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Semaphore是JUC包提供的一个共享锁,一般称之为信号量。
Semaphore通过自定义的同步器维护了一个或多个共享资源,线程通过调用acquire获取共享资源,通过调用release释放。
源代码:
/** ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.*********************//******* Written by Doug Lea with assistance from members of JCP JSR-166* Expert Group and released to the public domain, as explained at* http://creativecommons.org/publicdomain/zero/1.0/*/package java.util.concurrent; import java.util.*; import java.util.concurrent.locks.*; import java.util.concurrent.atomic.*;/*** A counting semaphore. Conceptually, a semaphore maintains a set of* permits. Each {@link #acquire} blocks if necessary until a permit is* available, and then takes it. Each {@link #release} adds a permit,* potentially releasing a blocking acquirer.* However, no actual permit objects are used; the {@code Semaphore} just* keeps a count of the number available and acts accordingly.** <p>Semaphores are often used to restrict the number of threads than can* access some (physical or logical) resource. For example, here is* a class that uses a semaphore to control access to a pool of items:* <pre>* class Pool {* private static final int MAX_AVAILABLE = 100;* private final Semaphore available = new Semaphore(MAX_AVAILABLE, true);** public Object getItem() throws InterruptedException {* available.acquire();* return getNextAvailableItem();* }** public void putItem(Object x) {* if (markAsUnused(x))* available.release();* }** // Not a particularly efficient data structure; just for demo** protected Object[] items = ... whatever kinds of items being managed* protected boolean[] used = new boolean[MAX_AVAILABLE];** protected synchronized Object getNextAvailableItem() {* for (int i = 0; i < MAX_AVAILABLE; ++i) {* if (!used[i]) {* used[i] = true;* return items[i];* }* }* return null; // not reached* }** protected synchronized boolean markAsUnused(Object item) {* for (int i = 0; i < MAX_AVAILABLE; ++i) {* if (item == items[i]) {* if (used[i]) {* used[i] = false;* return true;* } else* return false;* }* }* return false;* }** }* </pre>** <p>Before obtaining an item each thread must acquire a permit from* the semaphore, guaranteeing that an item is available for use. When* the thread has finished with the item it is returned back to the* pool and a permit is returned to the semaphore, allowing another* thread to acquire that item. Note that no synchronization lock is* held when {@link #acquire} is called as that would prevent an item* from being returned to the pool. The semaphore encapsulates the* synchronization needed to restrict access to the pool, separately* from any synchronization needed to maintain the consistency of the* pool itself.** <p>A semaphore initialized to one, and which is used such that it* only has at most one permit available, can serve as a mutual* exclusion lock. This is more commonly known as a <em>binary* semaphore</em>, because it only has two states: one permit* available, or zero permits available. When used in this way, the* binary semaphore has the property (unlike many {@link Lock}* implementations), that the "lock" can be released by a* thread other than the owner (as semaphores have no notion of* ownership). This can be useful in some specialized contexts, such* as deadlock recovery.** <p> The constructor for this class optionally accepts a* <em>fairness</em> parameter. When set false, this class makes no* guarantees about the order in which threads acquire permits. In* particular, <em>barging</em> is permitted, that is, a thread* invoking {@link #acquire} can be allocated a permit ahead of a* thread that has been waiting - logically the new thread places itself at* the head of the queue of waiting threads. When fairness is set true, the* semaphore guarantees that threads invoking any of the {@link* #acquire() acquire} methods are selected to obtain permits in the order in* which their invocation of those methods was processed* (first-in-first-out; FIFO). Note that FIFO ordering necessarily* applies to specific internal points of execution within these* methods. So, it is possible for one thread to invoke* {@code acquire} before another, but reach the ordering point after* the other, and similarly upon return from the method.