前言
有时遇到一些需求,需要实现ElementUI中,el-tabled组件合并单元格的功能,稍微了解一下它的数据格式,不难可以写出比合并方法。但是在鼠标经过单元行时,会出现高亮的行与鼠标经过的行不一致的BUG。因此还需要实现@cell-mouse-enter和@cell-mouse-leave这两个方法,才可解决此问题。
一、多列合并
1.示例代码
<template><div class="merge-cell"><div class="merge-cell-navbar">记录一下 el-table 合并行小技巧</div><div class="merge-cell-content"><div class="merge-cell-content-container"><el-table:data="tableData"borderheight="100%":header-cell-style="{padding: '4px', // 设置Table表头单元内边距backgroundColor: '#e7f0ff', // 设置Table表头背景颜色borderColor: '#b6d1ff', // 设置Table表头边框颜色color: '#000', // 设置Table表头文字颜色fontSize: '13px', // 设置Table表头文字大小fontWeight: 'normal', // 设置Table表头文字粗细}":span-method="handleSpanMethod":row-class-name="handleRowClassName"@cell-mouse-enter="handleCellMouseEnter"@cell-mouse-leave="handleCellMouseLeave"><el-table-column prop="zone" label="GameZone / 服务器区域 / 游戏区域" align="center" /><el-table-column prop="career" label="职业" width="180" align="center" /><el-table-column label="英雄" align="center"><el-table-column prop="hero" label="英雄姓名" width="280" align="center" /><el-table-column prop="firstSkill" label="一技能" width="220" align="center" /><el-table-column prop="secondSkill" label="二技能" width="220" align="center" /><el-table-column prop="thirdSkill" label="三技能" width="220" align="center" /><el-table-column label="操作" width="180" align="center"><template #default="scope"><el-tooltip effect="dark" content="收藏" placement="top" :enterable="false" :hide-after="0" @click="handleEditClick(scope.$index, scope.row)"><el-button size="small" circle><el-icon size="18"><StarFilled /></el-icon></el-button></el-tooltip></template></el-table-column></el-table-column></el-table></div></div></div>
</template><script>
export default {data: () => ({tableData: [{zone: "王者一区",career: "坦克",hero: "亚瑟",firstSkill: "誓约之盾",secondSkill: "回旋打击",thirdSkill: "圣剑裁决",},{zone: "王者一区",career: "坦克",hero: "吕布",firstSkill: "方天画斩",secondSkill: "贪狼之握",thirdSkill: "魔神降世",},{zone: "王者一区",career: "坦克",hero: "项羽",firstSkill: "无畏冲锋",secondSkill: "破釜沉舟",thirdSkill: "霸王斩杀",},{zone: "王者一区",career: "战士",hero: "云缨",firstSkill: "断月",secondSkill: "追云",thirdSkill: "逐星",},{zone: "王者一区",career: "战士",hero: "赵怀真",firstSkill: "拨云见明",secondSkill: "气定神凝",thirdSkill: "阴阳逆转",},{zone: "王者二区",career: "刺客",hero: "镜",firstSkill: "开锋",secondSkill: "裂空",thirdSkill: "见影",},{zone: "王者二区",career: "刺客",hero: "澜",firstSkill: "破浪",secondSkill: "断空",thirdSkill: "处决",},{zone: "王者二区",career: "刺客",hero: "李白",firstSkill: "将进酒",secondSkill: "神来之笔",thirdSkill: "青莲剑歌",},{zone: "王者三区",career: "法师",hero: "妲己",firstSkill: "灵魂冲击",secondSkill: "偶像魅力",thirdSkill: "女王崇拜",},{zone: "王者三区",career: "射手",hero: "后羿",firstSkill: "多重箭矢",secondSkill: "落日余晖",thirdSkill: "灼日之矢",},{zone: "王者三区",career: "射手",hero: "鲁班7号",firstSkill: "河豚手雷",secondSkill: "无敌鲨嘴炮",thirdSkill: "空中支援",},{zone: "王者三区",career: "辅助",hero: "孙膑",firstSkill: "时空爆弹",secondSkill: "时之波动",thirdSkill: "时光流逝",},{zone: "王者三区",career: "辅助",hero: "庄周",firstSkill: "化蝶",secondSkill: "蝴蝶效应",thirdSkill: "天人合一",},],first_row: {},second_row: {},}),methods: {/*** 合并单元格句柄方法*/handleSpanMethod({row, // 行column, // 列rowIndex, // 行索引columnIndex, // 列索引}) {if (columnIndex === 0 || columnIndex === 1) {// 获取当前单元格的值const currentValue = row[column.property];// 获取上一行相同列的值const preRow = this.tableData[rowIndex - 1];const preValue = preRow ? preRow[column.property] : null;// 如果当前值和上一行的值相同,则将当前单元格隐藏if (currentValue === preValue) {return {rowspan: 0, colspan: 0 };} else {// 否则计算当前单元格应该跨越多少行let rowspan = 1;for (let i = rowIndex + 1; i < this.tableData.length; i++) {const nextRow = this.tableData[i];const nextValue = nextRow[column.property];if (nextValue === currentValue) {rowspan++;} else {break;}}return {rowspan, colspan: 1 };}}},/*** 鼠标移入表格事件句柄方法*/handleCellMouseEnter(row, column, cell, event) {this.second_row = this.tableData.filter((item) => {return this.filterSameKeys(item, row, ["zone", "career"]);})[0];this.first_row = this.tableData.filter((item) => {return this.filterSameKeys(item, row, ["zone"]);})[0];},/*** 鼠标移出表格事件句柄方法*/handleCellMouseLeave() {this.currentIndex = "";this.currentColumnIndex = "";this.first_row = {};this.second_row = {};},/*** 根据 keys 数组所有字段去做合并*/filterSameKeys(item, row, keys) {let flag = true;keys.forEach((key) => {flag = flag && item[key] === row[key];});return flag;},/*** 给表格行添加自定义类名*/handleRowClassName({row }) {let flag1 = this.first_row == row ? "first_row" : "";let flag2 = this.second_row == row ? "second_row" : "";return `${flag1} ${flag2}`;},},
};
</script><style lang="less" scoped>.merge-cell {display: flex;flex-direction: column;position: relative;width: 100%;height: 100%;overflow: hidden;.merge-cell-navbar {position: relative;width: 100%;height: 100px;background-color: #686868;text-align: center;line-height: 100px;color: #fff;font-size: 25px;}.merge-cell-content {position: relative;flex: 1;padding: 100px;overflow: hidden;.merge-cell-content-container {position: relative;width: 100%;height: 100%;overflow: auto;}}:deep(.el-table) {td .cell {padding: 2.5px 0;color: #686868;font-size: 13px;}.first_row td:nth-child(1),.second_row td:nth-child(1),.first_row.second_row td:nth-child(2) {background: #f5f7fa !important;}}/* ^ 设置Table表格边框颜色 */:deep(.el-table--border) {&::before {background-color: #b6d1ff;}&::after {background-color: #b6d1ff;}.el-table__cell {border-color: #b6d1ff;}.el-table__inner-wrapper {&::before {background-color: #b6d1ff;}&::after {background-color: #b6d1ff;}.el-table__border-left-patch {background-color: #b6d1ff;}}}/* / 设置Table表格边框颜色 */}
</style>
2.运行效果
二、单列合并
1.示例代码
<template><div class="merge-cell"><div class="merge-cell-navbar">记录一下 el-table 合并行小技巧</div><div class="merge-cell-content"><div class="merge-cell-content-container"><el-table:data="tableData"borderheight="100%":header-cell-style="{padding: '4px', // 设置Table表头单元内边距backgroundColor: '#e7f0ff', // 设置Table表头背景颜色borderColor: '#b6d1ff', // 设置Table表头边框颜色color: '#000', // 设置Table表头文字颜色fontSize: '13px', // 设置Table表头文字大小fontWeight: 'normal', // 设置Table表头文字粗细}":span-method="handleSpanMethod"><el-table-column prop="zone" label="GameZone / 服务器区域 / 游戏区域" align="center" /><el-table-column prop="career" label="职业" width="180" align="center" /><el-table-column label="英雄" align="center"><el-table-column prop="hero" label="英雄姓名" width="280" align="center" /><el-table-column prop="firstSkill" label="一技能" width="220" align="center" /><el-table-column prop="secondSkill" label="二技能" width="220" align="center" /><el-table-column prop="thirdSkill" label="三技能" width="220" align="center" /><el-table-column label="操作" width="180" align="center"><template #default="scope"><el-tooltip effect="dark" content="收藏" placement="top" :enterable="false" :hide-after="0" @click="handleEditClick(scope.$index, scope.row)"><el-button size="small" circle><el-icon size="18"><StarFilled /></el-icon></el-button></el-tooltip></template></el-table-column></el-table-column></el-table></div></div></div>
</template><script>
