想必大家都用过QQ的白板功能,里面主要有两项,一个是涂鸦功能,事实上类似于上节的画板功能,而还有一个就是手写,那记事本怎么能没有这个功能呢,今天就来为我们的记事本加入手写功能。
先上图,看看效果:
看了效果图,是不是心动了呢?那就赶紧着手做吧,事实上,手写功能并不难实现,大体就是全屏书写,定时发送handle消息,更新activity。
实现手写功能的主要步骤:
1. 自己定义两个View,一个是TouchView,用于在上面绘图,还有一个是EditText,用于将手写的字显示在当中,而且,要将两个自己定义View通过FrameLayout帧式布局重叠在起,以实现全屏手写的功能。
2 在TouchView中实现写字,并截取画布中的字以Bitmap保存。
3. 设置定时器,利用handle更新界面。
以下是实现的细节:
1. 手写的界面设计:
如上图所看到的,和上节的画板界面一致,底部分选项菜单条,有5个选项,各自是调整画笔大小,画笔颜色,撤销,恢复,以及清空,对于这些功能,之后几节再实现。
布局文件activity_handwrite.xml
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"android:layout_width="match_parent"android:layout_height="match_parent"android:background="@android:color/white"><FrameLayoutandroid:layout_width="fill_parent"android:layout_height="wrap_content"android:id="@+id/finger_layout" ><com.example.notes.LineEditTextandroid:id="@+id/et_handwrite"android:layout_width="match_parent"android:layout_height="match_parent"android:scrollbars="vertical"android:fadingEdge="vertical"android:inputType="textMultiLine"android:gravity="top"android:textSize="20sp"android:layout_margin="5dp"android:focusable="true"android:lineSpacingExtra="10dp"android:textColor="#00000000"android:background="#00000000"/><com.example.notes.TouchViewandroid:id="@+id/touch_view"android:layout_width="fill_parent"android:layout_height="wrap_content"android:background="@android:color/transparent" ></com.example.notes.TouchView></FrameLayout><ImageView android:layout_width="match_parent"android:layout_height="wrap_content"android:src="@drawable/line"android:layout_above="@+id/paintBottomMenu"/><GridView android:id="@+id/paintBottomMenu" android:layout_width="match_parent"android:layout_height="45dp"android:numColumns="auto_fit"android:background="@drawable/navigationbar_bg"android:horizontalSpacing="10dp"android:layout_alignParentBottom="true"></GridView></RelativeLayout>
能够看出,里面有两个自己定义view,而且通过FrameLayout重叠在一起。
先来看com.example.notes.LineEditText,这个事实上和加入记事中的界面一样,就是自己定义EditText,而且在字的以下画一条线。
LineEditText.java
public class LineEditText extends EditText {private Rect mRect;private Paint mPaint;public LineEditText(Context context, AttributeSet attrs) {// TODO Auto-generated constructor stubsuper(context,attrs);mRect = new Rect();mPaint = new Paint();mPaint.setColor(Color.GRAY);}@Overrideprotected void onDraw(Canvas canvas) {super.onDraw(canvas);//得到EditText的总行数int lineCount = getLineCount();Rect r = mRect;Paint p = mPaint;//为每一行设置格式 for(int i = 0; i < lineCount;i++){//取得每一行的基准Y坐标,并将每一行的界限值写到r中int baseline = getLineBounds(i, r);//设置每一行的文字带下划线canvas.drawLine(r.left, baseline+20, r.right, baseline+20, p);}}
}
还有一个就是com.example.notes.TouchView,实现了绘制,及定时更新界面的功能,详细看代码
TouchView.java
public class TouchView extends View {private Bitmap mBitmap,myBitmap;private Canvas mCanvas;private Path mPath;private Paint mBitmapPaint;private Paint mPaint;private Handler bitmapHandler;GetCutBitmapLocation getCutBitmapLocation;private Timer timer;DisplayMetrics dm;private int w,h;public TouchView(Context context) {super(context);dm = new DisplayMetrics();((Activity) context).getWindowManager().getDefaultDisplay().getMetrics(dm);w = dm.widthPixels;h = dm.heightPixels;initPaint();}public TouchView(Context context, AttributeSet attrs) {super(context,attrs);dm = new DisplayMetrics();((Activity) context).getWindowManager().getDefaultDisplay().getMetrics(dm);w = dm.widthPixels;h = dm.heightPixels;initPaint();}//设置handlerpublic void setHandler(Handler mBitmapHandler){bitmapHandler = mBitmapHandler;}//初始化画笔,画布private void initPaint(){mPaint = new Paint();mPaint.setAntiAlias(true);mPaint.setDither(true);mPaint.setColor(0xFF00FF00);mPaint.setStyle(Paint.Style.STROKE);mPaint.setStrokeJoin(Paint.Join.ROUND);mPaint.setStrokeCap(Paint.Cap.ROUND);mPaint.setStrokeWidth(15); getCutBitmapLocation = new GetCutBitmapLocation();//画布大小 mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);mCanvas = new Canvas(mBitmap); //全部mCanvas画的东西都被保存在了mBitmap中mCanvas.drawColor(Color.TRANSPARENT);mPath = new Path();mBitmapPaint = new Paint(Paint.DITHER_FLAG);timer = new Timer(true);}/*** 处理屏幕显示*/Handler handler = new Handler(){public void handleMessage(Message msg) {switch (msg.what) { case 1: myBitmap = getCutBitmap(mBitmap); Message message = new Message();message.what=1;Bundle bundle = new Bundle();;bundle.putParcelable("bitmap",myBitmap);message.setData(bundle);bitmapHandler.sendMessage(message);RefershBitmap();break;}super.handleMessage(msg);}};/*** 发送消息给handler更新ACTIVITY */TimerTask task = new TimerTask() {public void run() {Message message = new Message();message.what=1;Log.i("线程", "来了");handler.sendMessage(message);}};//分割画布中的字并返回public Bitmap getCutBitmap(Bitmap mBitmap){//得到手写字的四周位置,并向外延伸10pxfloat cutLeft = getCutBitmapLocation.getCutLeft() - 10;float cutTop = getCutBitmapLocation.getCutTop() - 10;float cutRight = getCutBitmapLocation.getCutRight() + 10;float cutBottom = getCutBitmapLocation.getCutBottom() + 10;cutLeft = (0 > cutLeft ? 