* Also note that the untimed {@link #tryAcquire() tryAcquire} methods do not* honor the fairness setting, but will take any permits that are* available.** <p>Generally, semaphores used to control resource access should be* initialized as fair, to ensure that no thread is starved out from* accessing a resource. When using semaphores for other kinds of* synchronization control, the throughput advantages of non-fair* ordering often outweigh fairness considerations.** <p>This class also provides convenience methods to {@link* #acquire(int) acquire} and {@link #release(int) release} multiple* permits at a time. Beware of the increased risk of indefinite* postponement when these methods are used without fairness set true.** <p>Memory consistency effects: Actions in a thread prior to calling* a "release" method such as {@code release()}* <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a>* actions following a successful "acquire" method such as {@code acquire()}* in another thread.** @since 1.5* @author Doug Lea**/public class Semaphore implements java.io.Serializable {private static final long serialVersionUID = -3222578661600680210L;/** All mechanics via AbstractQueuedSynchronizer subclass */private final Sync sync;/*** Synchronization implementation for semaphore. Uses AQS state* to represent permits. Subclassed into fair and nonfair* versions.*/abstract static class Sync extends AbstractQueuedSynchronizer {private static final long serialVersionUID = 1192457210091910933L;Sync(int permits) {setState(permits);}final int getPermits() {return getState();}final int nonfairTryAcquireShared(int acquires) {for (;;) {int available = getState();int remaining = available - acquires;if (remaining < 0 ||compareAndSetState(available, remaining))return remaining;}}protected final boolean tryReleaseShared(int releases) {for (;;) {int current = getState();int next = current + releases;if (next < current) // overflowthrow new Error("Maximum permit count exceeded");if (compareAndSetState(current, next))return true;}}final void reducePermits(int reductions) {for (;;) {int current = getState();int next = current - reductions;if (next > current) // underflowthrow new Error("Permit count underflow");if (compareAndSetState(current, next))return;}}final int drainPermits() {for (;;) {int current = getState();if (current == 0 || compareAndSetState(current, 0))return current;}}}/*** NonFair version*/static final class NonfairSync extends Sync {private static final long serialVersionUID = -2694183684443567898L;NonfairSync(int permits) {super(permits);}protected int tryAcquireShared(int acquires) {return nonfairTryAcquireShared(acquires);}}/*** Fair version*/static final class FairSync extends Sync {private static final long serialVersionUID = 2014338818796000944L;FairSync(int permits) {super(permits);}protected int tryAcquireShared(int acquires) {for (;;) {if (hasQueuedPredecessors())return -1;int available = getState();int remaining = available - acquires;if (remaining < 0 ||compareAndSetState(available, remaining))return remaining;}}}/*** Creates a {@code Semaphore} with the given number of* permits and nonfair fairness setting.** @param permits the initial number of permits available.* This value may be negative, in which case releases* must occur before any acquires will be granted.*/public Semaphore(int permits) {sync = new NonfairSync(permits);}/*** Creates a {@code Semaphore} with the given number of* permits and the given fairness setting.** @param permits the initial number of permits available.* This value may be negative, in which case releases* must occur before any acquires will be granted.* @param fair {@code true} if this semaphore will guarantee* first-in first-out granting of permits under contention,* else {@code false}*/public Semaphore(int permits, boolean fair) {sync = fair ? new FairSync(permits) : new NonfairSync(permits);}/*** Acquires a permit from this semaphore, blocking until one is* available, or the thread is {@linkplain Thread#interrupt interrupted}.