链表、队列和栈
- 1. 链表
- 1.1 单链表反转
- 1.2 双链表反转
- 1.3 合并两个有序链表
- 1.4 链表相加
- 1.5 划分链表
- 2. 队列和栈
- 2.1 循环队列
- 2.2 栈实现队列
- 2.3 队列实现栈
- 2.4 最小栈
- 2.2 双端队列
1. 链表
1.1 单链表反转
- 力扣 反转链表
// 反转单链表public ListNode reverseList(ListNode head) {ListNode pre = null;ListNode next = null;while (head != null) {next = head.next; // next指向head.next指的位置head.next = pre; // head.next指向pre指向的位置pre = head; // pre指向head指向的位置head = next; // head指向next指向的位置}return pre;}// 单链表节点定义public static class ListNode {public int val;public ListNode next;public ListNode(int val) {this.val = val;}public ListNode(int val, ListNode next) {this.val = val;this.next = next;}}
1.2 双链表反转
// 反转双链表public static DoubleListNode reverseDoubleList(DoubleListNode head) {DoubleListNode pre = null;DoubleListNode next = null;while (head != null) {next = head.next;head.next = pre;head.last = next;// 同时修改last指针即可pre = head;head = next;}return pre;}// 双链表节点public static class DoubleListNode {public int value;public DoubleListNode last;public DoubleListNode next;public DoubleListNode(int v) {value = v;}}
1.3 合并两个有序链表
- 力扣链接
// 合并两个有序链表public ListNode mergeTwoLists(ListNode head1, ListNode head2) {if (head1 == null || head2 == null) {return head1 == null ? head2 : head1;}//谁小谁做头ListNode head = head1.val <= head2.val ? head1 : head2; ListNode cur1 = head.next;// 另一个链表的头结点ListNode cur2 = head == head1 ? head2 : head1; // 已挂好(处理好)节点的前一个ListNode pre = head; // 只要都没完 谁小谁挂在pre之后while (cur1 != null && cur2 != null) {if (cur1.val <= cur2.val) {pre.next = cur1;cur1 = cur1.next;} else {pre.next = cur2;cur2 = cur2.next;}pre = pre.next;}// 若有一个链表结束 另一个剩余的挂在pre之后pre.next = cur1 != null ? cur1 : cur2; //剩余部分return head;}
1.4 链表相加
力扣 两数相加
给你两个非空的链表,表示两个非负的整数。它们每位数字都是按照逆序的方式存储的,并且每个节点只能存储一位数字。
- 请你将两个数相加,并以相同形式返回一个表示和的链表。
- 你可以假设除了数字 0 之外,这两个数都不会以 0 开头。
// 链表两数相加 没有复用老链表public ListNode addTwoNumbers(ListNode h1, ListNode h2) {ListNode ans = null, cur = null; // 初始化新链表int carry = 0; // 进位数 加法的进位只能为 0 或者 1for (int sum, val; // 声明变量h1 != null || h2 != null; // 循环条件h1 = h1 == null ? null : h1.next, // 每一轮h1的跳转h2 = h2 == null ? null : h2.next // 每一轮h2的跳转) {sum = (h1 == null ? 0 : h1.val)+ (h2 == null ? 0 : h2.val)+ carry; // 上一轮的进位// 组建新链表val = sum % 10; // 个位carry = sum / 10; // 进位if (ans == null) {ans = new ListNode(val);cur = ans;} else {cur.next = new ListNode(val);cur = cur.next;}}// 判断最后一位有无进位 若有则挂 1 节点if (carry == 1) {cur.next = new ListNode(1);}return ans;}
1.5 划分链表
力扣 分隔链表
给你一个链表的头节点 head 和一个特定值 x ,请你对链表进行分隔,使得所有 小于 x 的节点都出现在 大于或等于 x 的节点之前。
- 你应当 保留 两个分区中每个节点的初始相对位置。
public static ListNode partition(ListNode head, int x) {ListNode leftHead = null, leftTail = null;ListNode rightHead = null, rightTail = null;ListNode next = null;// 终止条件while (head != null) {next = head.next; //记录一下下一位置 因为要断链head.next = null;// 小于范围if (head.val < x) {// set headif (leftHead == null) {leftHead = head;} else {leftTail.next = head;}// set tailleftTail = head;// 大于范围} else {if (rightHead == null) {rightHead = head;} else {rightTail.next = head;}rightTail = head;}head = next; // 处理下一节点}// 默认返回左头 这里对左头进行判断// 如果没有小于的 直接返回右头结点if (leftHead == null){return rightHead;}leftTail.next = rightHead;return leftHead;}// 单链表节点public static class ListNode {public int val;public Video_012.ListNode next;public ListNode(int val) {this.val = val;}public ListNode(int val, Video_012.ListNode next) {this.val = val;this.next = next;}}
2. 队列和栈
2.1 循环队列
力扣 设计循环队列
