connect
函数在阻塞和非阻塞模式下的行为
当socket
使用阻塞模式时,connect
函数会阻塞到有明确结果才会返回,如果网络环境较差,可能要等一会,影响体验,
为了解决这个问题,我们使用异步connect
技术
-
创建
socket
,将socket
设置为非阻塞模式 -
调用
connect
函数,此时无论connect
函数是否连接成功,都会立即返回,如果返回-1,不一定表示连接出错,如果此时错误码为EINPROGRESS
表示正在尝试连接 -
调用
select
函数,在指定时间内判断该socket
是否可写,可写说明连接成功,反之,连接失败上述流程代码
#include <sys/types.h> #include <sys/socket.h> #include <arpa/inet.h> #include <unistd.h> #include <iostream> #include <string.h> #include <stdio.h> #include <fcntl.h> #include <errno.h>#define SERVER_ADDRESS "127.0.0.1" #define SERVER_PORT 3000 #define SEND_DATA "helloworld"int main(int argc, char* argv[]) {//1.创建一个socketint clientfd = socket(AF_INET, SOCK_STREAM, 0);if (clientfd == -1){std::cout << "create client socket error." << std::endl;return -1;}//将clientfd设置成非阻塞模式int oldSocketFlag = fcntl(clientfd, F_GETFL, 0);int newSocketFlag = oldSocketFlag | O_NONBLOCK;if (fcntl(clientfd, F_SETFL, newSocketFlag) == -1){close(clientfd);std::cout << "set socket to nonblock error." << std::endl;return -1;}//2.连接服务器struct sockaddr_in serveraddr;serveraddr.sin_family = AF_INET;serveraddr.sin_addr.s_addr = inet_addr(SERVER_ADDRESS);serveraddr.sin_port = htons(SERVER_PORT);for (;;){int ret = connect(clientfd, (struct sockaddr *)&serveraddr, sizeof(serveraddr));if (ret == 0){std::cout << "connect to server successfully." << std::endl;close(clientfd);return 0;} else if (ret == -1) {if (errno == EINTR){//connect 动作被信号中断,重试connectstd::cout << "connecting interruptted by signal, try again." << std::endl;continue;} else if (errno == EINPROGRESS){//连接正在尝试中break;} else{//真的出错了,close(clientfd);return -1;}}}fd_set writeset;FD_ZERO(&writeset);FD_SET(clientfd, &writeset);struct timeval tv;tv.tv_sec = 3; tv.tv_usec = 0;//3.调用select函数判断socket是否可写if (select(clientfd + 1, NULL, &writeset, NULL, &tv) == 1){std::cout << "[select] connect to server successfully." << std::endl;} else {std::cout << "[select] connect to server error." << std::endl;}close(clientfd);return 0; }
首先先用
nc
命令启动一个服务端程序并执行nc -v -l -n 0.0.0.0 3000
然后运行程序,我用的clion
把服务端关掉,在重新启动客户端,一看结果,还是
为什么连接不上也会输出同样的结果?原因如下:
-
在Windows上,一个
socket
没有建立连接之前,我们用select
检测是否可写,是可以得到正确结果的,即不可写;连接成功后在检测,就会变为可写 -
在Linux上一个
socket
没有建立连接之前,用select
函数检测是否可写,我们也会得到可写的结果,**所以,在Linux上,我们不仅要用select
检测socket
是否可写还要用getsocketopt
检测socket
此时是否出错#include <sys/types.h> #include <sys/socket.h> #include <arpa/inet.h> #include <unistd.h> #include <iostream> #include <string.h> #include <stdio.h> #include <fcntl.h> #include <errno.h>#define SERVER_ADDRESS "127.0.0.1" #define SERVER_PORT 3000 #define SEND_DATA "helloworld"int main(int argc, char* argv[]) {//1.创建一个socketint clientfd = socket(AF_INET, SOCK_STREAM, 0);if (clientfd == -1){std::cout << "create client socket error." << std::endl;return -1;}//将clientfd设置成非阻塞模式int oldSocketFlag = fcntl(clientfd, F_GETFL, 0);int newSocketFlag = oldSocketFlag | O_NONBLOCK;if (fcntl(clientfd, F_SETFL, newSocketFlag) == -1){close(clientfd);std::cout << "set socket to nonblock error." << std::endl;return -1;}//2.连接服务器struct sockaddr_in serveraddr;serveraddr.sin_family = AF_INET;serveraddr.sin_addr.s_addr = inet_addr(SERVER_ADDRESS);serveraddr.sin_port = htons(SERVER_PORT);for (;;){int ret = connect(clientfd, (struct sockaddr *)&serveraddr, sizeof(serveraddr));if (ret == 0){std::cout << "connect to server successfully." << std::endl;close(clientfd);return 0;}else if (ret == -1){if (errno == EINTR){//connect 动作被信号中断,重试connectstd::cout << "connecting interruptted by signal, try again." << std::endl;continue;}else if (errno == EINPROGRESS){//连接正在尝试中break;}else{//真的出错了,close(clientfd);return -1;}}}fd_set writeset;FD_ZERO(&writeset);FD_SET(clientfd, &writeset);struct timeval tv;tv.tv_sec = 3;tv.tv_usec = 0;//3.调用select函数判断socket是否可写if (select(clientfd + 1, NULL, &writeset, NULL, &tv) != 1){std::cout << "[select] connect to server error." << std::endl;close(clientfd);return -1;}int err;socklen_t len = static_cast<socklen_t>(sizeof err);//4.调用getsockopt检测此时socket是否出错if (::getsockopt(clientfd, SOL_SOCKET, SO_ERROR, &err, &len) < 0){close(clientfd);return -1;}if (err == 0)std::cout << "connect to server successfully." << std::endl;elsestd::cout << "connect to server error." << std::endl;close(clientfd);return 0; }
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TCP网络编程的基本流程
Linux与C++11多线程编程(学习笔记)
Linux select函数用法和原理
socket的阻塞模式和非阻塞模式(send和recv函数在阻塞和非阻塞模式下的表现)
connect函数在阻塞和非阻塞模式下的行为
获取socket对应的接收缓冲区中的可读数据量