** <p>Acquires a permit, if one is available and returns immediately,* reducing the number of available permits by one.** <p>If no permit is available then the current thread becomes* disabled for thread scheduling purposes and lies dormant until* one of two things happens:* <ul>* <li>Some other thread invokes the {@link #release} method for this* semaphore and the current thread is next to be assigned a permit; or* <li>Some other thread {@linkplain Thread#interrupt interrupts}* the current thread.* </ul>** <p>If the current thread:* <ul>* <li>has its interrupted status set on entry to this method; or* <li>is {@linkplain Thread#interrupt interrupted} while waiting* for a permit,* </ul>* then {@link InterruptedException} is thrown and the current thread's* interrupted status is cleared.** @throws InterruptedException if the current thread is interrupted*/public void acquire() throws InterruptedException {sync.acquireSharedInterruptibly(1);}/*** Acquires a permit from this semaphore, blocking until one is* available.** <p>Acquires a permit, if one is available and returns immediately,* reducing the number of available permits by one.** <p>If no permit is available then the current thread becomes* disabled for thread scheduling purposes and lies dormant until* some other thread invokes the {@link #release} method for this* semaphore and the current thread is next to be assigned a permit.** <p>If the current thread is {@linkplain Thread#interrupt interrupted}* while waiting for a permit then it will continue to wait, but the* time at which the thread is assigned a permit may change compared to* the time it would have received the permit had no interruption* occurred. When the thread does return from this method its interrupt* status will be set.*/public void acquireUninterruptibly() {sync.acquireShared(1);}/*** Acquires a permit from this semaphore, only if one is available at the* time of invocation.** <p>Acquires a permit, if one is available and returns immediately,* with the value {@code true},* reducing the number of available permits by one.** <p>If no permit is available then this method will return* immediately with the value {@code false}.** <p>Even when this semaphore has been set to use a* fair ordering policy, a call to {@code tryAcquire()} <em>will</em>* immediately acquire a permit if one is available, whether or not* other threads are currently waiting.* This "barging" behavior can be useful in certain* circumstances, even though it breaks fairness. If you want to honor* the fairness setting, then use* {@link #tryAcquire(long, TimeUnit) tryAcquire(0, TimeUnit.SECONDS) }* which is almost equivalent (it also detects interruption).** @return {@code true} if a permit was acquired and {@code false}* otherwise*/public boolean tryAcquire() {return sync.nonfairTryAcquireShared(1) >= 0;}/*** Acquires a permit from this semaphore, if one becomes available* within the given waiting time and the current thread has not* been {@linkplain Thread#interrupt interrupted}.** <p>Acquires a permit, if one is available and returns immediately,* with the value {@code true},* reducing the number of available permits by one.** <p>If no permit is available then the current thread becomes* disabled for thread scheduling purposes and lies dormant until* one of three things happens:* <ul>* <li>Some other thread invokes the {@link #release} method for this* semaphore and the current thread is next to be assigned a permit; or* <li>Some other thread {@linkplain Thread#interrupt interrupts}* the current thread; or* <li>The specified waiting time elapses.* </ul>** <p>If a permit is acquired then the value {@code true} is returned.** <p>If the current thread:* <ul>* <li>has its interrupted status set on entry to this method; or* <li>is {@linkplain Thread#interrupt interrupted} while waiting* to acquire a permit,* </ul>* then {@link InterruptedException} is thrown and the current thread's* interrupted status is cleared.** <p>If the specified waiting time elapses then the value {@code false}* is returned. If the time is less than or equal to zero, the method* will not wait at all.