import win.ui;
/*DSG{{*/
var winform = win.form(text="aardio form";right=272;bottom=203;topmost=1)
winform.add(
button={cls="button";text="无锁演示";left=27;top=132;right=120;bottom=184;z=2};
button2={cls="button";text="有锁演示";left=139;top=132;right=232;bottom=184;z=3};
edit={cls="edit";text="0";left=54;top=26;right=206;bottom=109;edge=1;font=LOGFONT(h=-16);multiline=1;z=1}
)
/*}}*/import godking.lock;
import raw.struct;
var lock = godking.lock();
var data = ..raw.struct({int v});
winform.button.oncommand = function(id,event){winform.button.disabled = true;winform.button2.disabled = true;for(i=1;5;1){thread.invoke( function(data){while(1){import console;console.dump("正在写=====");thread.delay(1000);data.v++;console.dump("已写完");}},data)}thread.invoke( function(data,winform){while(1){thread.delay(1000);winform.edit.text = data.v;}},data,winform)
}winform.button2.oncommand = function(id,event){winform.button.disabled = true;winform.button2.disabled = true;// 创建 5 个线程,使用【写锁】,进行数据写入。for(i=1;5;1){thread.invoke( function(data,lock){import godking.lock;import console;lock = godking.lock(lock);while(1){lock.write();console.dump("--------------------进入【写锁】,数值 +1 √√√√√√√√√√√√√√√√√√√√√√");thread.delay(1000);data.v++;console.dump("即将退出【写锁】");lock.endWrite();}},data,lock)}// 创建 1 个线程,使用【读锁】,进行数据读取。thread.invoke( function(data,winform,lock){import godking.lock;import console;lock = godking.lock(lock);while(1){lock.read();console.dump("--------------------进入【读锁】,此时不在【写锁】内,数值是不会 +1 的。-------------"); thread.delay(1000);winform.edit.text = data.v;console.dump("即将退出【读锁】");lock.endRead();}},data,winform,lock);// 创建 1 个线程,不加锁,进行数据读取。thread.invoke( function(data,winform){import console;while(1){console.dump("无锁读,不受锁影响");thread.delay(200);winform.edit.text = data.v;}},data,winform);
}winform.show();
win.loopMessage();