class MyCircularQueue {public int[] queue;public int l, r, size, limit;// 同时在队列里的数字个数,不要超过kpublic MyCircularQueue(int k) {queue = new int[k];l = r = size = 0;limit = k;}public boolean enQueue(int value) {if (isFull()) {return false;} else {queue[r] = value;// r++, 结束了,跳回0r = r == limit - 1 ? 0 : (r + 1);size++;return true;}}public boolean deQueue() {if (isEmpty()) {return false;} else {// l++, 结束了,跳回0l = l == limit - 1 ? 0 : (l + 1);size--;return true;}}public int Front() {if (isEmpty()) {return -1;} else {return queue[l];}}public int Rear() {if (isEmpty()) {return -1;} else {int last = r == 0 ? (limit - 1) : (r - 1);return queue[last];}}public boolean isEmpty() {return size == 0;}public boolean isFull() {return size == limit;}
}
2.2 栈实现队列
力扣
class MyQueue {public Stack<Integer> in;public Stack<Integer> out;public MyQueue() {in = new Stack<Integer>();out = new Stack<Integer>();}// 倒数据// 从in栈,把数据倒入out栈// 1) out空了,才能倒数据// 2) 如果倒数据,in必须倒完private void inToOut() {if (out.empty()) {while (!in.empty()) {out.push(in.pop());}}}public void push(int x) {in.push(x);inToOut();}public int pop() {inToOut();return out.pop();}public int peek() {inToOut();return out.peek();}public boolean empty() {return in.isEmpty() && out.isEmpty();}
}
2.3 队列实现栈
力扣
class MyStack {Queue<Integer> queue;public MyStack() {queue = new LinkedList<Integer>();}// O(n)public void push(int x) {int n = queue.size();queue.offer(x);for (int i = 0; i < n; i++) {queue.offer(queue.poll());}}public int pop() {return queue.poll();}public int top() {return queue.peek();}public boolean empty() {return queue.isEmpty();}
}
2.4 最小栈
力扣
class MinStack {public final int MAXN = 8001;public int[] data;public int[] min;int size;public MinStack() {data = new int[MAXN];min = new int[MAXN];size = 0;}public void push(int val) {data[size] = val;if (size == 0 || val <= min[size - 1]) {min[size] = val;} else {min[size] = min[size - 1];}size++;}public void pop() {size--;}public int top() {return data[size - 1];}public int getMin() {return min[size - 1];}
}
2.2 双端队列
力扣 设计循环双端队列
// 双向链表实现// 常数操作慢,但是leetcode数据量太小了,所以看不出劣势class MyCircularDeque {public Deque<Integer> deque = new LinkedList<>();public int size;public int limit;public MyCircularDeque1(int k) {size = 0;limit = k;}public boolean insertFront(int value) {if (isFull()) {return false;} else {deque.offerFirst(value);size++;return true;}}public boolean insertLast(int value) {if (isFull()) {return false;} else {deque.offerLast(value);size++;return true;}}public boolean deleteFront() {if (isEmpty()) {return false;} else {size--;deque.pollFirst();return true;}}public boolean deleteLast() {if (isEmpty()) {return false;} else {size--;deque.pollLast();return true;}}public int getFront() {if (isEmpty()) {return -1;} else {return deque.peekFirst();}}public int getRear() {if (isEmpty()) {return -1;} else {return deque.peekLast();}}public boolean isEmpty() {return size == 0;}public boolean isFull() {return size == limit;}}
// 用数组实现,常数操作快// 但是leetcode数据量太小了,看不出优势class MyCircularDeque {public int[] deque;public int l, r, size, limit;public MyCircularDeque2(int k) {deque = new int[k];l = r = size = 0;limit = k;}public boolean insertFront(int value) {if (isFull()) {return false;} else {if (isEmpty()) {l = r = 0;deque[0] = value;} else {l = l == 0 ? (limit - 1) : (l - 1);deque[l] = value;}size++;return true;}}public boolean insertLast(int value) {if (isFull()) {return false;} else {if (isEmpty()) {l = r = 0;deque[0] = value;} else {r = r == limit - 1 ? 0 : (r + 1);deque[r] = value;}size++;return true;}}public boolean deleteFront() {if (isEmpty()) {return false;} else {l = (l == limit - 1) ? 0 : (l + 1);size--;return true;}}public boolean deleteLast() {if (isEmpty()) {return false;} else {r = r == 0 ? (limit - 1) : (r - 1);size--;return true;}}public int getFront() {if (isEmpty()) {return -1;} else {return deque[l];}}public int getRear() {if (isEmpty()) {return -1;} else {return deque[r];}}public boolean isEmpty() {return size == 0;}public boolean isFull() {return size == limit;}}