** @param timeout the maximum time to wait for a permit* @param unit the time unit of the {@code timeout} argument* @return {@code true} if a permit was acquired and {@code false}* if the waiting time elapsed before a permit was acquired* @throws InterruptedException if the current thread is interrupted*/public boolean tryAcquire(long timeout, TimeUnit unit)throws InterruptedException {return sync.tryAcquireSharedNanos(1, unit.toNanos(timeout));}/*** Releases a permit, returning it to the semaphore.** <p>Releases a permit, increasing the number of available permits by* one. If any threads are trying to acquire a permit, then one is* selected and given the permit that was just released. That thread* is (re)enabled for thread scheduling purposes.** <p>There is no requirement that a thread that releases a permit must* have acquired that permit by calling {@link #acquire}.* Correct usage of a semaphore is established by programming convention* in the application.*/public void release() {sync.releaseShared(1);}/*** Acquires the given number of permits from this semaphore,* blocking until all are available,* or the thread is {@linkplain Thread#interrupt interrupted}.** <p>Acquires the given number of permits, if they are available,* and returns immediately, reducing the number of available permits* by the given amount.** <p>If insufficient permits are available then the current thread becomes* disabled for thread scheduling purposes and lies dormant until* one of two things happens:* <ul>* <li>Some other thread invokes one of the {@link #release() release}* methods for this semaphore, the current thread is next to be assigned* permits and the number of available permits satisfies this request; or* <li>Some other thread {@linkplain Thread#interrupt interrupts}* the current thread.* </ul>** <p>If the current thread:* <ul>* <li>has its interrupted status set on entry to this method; or* <li>is {@linkplain Thread#interrupt interrupted} while waiting* for a permit,* </ul>* then {@link InterruptedException} is thrown and the current thread's* interrupted status is cleared.* Any permits that were to be assigned to this thread are instead* assigned to other threads trying to acquire permits, as if* permits had been made available by a call to {@link #release()}.** @param permits the number of permits to acquire* @throws InterruptedException if the current thread is interrupted* @throws IllegalArgumentException if {@code permits} is negative*/public void acquire(int permits) throws InterruptedException {if (permits < 0) throw new IllegalArgumentException();sync.acquireSharedInterruptibly(permits);}/*** Acquires the given number of permits from this semaphore,* blocking until all are available.** <p>Acquires the given number of permits, if they are available,* and returns immediately, reducing the number of available permits* by the given amount.** <p>If insufficient permits are available then the current thread becomes* disabled for thread scheduling purposes and lies dormant until* some other thread invokes one of the {@link #release() release}* methods for this semaphore, the current thread is next to be assigned* permits and the number of available permits satisfies this request.** <p>If the current thread is {@linkplain Thread#interrupt interrupted}* while waiting for permits then it will continue to wait and its* position in the queue is not affected. When the thread does return* from this method its interrupt status will be set.** @param permits the number of permits to acquire* @throws IllegalArgumentException if {@code permits} is negative**/public void acquireUninterruptibly(int permits) {if (permits < 0) throw new IllegalArgumentException();sync.acquireShared(permits);}/*** Acquires the given number of permits from this semaphore, only* if all are available at the time of invocation.** <p>Acquires the given number of permits, if they are available, and* returns immediately, with the value {@code true},* reducing the number of available permits by the given amount.** <p>If insufficient permits are available then this method will return* immediately with the value {@code false} and the number of available* permits is unchanged.