扩散point_list = list(self._points)for _ in range(4000):x, y = random.choice(point_list)x, y = scatter_inside(x, y, 0.17)self._center_diffusion_points.add((x, y))@staticmethoddef calc_position(x, y, ratio):force = 1 / (((x - CANVAS_CENTER_X) ** 2 +(y - CANVAS_CENTER_Y) ** 2) ** 0.520)dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)return x - dx, y - dydef calc(self, generate_frame):ratio = 10 * curve(generate_frame / 10 * pi)halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))all_points = []# 光环heart_halo_point = set()for _ in range(halo_number):t = random.uniform(0, 2 * pi)x, y = heart_function(t, shrink_ratio=11.6)x, y = shrink(x, y, halo_radius)if (x, y) not in heart_halo_point:heart_halo_point.add((x, y))x += random.randint(-14, 14)y += random.randint(-14, 14)size = random.choice((1, 2, 2))all_points.append((x, y, size))# 轮廓for x, y in self._points:x, y = self.calc_position(x, y, ratio)size = random.randint(1, 3)all_points.append((x, y, size))# 内容for x, y in self._edge_diffusion_points:x, y = self.calc_position(x, y, ratio)size = random.randint(1, 2)all_points.append((x, y, size))self.all_points[generate_frame] = all_pointsfor x, y in self._center_diffusion_points:x, y = self.calc_position(x, y, ratio)size = random.randint(1, 2)all_points.append((x, y, size))self.all_points[generate_frame] = all_pointsdef render(self, render_canvas, render_frame):for x, y, size in self.all_points[render_frame % self.generate_frame]:render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=HEART_COLOR)def draw(main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame=0):render_canvas.delete('all')render_heart.render(render_canvas, render_frame)main.after(160, draw, main, render_canvas, render_heart, render_frame + 1)if __name__ == '__main__':root = Tk()root.title("爱心粒子")center_window(root, CANVAS_WIDTH, CANVAS_HEIGHT) # 窗口居中显示canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH)canvas.pack()heart = Heart()draw(root, canvas, heart)Label(root, text="我爱你", bg="black", fg="#FF99CC", font="Helvetic 20 bold").place(relx=.5, rely=.5, anchor=CENTER)root.mainloop()
文字版爱心
import time
y = 2.5
while y>=-1.6:x = -3.0while x<=4.0:if (x*x+y*y-1)**3<=3.6*x*x*y*y*y or (x>-2.4 and x<-2.1 and y<1.5 and y>-1) or (((x<2.5 and x>2.2)or(x>3.4 and x<3.7)) and y>-1 and y<1.5) or (y>-1 and y<-0.6 and x<3.7 and x>2.2):print(' ',end="")else:print('*',end="")x += 0.1print()time.sleep(0.25)y -= 0.2
完毕!!感谢您的收看
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