export default {data: () => ({tableData: [{zone: "王者一区",career: "坦克",hero: "亚瑟",firstSkill: "誓约之盾",secondSkill: "回旋打击",thirdSkill: "圣剑裁决",},{zone: "王者一区",career: "坦克",hero: "吕布",firstSkill: "方天画斩",secondSkill: "贪狼之握",thirdSkill: "魔神降世",},{zone: "王者一区",career: "坦克",hero: "项羽",firstSkill: "无畏冲锋",secondSkill: "破釜沉舟",thirdSkill: "霸王斩杀",},{zone: "王者一区",career: "战士",hero: "云缨",firstSkill: "断月",secondSkill: "追云",thirdSkill: "逐星",},{zone: "王者一区",career: "战士",hero: "赵怀真",firstSkill: "拨云见明",secondSkill: "气定神凝",thirdSkill: "阴阳逆转",},{zone: "王者二区",career: "刺客",hero: "镜",firstSkill: "开锋",secondSkill: "裂空",thirdSkill: "见影",},{zone: "王者二区",career: "刺客",hero: "澜",firstSkill: "破浪",secondSkill: "断空",thirdSkill: "处决",},{zone: "王者二区",career: "刺客",hero: "李白",firstSkill: "将进酒",secondSkill: "神来之笔",thirdSkill: "青莲剑歌",},{zone: "王者三区",career: "法师",hero: "妲己",firstSkill: "灵魂冲击",secondSkill: "偶像魅力",thirdSkill: "女王崇拜",},{zone: "王者三区",career: "射手",hero: "后羿",firstSkill: "多重箭矢",secondSkill: "落日余晖",thirdSkill: "灼日之矢",},{zone: "王者三区",career: "射手",hero: "鲁班7号",firstSkill: "河豚手雷",secondSkill: "无敌鲨嘴炮",thirdSkill: "空中支援",},{zone: "王者三区",career: "辅助",hero: "孙膑",firstSkill: "时空爆弹",secondSkill: "时之波动",thirdSkill: "时光流逝",},{zone: "王者三区",career: "辅助",hero: "庄周",firstSkill: "化蝶",secondSkill: "蝴蝶效应",thirdSkill: "天人合一",},],first_row: {},second_row: {},}),methods: {/*** 合并单元格句柄方法*/handleSpanMethod({row, // 行column, // 列rowIndex, // 行索引columnIndex, // 列索引}) {const rowspanArr = this.formatRowspanAndColspan(this.tableData, 'zone')if (columnIndex === 0) {// console.log('row =>', row)// console.log('column =>', column)// console.log('rowIndex =>', rowIndex)// console.log('columnIndex =>', columnIndex)// console.log('\n')return {rowspan: rowspanArr[rowIndex],colspan: 1}}},/*** 合并单元格辅助 */formatRowspanAndColspan(tableList, keyName) {const keyNameList = []tableList.forEach(t => {keyNameList.push(t[keyName])})// console.log('keyNameList =>', keyNameList)let prev // 上一个键名的索引let contin = 0 // 连续相同键名个数const computedList = [] // 计算后的键名列表for (let i = 0; i < keyNameList.length; i++) {if (computedList.length === 0) {computedList.push({'key': keyNameList[i], 'val': 1 })} else {if (keyNameList[prev] === keyNameList[i]) {contin++computedList.push({'key': keyNameList[i], 'val': 0 })} else {if (contin > 0) {const index = computedList.length - 1 - continconst key = computedList[index].keyconst val = computedList[index].valconst obj = {'key': key, 'val': val + contin}computedList.splice(index, 1, obj)}computedList.push({'key': keyNameList[i], 'val': 1 })contin = 0}}prev = i // 将 i 赋值给 prev,以便当下一次循环时获取上一个键值的索引}if (contin > 0) {const index = computedList.length - 1 - continconst key = computedList[index].keyconst val = computedList[index].valconst obj = {'key': key, 'val': val + contin}computedList.splice(index, 1, obj)}// console.log('computedList =>', computedList)const finalList = []computedList.forEach(t => {finalList.push(t.val)})// console.log('finalList =>', finalList)return finalList},},
};
</script><style lang="less" scoped>.merge-cell {display: flex;flex-direction: column;position: relative;width: 100%;height: 100%;overflow: hidden;.merge-cell-navbar {position: relative;width: 100%;height: 100px;background-color: #686868;text-align: center;line-height: 100px;color: #fff;font-size: 25px;}.merge-cell-content {position: relative;flex: 1;padding: 100px;overflow: hidden;.merge-cell-content-container {position: relative;width: 100%;height: 100%;overflow: auto;}}:deep(.el-table) {td .cell {padding: 2.5px 0;color: #686868;font-size: 13px;}.first_row td:nth-child(1),.second_row td:nth-child(1),.first_row.second_row td:nth-child(2) {background: #f5f7fa !important;}}/* ^ 设置Table表格边框颜色 */:deep(.el-table--border) {&::before {background-color: #b6d1ff;}&::after {background-color: #b6d1ff;}.el-table__cell {border-color: #b6d1ff;}.el-table__inner-wrapper {&::before {background-color: #b6d1ff;}&::after {background-color: #b6d1ff;}.el-table__border-left-patch {background-color: #b6d1ff;}}}/* / 设置Table表格边框颜色 */}
</style>