** <p>Even when this semaphore has been set to use a fair ordering* policy, a call to {@code tryAcquire} <em>will</em>* immediately acquire a permit if one is available, whether or* not other threads are currently waiting. This* "barging" behavior can be useful in certain* circumstances, even though it breaks fairness. If you want to* honor the fairness setting, then use {@link #tryAcquire(int,* long, TimeUnit) tryAcquire(permits, 0, TimeUnit.SECONDS) }* which is almost equivalent (it also detects interruption).** @param permits the number of permits to acquire* @return {@code true} if the permits were acquired and* {@code false} otherwise* @throws IllegalArgumentException if {@code permits} is negative*/public boolean tryAcquire(int permits) {if (permits < 0) throw new IllegalArgumentException();return sync.nonfairTryAcquireShared(permits) >= 0;}/*** Acquires the given number of permits from this semaphore, if all* become available within the given waiting time and the current* thread has not been {@linkplain Thread#interrupt interrupted}.** <p>Acquires the given number of permits, if they are available and* returns immediately, with the value {@code true},* reducing the number of available permits by the given amount.** <p>If insufficient permits are available then* the current thread becomes disabled for thread scheduling* purposes and lies dormant until one of three things happens:* <ul>* <li>Some other thread invokes one of the {@link #release() release}* methods for this semaphore, the current thread is next to be assigned* permits and the number of available permits satisfies this request; or* <li>Some other thread {@linkplain Thread#interrupt interrupts}* the current thread; or* <li>The specified waiting time elapses.* </ul>** <p>If the permits are acquired then the value {@code true} is returned.** <p>If the current thread:* <ul>* <li>has its interrupted status set on entry to this method; or* <li>is {@linkplain Thread#interrupt interrupted} while waiting* to acquire the permits,* </ul>* then {@link InterruptedException} is thrown and the current thread's* interrupted status is cleared.* Any permits that were to be assigned to this thread, are instead* assigned to other threads trying to acquire permits, as if* the permits had been made available by a call to {@link #release()}.** <p>If the specified waiting time elapses then the value {@code false}* is returned. If the time is less than or equal to zero, the method* will not wait at all. Any permits that were to be assigned to this* thread, are instead assigned to other threads trying to acquire* permits, as if the permits had been made available by a call to* {@link #release()}.** @param permits the number of permits to acquire* @param timeout the maximum time to wait for the permits* @param unit the time unit of the {@code timeout} argument* @return {@code true} if all permits were acquired and {@code false}* if the waiting time elapsed before all permits were acquired* @throws InterruptedException if the current thread is interrupted* @throws IllegalArgumentException if {@code permits} is negative*/public boolean tryAcquire(int permits, long timeout, TimeUnit unit)throws InterruptedException {if (permits < 0) throw new IllegalArgumentException();return sync.tryAcquireSharedNanos(permits, unit.toNanos(timeout));}/*** Releases the given number of permits, returning them to the semaphore.** <p>Releases the given number of permits, increasing the number of* available permits by that amount.* If any threads are trying to acquire permits, then one* is selected and given the permits that were just released.* If the number of available permits satisfies that thread's request* then that thread is (re)enabled for thread scheduling purposes;* otherwise the thread will wait until sufficient permits are available.* If there are still permits available* after this thread's request has been satisfied, then those permits* are assigned in turn to other threads trying to acquire permits.** <p>There is no requirement that a thread that releases a permit must* have acquired that permit by calling {@link Semaphore#acquire acquire}.