//
// main.m
// 继承
////#import <Foundation/Foundation.h>
#import "Animal.h"
#import "Cat.h"
#import "Dog.h"
#import "FeedMan.h"int main(int argc, const char * argv[])
{// Animal * animal = [Animal new];
//
// [animal eat];
//
// [animal sleep];// //忘记引入头文件
// Animal * cat =[[Cat alloc]init];
//
// [cat eat];// Cat * cat = [[Cat alloc]init];
//
// [cat catchMouse];
//
// Dog * dog = [[Dog alloc]init];
//
// [dog bark];
// //父类指针保存子类对象。如何调用子类对象的方法?// Animal * animal_cat = [[Cat alloc]init];
//
// FeedMan * man = [[FeedMan alloc]init];
//
// [man showName:animal_cat];//[animal_cat eat];// [animal_cat setName:@"Hello Cat"];Animal * animal_dog = [[Dog alloc]init];FeedMan * man = [[FeedMan alloc]init];[man showName:animal_dog];[man FeedAnimal:animal_dog];//子类调用父类的方法,如何实现方法的不同性?return 0;
}
//
// FeedMan.h
// 继承
//#import "Animal.h"@interface FeedMan : NSObject-(void)showName:(Animal *)animal;-(void)FeedAnimal:(Animal *)animal;
@end
//
// FeedMan.m
// 继承#import "FeedMan.h"
#import "Dog.h"
#import "Cat.h"@implementation FeedMan-(void)FeedAnimal:(Animal *)animal
{if ([animal isKindOfClass:[Dog class]] ) {Dog * dog = (Dog *)animal;[dog eat];}
}-(void)showName:(Animal *)animal
{//能够动态的检測动物的类型用到的一个类?if([animal isKindOfClass:[Dog class]]){//须要强制类型转换Dog * dog = (Dog *)animal;[dog bark];}else if ([animal isKindOfClass:[Cat class]]){Cat * cat = (Cat *)animal;[cat catchMouse];}}@end
//
// Animal.h
// 继承#import <Foundation/Foundation.h>@interface Animal : NSObject
{NSString * _name;int _age;
}@property NSString * name;
@property int age;-(void)eat;-(void)sleep;-(void)showAge;@end
//
// Animal.m
// 继承
//#import "Animal.h"@implementation Animal-(void)eat
{NSLog(@"动物吃东西");
}-(void)sleep
{NSLog(@"动物睡觉了");
}-(void)showAge
{NSLog(@"小动物的年龄");
}
@end
//
// Dog.h
// 继承
//#import "Animal.h"@interface Dog : Animal
{}-(void)bark;
-(void)eat;@end
//
// Dog.m
// 继承
//#import "Dog.h"@implementation Dog-(void)bark
{NSLog(@"小狗汪汪叫");
}
-(void)eat
{NSLog(@"小狗吃东西");
}@end
//
// Cat.h
// 继承#import "Animal.h"@interface Cat : Animal
{}
-(void)catchMouse;-(void)eat;
@end
//
// Cat.m
// 继承
//#import "Cat.h"@implementation Cat
{}-(void)catchMouse
{NSLog(@"猫咪会捉老鼠!
"); } -(void)eat { NSLog(@"小猫吃小鱼"); } @end