0 : cutLeft);cutTop = (0 > cutTop ? 0 : cutTop);cutRight = (mBitmap.getWidth() < cutRight ? mBitmap.getWidth() : cutRight);cutBottom = (mBitmap.getHeight() < cutBottom ? mBitmap.getHeight() : cutBottom);//取得手写的的高度和宽度 float cutWidth = cutRight - cutLeft;float cutHeight = cutBottom - cutTop;Bitmap cutBitmap = Bitmap.createBitmap(mBitmap, (int)cutLeft, (int)cutTop, (int)cutWidth, (int)cutHeight);if (myBitmap!=null ) {myBitmap.recycle();myBitmap= null;}return cutBitmap;}//刷新画布private void RefershBitmap(){initPaint();invalidate();if(task != null)task.cancel();}@Overrideprotected void onDraw(Canvas canvas) { canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint); //显示旧的画布 canvas.drawPath(mPath, mPaint); //画最后的path}private float mX, mY;private static final float TOUCH_TOLERANCE = 4;//手按下时private void touch_start(float x, float y) {mPath.reset();//清空pathmPath.moveTo(x, y);mX = x;mY = y;if(task != null)task.cancel();//取消之前的任务task = new TimerTask() {@Overridepublic void run() {Message message = new Message();message.what=1;Log.i("线程", "来了");handler.sendMessage(message);}};getCutBitmapLocation.setCutLeftAndRight(mX,mY);}//手移动时private void touch_move(float x, float y) {float dx = Math.abs(x - mX);float dy = Math.abs(y - mY);if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {mPath.quadTo(mX, mY, x, y);// mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);//源码是这样写的,但是我没有弄明确,为什么要这样?mX = x;mY = y;if(task != null)task.cancel();//取消之前的任务task = new TimerTask() {@Overridepublic void run() {Message message = new Message();message.what=1;Log.i("线程", "来了");handler.sendMessage(message);}};getCutBitmapLocation.setCutLeftAndRight(mX,mY);}}//手抬起时private void touch_up() {//mPath.lineTo(mX, mY);mCanvas.drawPath(mPath, mPaint);mPath.reset();if (timer!=null) {if (task!=null) {task.cancel();task = new TimerTask() {public void run() {Message message = new Message();message.what = 1;handler.sendMessage(message);}};timer.schedule(task, 1000, 1000); //2200秒后发送消息给handler更新Activity}}else {timer = new Timer(true);timer.schedule(task, 1000, 1000); //2200秒后发送消息给handler更新Activity}}//处理界面事件@Overridepublic boolean onTouchEvent(MotionEvent event) {float x = event.getX();float y = event.getY();switch (event.getAction()) {case MotionEvent.ACTION_DOWN:touch_start(x, y);invalidate(); //刷新break;case MotionEvent.ACTION_MOVE:touch_move(x, y);invalidate();break;case MotionEvent.ACTION_UP:touch_up();invalidate();break;}return true;}}
这里面的难点就是利用TimerTask和Handle来更新界面显示,须要在onTouchEvent的三个事件中都要通过handle发送消息来更新显示界面。
接下来就是在activity里通过handle来得到绘制的字,并加入在editText中。
关于配置底部菜单,以及顶部标题栏,这里不再赘述,直接怎样将绘制的字得到,并加入在edittext中:
得到绘制字体的Bitmap
//处理界面Handler handler = new Handler(){@Overridepublic void handleMessage(Message msg) {super.handleMessage(msg);Bundle bundle = new Bundle();bundle = msg.getData();Bitmap myBitmap = bundle.getParcelable("bitmap"); InsertToEditText(myBitmap);}};
当中myBitmap就是取得的手写字,保存在Bitmap中, InsertToEditText(myBitmap);是将该图片加入在edittext中,详细例如以下:
private LineEditText et_handwrite;
et_handwrite = (LineEditText)findViewById(R.id.et_handwrite);
//将手写字插入到EditText中private void InsertToEditText(Bitmap mBitmap){int imgWidth = mBitmap.getWidth();int imgHeight = mBitmap.getHeight();//缩放比例float scaleW = (float) (80f/imgWidth);float scaleH = (float) (100f/imgHeight);Matrix mx = new Matrix();//对原图片进行缩放mx.postScale(scaleW, scaleH);mBitmap = Bitmap.createBitmap(mBitmap, 0, 0, imgWidth, imgHeight, mx, true);//将手写的字插入到edittext中SpannableString ss = new SpannableString("1");ImageSpan span = new ImageSpan(mBitmap, ImageSpan.ALIGN_BOTTOM);ss.setSpan(span, 0, 1, Spannable.SPAN_INCLUSIVE_EXCLUSIVE);et_handwrite.append(ss);}
这样,就实现了手写的功能,下节就实现手写字的撤销,恢复,以及清空的功能。