* Correct usage of a semaphore is established by programming convention* in the application.** @param permits the number of permits to release* @throws IllegalArgumentException if {@code permits} is negative*/public void release(int permits) {if (permits < 0) throw new IllegalArgumentException();sync.releaseShared(permits);}/*** Returns the current number of permits available in this semaphore.** <p>This method is typically used for debugging and testing purposes.** @return the number of permits available in this semaphore*/public int availablePermits() {return sync.getPermits();}/*** Acquires and returns all permits that are immediately available.** @return the number of permits acquired*/public int drainPermits() {return sync.drainPermits();}/*** Shrinks the number of available permits by the indicated* reduction. This method can be useful in subclasses that use* semaphores to track resources that become unavailable. This* method differs from {@code acquire} in that it does not block* waiting for permits to become available.** @param reduction the number of permits to remove* @throws IllegalArgumentException if {@code reduction} is negative*/protected void reducePermits(int reduction) {if (reduction < 0) throw new IllegalArgumentException();sync.reducePermits(reduction);}/*** Returns {@code true} if this semaphore has fairness set true.** @return {@code true} if this semaphore has fairness set true*/public boolean isFair() {return sync instanceof FairSync;}/*** Queries whether any threads are waiting to acquire. Note that* because cancellations may occur at any time, a {@code true}* return does not guarantee that any other thread will ever* acquire. This method is designed primarily for use in* monitoring of the system state.** @return {@code true} if there may be other threads waiting to* acquire the lock*/public final boolean hasQueuedThreads() {return sync.hasQueuedThreads();}/*** Returns an estimate of the number of threads waiting to acquire.* The value is only an estimate because the number of threads may* change dynamically while this method traverses internal data* structures. This method is designed for use in monitoring of the* system state, not for synchronization control.** @return the estimated number of threads waiting for this lock*/public final int getQueueLength() {return sync.getQueueLength();}/*** Returns a collection containing threads that may be waiting to acquire.* Because the actual set of threads may change dynamically while* constructing this result, the returned collection is only a best-effort* estimate. The elements of the returned collection are in no particular* order. This method is designed to facilitate construction of* subclasses that provide more extensive monitoring facilities.** @return the collection of threads*/protected Collection<Thread> getQueuedThreads() {return sync.getQueuedThreads();}/*** Returns a string identifying this semaphore, as well as its state.* The state, in brackets, includes the String {@code "Permits ="}* followed by the number of permits.** @return a string identifying this semaphore, as well as its state*/public String toString() {return super.toString() + "[Permits = " + sync.getPermits() + "]";} }
下面我们来详细分下下Semaphore的工作原理。
一、构造函数
public Semaphore(int permits) {sync = new NonfairSync(permits);}public Semaphore(int permits, boolean fair) {sync = fair ? new FairSync(permits) : new NonfairSync(permits);}
初始化Semaphore时需要指定共享资源的个数。Semaphore提供了两种模式:公平模式&非公平模式。如果不指定工作模式的话,默认工作在非公平模式下。后面我们将看到,两种模式的区别在于获取共享资源时的排序策略。Semaphore有三个内部类:Sync&NonfairSync&FairSync。后两个继承自Sync,Sync继承自AQS。除了序列化版本号之外,Semaphore只有一个成员变量sync,公平模式下sync初始化为FairSync,非公平模式下sync初始化为NonfairSync。
二、acquire 响应中断获取资源
Semaphore提供了两种获取资源的方式:响应中断&不响应中断。我们先来看一下响应中断的获取。
public void acquire() throws InterruptedException {sync.acquireSharedInterruptibly(1);}
acquire方法由同步器sync调用上层AQS提供的acquireSharedInterruptibly方法获取:
public final void acquireSharedInterruptibly(int arg)throws InterruptedException {if (Thread.interrupted())throw new InterruptedException();if (tryAcquireShared(arg) < 0)doAcquireSharedInterruptibly(arg);}
acquireSharedInterruptibly方法先检测中断。然后调用tryAcquireShared方法试图获取共享资源。这时公平模式和非公平模式的代码执行路径发生分叉,FairSync和NonfairSync各自重写了tryAcquireShared方法。
