按键分区处理函数(KeyedProcessFunction):先进行分区,然后定义处理操作
1.定时器(Timer)和定时服务(TimerService)
- 定时器(timers)是处理函数中进行时间相关操作的主要机制
- 定时服务(TimerService)提供了注册定时器的功能
TimerService
是 Flink 关于时间和定时器的基础服务接口:
// 获取当前的处理时间
long currentProcessingTime();
// 获取当前的水位线(事件时间)
long currentWatermark();
// 注册处理时间定时器,当处理时间超过 time 时触发
void registerProcessingTimeTimer(long time);
// 注册事件时间定时器,当水位线超过 time 时触发
void registerEventTimeTimer(long time);
// 删除触发时间为 time 的处理时间定时器
void deleteProcessingTimeTimer(long time);
// 删除触发时间为 time 的事件时间定时器
void deleteEventTimeTimer(long time);
六个方法可以分成两大类:基于处理时间和基于事件时间。而对应的操作主要有三个:获取当前时间,注册定时器,以及删除定时器
尽管处理函数中都可以直接访问TimerService,不过只有基于 KeyedStream 的处理函数,才能去调用注册和删除定时器的方法;未作按键分区的 DataStream 不支持定时器操作,只能获取当前时间
对于处理时间和事件时间这两种类型的定时器,TimerService 内部会用一个优先队列将它们的时间戳保存起来,排队等待执行;可以认为,定时器其实是 KeyedStream上处理算子的一个状态,它以时间戳作为区分。所以 TimerService 会以键(key)和时间戳为标准,对定时器进行去重;也就是说对于每个 key 和时间戳,最多只有一个定时器,如果注册了多次,onTimer()方法也将只被调用一次
基于 KeyedStream 注册定时器时,会传入一个定时器触发的时间戳,这个时间戳的定时器对于每个 key 都是有效的;利用这个特性,有时我们可以故意降低时间戳的精度,来减少定时器的数量,从而提高处理性能。比如我们可以在设置定时器时只保留整秒数,那么定时器的触发频率就是最多 1 秒一次:
long coalescedTime = time / 1000 * 1000; //时间戳(定时器默认的区分精度是毫秒)
ctx.timerService().registerProcessingTimeTimer(coalescedTime); //注册定时器
2.KeyedProcessFunction 的使用
基础用法:
stream.keyBy( t -> t.f0 ).process(new MyKeyedProcessFunction())
这里的MyKeyedProcessFunction
即是KeyedProcessFunction
的一个实现类;
源码解析
KeyedProcessFunction
源码如下:
public abstract class KeyedProcessFunction<K, I, O> extends AbstractRichFunction {private static final long serialVersionUID = 1L;/*** Process one element from the input stream.** <p>This function can output zero or more elements using the {@link Collector} parameter and* also update internal state or set timers using the {@link Context} parameter.** @param value The input value.* @param ctx A {@link Context} that allows querying the timestamp of the element and getting a* {@link TimerService} for registering timers and querying the time. The context is only* valid during the invocation of this method, do not store it.* @param out The collector for returning result values.* @throws Exception This method may throw exceptions. Throwing an exception will cause the* operation to fail and may trigger recovery.*/public abstract void processElement(I value, Context ctx, Collector<O> out) throws Exception;/*** Called when a timer set using {@link TimerService} fires.** @param timestamp The timestamp of the firing timer.* @param ctx An {@link OnTimerContext} that allows querying the timestamp, the {@link* TimeDomain}, and the key of the firing timer and getting a {@link TimerService} for* registering timers and querying the time. The context is only valid during the invocation* of this method, do not store it.* @param out The collector for returning result values.* @throws Exception This method may throw exceptions. Throwing an exception will cause the* operation to fail and may trigger recovery.*/public void onTimer(long timestamp, OnTimerContext ctx, Collector<O> out) throws Exception {}/*** Information available in an invocation of {@link #processElement(Object, Context, Collector)}* or {@link #onTimer(long, OnTimerContext, Collector)}.*/public abstract class Context {/*** Timestamp of the element currently being processed or timestamp of a firing timer.** <p>This might be {@code null}, for example if the time characteristic of your program is* set to {@link org.apache.flink.streaming.api.TimeCharacteristic#ProcessingTime}.*/public abstract Long timestamp();/** A {@link TimerService} for querying time and registering timers. */public abstract TimerService timerService();/*** Emits a record to the side output identified by the {@link OutputTag}.** @param outputTag the {@code OutputTag} that identifies the side output to emit to.* @param value The record to emit.*/public abstract <X> void output(OutputTag<X> outputTag, X value);/** Get key of the element being processed. */public abstract K getCurrentKey();}/*** Information available in an invocation of {@link #onTimer(long, OnTimerContext, Collector)}.*/public abstract class OnTimerContext extends Context {/** The {@link TimeDomain} of the firing timer. */public abstract TimeDomain timeDomain();/** Get key of the firing timer. */@Overridepublic abstract K getCurrentKey();}