我们先来看下非公平模式下的tryAcquireShared方法:
protected int tryAcquireShared(int acquires) {return nonfairTryAcquireShared(acquires);}
它直接代用了父类Sync提供的nonfairTryAcquireShared方法:
final int nonfairTryAcquireShared(int acquires) {for (;;) {int available = getState();int remaining = available - acquires;if (remaining < 0 ||compareAndSetState(available, remaining))return remaining;}}
注意,这里是一个CAS自旋。因为Semaphore是一个共享锁,可能有多个线程同时申请共享资源,因此CAS操作可能失败。直到成功获取返回剩余资源数目,或者发现没有剩余资源返回负值代表申请失败。有一个问题,为什么我们不在CAS操作失败后就直接返回失败呢?因为这样做虽然不会导致错误,但会降低效率:在还有剩余资源的情况下,一个线程因为竞争导致CAS失败后被放入等待序列尾,一定在队列头部有一个线程被唤醒去试图获取资源,这比直接自旋继续获取多了操作等待队列的开销。
这里“非公平”的语义体现在:如果一个线程通过nonfairTryAcquireShared成功获取了共享资源,对于此时正在等待队列中的线程来说,可能是不公平的:队列中线程先到,却没能先获取资源。
如果tryAcquireShared没能成功获取,acquireSharedInterruptibly方法调用doAcquireSharedInterruptibly方法将当前线程放入等待队列并开始自旋检测获取资源:
private void doAcquireSharedInterruptibly(int arg)throws InterruptedException {final Node node = addWaiter(Node.SHARED);boolean failed = true;try {for (;;) {final Node p = node.predecessor();if (p == head) {int r = tryAcquireShared(arg);if (r >= 0) {setHeadAndPropagate(node, r);p.next = null; // help GCfailed = false;return;}}if (shouldParkAfterFailedAcquire(p, node) &&parkAndCheckInterrupt())throw new InterruptedException();}} finally {if (failed)cancelAcquire(node);}}
我们注意到,doAcquireSharedInterruptibly中,当一个线程从parkAndCheckInterrupt方法中被中断唤醒之后,直接抛出了中断异常。还记得我们分析AQS时的doAcquireShared方法吗,它在这里的处理方式是用一个局部变量interrupted记录下这个异常但不立即处理,而是等到成功获取资源之后返回这个中断标志,并在上层调用selfInterrupt方法补上中断。这正是两个方法的关键区别:是否及时响应中断。
我们再来看公平模式下的tryAcquireShared方法:
protected int tryAcquireShared(int acquires) {for (;;) {if (hasQueuedPredecessors())return -1;int available = getState();int remaining = available - acquires;if (remaining < 0 ||compareAndSetState(available, remaining))return remaining;}}
相比较非公平模式的nonfairTryAcquireShared方法,公平模式下的tryAcquireShared方法在试图获取之前做了一个判断,如果发现等对队列中有线程在等待获取资源,就直接返回-1表示获取失败。当前线程会被上层的acquireSharedInterruptibly方法调用doAcquireShared方法放入等待队列中。这正是“公平”模式的语义:如果有线程先于我进入等待队列且正在等待,就直接进入等待队列,效果便是各个线程按照申请的顺序获得共享资源,具有公平性。
三、acquireUnInterruptibly 不响应中断获取资源
public void acquireUninterruptibly() {sync.acquireShared(1);}
acquireUnInterruptibly方法调用AQS提供的acquireShared方法:
public final void acquireShared(int arg) {if (tryAcquireShared(arg) < 0)doAcquireShared(arg);}
acquireShared方法首先试图获取资源,这与acquireSharedInterruptibly方法相比,没有先检测中断的这一步。紧接着调用doAcquireShared方法,由于这个方法我在另一篇博文AQS源码学习笔记中已经详细分析过,这里我们只关注它与doAcquireSharedInterruptibly方法的区别:
private void doAcquireShared(int arg) {final Node node = addWaiter(Node.SHARED);boolean failed = true;try {boolean interrupted = false;for (;;) {final Node p = node.predecessor();if (p == head) {int r = tryAcquireShared(arg);if (r >= 0) {setHeadAndPropagate(node, r);p.next = null; // help GCif (interrupted)selfInterrupt();failed = false;return;}}if (shouldParkAfterFailedAcquire(p, node) &&parkAndCheckInterrupt())interrupted = true;}} finally {if (failed)cancelAcquire(node);}}
正如刚刚说过的,区别只在线程从parkAndCheckInterrupt方法中因中断而返回时的处理:在这里它没有抛出异常,而是用一个局部变量interrupted记录下这个异常但不立即处理,而是等到成功获取资源之后返回这个中断标志,并在上层调用selfInterrupt方法补上中断。
四、acquire(int) & acquireUninterruptibly(int) 指定申请的资源数目的获取
public void acquire(int permits) throws InterruptedException {if (permits < 0) throw new IllegalArgumentException();sync.acquireSharedInterruptibly(permits);}public void acquireUninterruptibly(int permits) {if (permits < 0) throw new IllegalArgumentException();sync.acquireShared(permits);}
可以看到,与不指定数目时的获取的区别仅在参数值,不再赘述。
五、release 释放资源
公平模式和非公平模式的释放资源操作是一样的:
public void release() {sync.releaseShared(1);}public void release(int permits) {if (permits < 0) throw new IllegalArgumentException();sync.releaseShared(permits);}
调用AQS提供的releaseShared方法:
public final boolean releaseShared(int arg) {if (tryReleaseShared(arg)) {doReleaseShared();return true;}return false;}
releaseShared方法首先调用我们重写的tryReleaseShared方法试图释放资源。然后调用doReleaseShared方法唤醒队列之后的等待线程。由于在我的另一篇博文AQS源码学习笔记中已经详细分析了doReleaseShared方法,因此不再赘述。我们主要关注tryReleaseShared方法:
protected final boolean tryReleaseShared(int releases) {for (;;) {int current = getState();int next = current + releases;if (next < current) // overflowthrow new Error("Maximum permit count exceeded");if (compareAndSetState(current, next))return true;}}
这个方法也是一个CAS自旋,原因是应为Semaphore是一个共享锁,可能有多个线程同时释放资源,因此CAS操作可能失败。最后方法总会成功释放并返回true(如果不出错的话)。
六、tryAcquire & tryAcquire(timeout) 方法
public boolean tryAcquire() {return sync.nonfairTryAcquireShared(1) >= 0;}public boolean tryAcquire(long timeout, TimeUnit unit)throws InterruptedException {return sync.tryAcquireSharedNanos(1, unit.toNanos(timeout));}public boolean tryAcquire(int permits) {if (permits < 0) throw new IllegalArgumentException();return sync.nonfairTryAcquireShared(permits) >= 0;}public boolean tryAcquire(int permits, long timeout, TimeUnit unit)throws InterruptedException {if (permits < 0) throw new IllegalArgumentException();return sync.tryAcquireSharedNanos(permits, unit.toNanos(timeout));}
没有指定等待时间的tryAcquire调用的是nonfairTryAcquireShared方法,我们已经分析过,不再赘述。我们重点关注指定等待时长的方法。限时等待是通过调用AQS提供的tryAcquireSharedNanos方法实现的:
public final boolean tryAcquireSharedNanos(int arg, long nanosTimeout)throws InterruptedException {if (Thread.interrupted())throw new InterruptedException();return tryAcquireShared(arg) >= 0 ||doAcquireSharedNanos(arg, nanosTimeout);}
注意:限时等待默认都是及时响应中断的。方法开始先检测中断,然后调用tryAcquireShared方法试图获取资源,如果成功的话直接返回true,不成功则调用doAcquireSharedNanos方法:
private boolean doAcquireSharedNanos(int arg, long nanosTimeout)throws InterruptedException {if (nanosTimeout <= 0L)return false;final long deadline = System.nanoTime() + nanosTimeout;final Node node = addWaiter(Node.SHARED);boolean failed = true;try {for (;;) {final Node p = node.predecessor();if (p == head) {int r = tryAcquireShared(arg);if (r >= 0) {setHeadAndPropagate(node, r);p.next = null; // help GCfailed = false;return true;}}nanosTimeout = deadline - System.nanoTime();if (nanosTimeout <= 0L)return false;if (shouldParkAfterFailedAcquire(p, node) &&nanosTimeout > spinForTimeoutThreshold)LockSupport.parkNanos(this, nanosTimeout);if (Thread.interrupted())throw new InterruptedException();}} finally {if (failed)cancelAcquire(node);}}
方法在自旋之前先计算了一个结束等待的时间节点deadline,然后便开始自旋,每次自旋都要计算一下剩余等待时间nanosTimeout,如果nanosTimeout小于等于0,说明已经到达deadline,直接返回false表示超时。
有一点值得注意,spinForTimeoutThreshold这个值规定了一个阈值,当剩余等待时间小于这个值的时候,线程将不再被park,而是一直在自旋试图获取资源。关于这个值的作用Doug Lea是这样注释的:
/*** The number of nanoseconds for which it is faster to spin* rather than to use timed park. A rough estimate suffices* to improve responsiveness with very short timeouts.*/
我的理解是,park和unpark操作需要一定的开销,当nanosTimeout很小的时候,这个开销就相对很大了。这个阈值的设置可以让短时等待的线程一直保持自旋,可以提高短时等待的反应效率,而由于nanosTimeout很小,自旋又不会有过多的开销。
除此之外,doAcquireSharedNanos方法与不限时等待的doAcquireShared方法还有两点重要区别:①由于有等待时限,所以线程从park方法返回时我们不能确定返回的原因是中断还是超时,因此需要调用interrupted方法检测一下中断标志;②doAcquireSharedNanos方法是及时响应中断的,而doAcquireShared方法延迟处理中断。
七、drainPermits & reducePermits 修改剩余共享资源数量
Semaphore提供了“耗尽”所有剩余共享资源的操作:
public int drainPermits() {return sync.drainPermits();}
drainPermits调用了自定义同步器Sync的同名方法:
final int drainPermits() {for (;;) {int current = getState();if (current == 0 || compareAndSetState(current, 0))return current;}}
用CAS自旋将剩余资源清空。
我们再来看看“缩减”剩余共享资源的操作:
protected void reducePermits(int reduction) {if (reduction < 0) throw new IllegalArgumentException();sync.reducePermits(reduction);}
首先,缩减必须是单向的,即只能减少不能增加,然后调用Sync的同名方法:
final void reducePermits(int reductions) {for (;;) {int current = getState();int next = current - reductions;if (next > current) // underflowthrow new Error("Permit count underflow");if (compareAndSetState(current, next))return;}}
用CAS自旋在剩余共享资源上做缩减。
上述两个对共享资源数量的修改操作有两点需要注意:①是不可逆的②是对剩余资源的操作而不是全部资源,当剩余资源数目不足或已经为0时,方法就返回,正咋被占用的资源不参与。
八、其他
public int availablePermits() {return sync.getPermits();}public boolean isFair() {return sync instanceof FairSync;}public final boolean hasQueuedThreads() {return sync.hasQueuedThreads();}public final int getQueueLength() {return sync.getQueueLength();}protected Collection<Thread> getQueuedThreads() {return sync.getQueuedThreads();}public String toString() {return super.toString() + "[Permits = " + sync.getPermits() + "]";}
这些方法比较简单,不再赘述。
总结:
Semaphore是JUC包提供的一个典型的共享锁,它通过自定义两种不同的同步器(FairSync&NonfairSync)提供了公平&非公平两种工作模式,两种模式下分别提供了限时/不限时、响应中断/不响应中断的获取资源的方法(限时获取总是及时响应中断的),而所有的释放资源的release操作是统一的。