}
可以看到和ProcessFunction
类似,都有一个processElement()
和onTimer()
方法,并且定义了一个Context
抽象类;不同点在于类型参数多了一个K,也就是key的类型;
代码示例
①处理时间语义
public class ProcessingTimeTimerTest {public static void main(String[] args) throws Exception {StreamExecutionEnvironment env = StreamExecutionEnvironment.getExecutionEnvironment();env.setParallelism(1);// 处理时间语义,不需要分配时间戳和watermarkSingleOutputStreamOperator<Event> stream = env.addSource(new ClickSource());// 要用定时器,必须基于KeyedStreamstream.keyBy(data -> true).process(new KeyedProcessFunction<Boolean, Event, String>() {@Overridepublic void processElement(Event value, Context ctx, Collector<String> out) throws Exception {Long currTs = ctx.timerService().currentProcessingTime();out.collect("数据到达,到达时间:" + new Timestamp(currTs));// 注册一个10秒后的定时器ctx.timerService().registerProcessingTimeTimer(currTs + 10 * 1000L);}@Overridepublic void onTimer(long timestamp, OnTimerContext ctx, Collector<String> out) throws Exception {out.collect("定时器触发,触发时间:" + new Timestamp(timestamp));}}).print();env.execute();}
}
通过ctx.timerService().currentProcessingTime()
获取当前处理时间;
通过ctx.timerService().registerProcessingTimeTimer
来设置一个定时器;
运行结果如下:
由于定时器是处理时间的定时器,不用考虑水位线延时问题,因此10s后能够准时触发定时操作;
②事件时间语义:
public class EventTimeTimerTest {public static void main(String[] args) throws Exception {StreamExecutionEnvironment env = StreamExecutionEnvironment.getExecutionEnvironment();env.setParallelism(1);SingleOutputStreamOperator<Event> stream = env.addSource(new CustomSource()).assignTimestampsAndWatermarks(WatermarkStrategy.<Event>forMonotonousTimestamps().withTimestampAssigner(new SerializableTimestampAssigner<Event>() {@Overridepublic long extractTimestamp(Event element, long recordTimestamp) {return element.timestamp;}}));// 基于KeyedStream定义事件时间定时器stream.keyBy(data -> true).process(new KeyedProcessFunction<Boolean, Event, String>() {@Overridepublic void processElement(Event value, Context ctx, Collector<String> out) throws Exception {out.collect("数据到达,时间戳为:" + ctx.timestamp());out.collect("数据到达,水位线为:" + ctx.timerService().currentWatermark() + "\n -------分割线-------");// 注册一个10秒后的定时器ctx.timerService().registerEventTimeTimer(ctx.timestamp() + 10 * 1000L);}@Overridepublic void onTimer(long timestamp, OnTimerContext ctx, Collector<String> out) throws Exception {out.collect("定时器触发,触发时间:" + timestamp);}}).print();env.execute();}// 自定义测试数据源public static class CustomSource implements SourceFunction<Event> {@Overridepublic void run(SourceContext<Event> ctx) throws Exception {// 直接发出测试数据ctx.collect(new Event("Mary", "./home", 1000L));// 为了更加明显,中间停顿5秒钟Thread.sleep(5000L);// 发出10秒后的数据ctx.collect(new Event("Mary", "./home", 11000L));Thread.sleep(5000L);// 发出10秒+1ms后的数据ctx.collect(new Event("Alice", "./cart", 11001L));Thread.sleep(5000L);}@Overridepublic void cancel() { }}
}
运行结果如下:
运行结果解释:
①第一条数据到来时,时间戳为1000,但由于水位线的生成是周期性的(默认200ms),因此水位线不会立即发送改变,仍然是Long.MIN_VALUE,之后只要到了水位线生成的时间周期,就会依据当前最大的时间戳来生成水位线(默认减1)
②第二条数据到来时,显然水位线已经推进到了999,但仍然不会立即改变;
③在事件时间语义下,定时器触发的条件就是水位线推进到设定的时间;第一条数据到来之后,设定的定时器时间为11000,而当时间戳为11000的数据到来时,水位线还停留在999的位置,因此不会立即触发定时器;之后水位线会推进到10999(11000-1),同样无法触发定时器;
④第三条数据到来时,时间戳为11001,此时水位线推进到了10999,等到水位线周期性更新后,推进到11000(11001-1),这样第一个定时器就会触发
⑤然后等待5s后,没有新的数据到来,整个程序结束,将要退出,此时会将水位线推进到Long.MAX_VALUE,所以所有没有触发的定时器统一触发;
学习课程链接:【尚硅谷】Flink1.13实战教程(涵盖所有flink-Java知识点)_哔哩哔哩_bilibili