App项目使用Bugly的内测分发功能进行整包的测试,但日积月累之后,版本就会特别多。而线上同时跑的版本可能不过三个左右,那么多版本会干扰到查看崩溃、选择版本,如何隐藏呢?
右上角,更多 –> 产品设置 –> 版本管理
可是bugly有bug,只能设置显示,不能设置隐藏 >_<,好几十个版本要一个一个去点击隐藏,好麻烦,所以就用Fiddler抓了一下包然后整了一个脚本。
注:本想直接用一个for循环里 new Image().src 的方法直接批量请求,但发现它请求的时候参数fsn每次都不一样,而且头里面加了X-token,所以只能去扒它的代码了,用webpack发布的脚本,对源码进行了适当的修改。
// uuid.js // // Copyright (c) 2010-2012 Robert Kieffer // MIT License - http://opensource.org/licenses/mit-license.php // Unique ID creation requires a high quality random # generator. We feature // detect to determine the best RNG source, normalizing to a function that // returns 128-bits of randomness, since that's what's usually required // var _rng = require('./rng'); var rng;// var crypto = global.crypto || global.msCrypto; // for IE 11 // if (crypto && crypto.getRandomValues) { // // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto // // Moderately fast, high quality // var _rnds8 = new Uint8Array(16); // rng = function whatwgRNG() { // crypto.getRandomValues(_rnds8); // return _rnds8; // }; // }if (!rng) {// Math.random()-based (RNG)// // If all else fails, use Math.random(). It's fast, but is of unspecified// quality.var _rnds = new Array(16);rng = function() {for (var i = 0, r; i < 16; i++) {if ((i & 0x03) === 0) r = Math.random() * 0x100000000;_rnds[i] = r >>> ((i & 0x03) << 3) & 0xff;}return _rnds;}; }// module.exports = rng; var _rng = rng;// // WEBPACK FOOTER // ./~/uuid/rng-browser.js // module id = 955 // module chunks = 0// Maps for number <-> hex string conversion var _byteToHex = []; var _hexToByte = {}; for (var i = 0; i < 256; i++) {_byteToHex[i] = (i + 0x100).toString(16).substr(1);_hexToByte[_byteToHex[i]] = i; }// **`parse()` - Parse a UUID into it's component bytes** function parse(s, buf, offset) {var i = (buf && offset) || 0,ii = 0;buf = buf || [];s.toLowerCase().replace(/[0-9a-f]{2}/g, function(oct) {if (ii < 16) { // Don't overflow!buf[i + ii++] = _hexToByte[oct];}});// Zero out remaining bytes if string was shortwhile (ii < 16) {buf[i + ii++] = 0;}return buf; }// **`unparse()` - Convert UUID byte array (ala parse()) into a string** function unparse(buf, offset) {var i = offset || 0,bth = _byteToHex;return bth[buf[i++]] + bth[buf[i++]] +bth[buf[i++]] + bth[buf[i++]] + '-' +bth[buf[i++]] + bth[buf[i++]] + '-' +bth[buf[i++]] + bth[buf[i++]] + '-' +bth[buf[i++]] + bth[buf[i++]] + '-' +bth[buf[i++]] + bth[buf[i++]] +bth[buf[i++]] + bth[buf[i++]] +bth[buf[i++]] + bth[buf[i++]]; }// **`v1()` - Generate time-based UUID** // // Inspired by https://github.com/LiosK/UUID.js // and http://docs.python.org/library/uuid.html// random #'s we need to init node and clockseq var _seedBytes = _rng();// Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1) var _nodeId = [_seedBytes[0] | 0x01,_seedBytes[1], _seedBytes[2], _seedBytes[3], _seedBytes[4], _seedBytes[5] ];// Per 4.2.2, randomize (14 bit) clockseq var _clockseq = (_seedBytes[6] << 8 | _seedBytes[7]) & 0x3fff;// Previous uuid creation time var _lastMSecs = 0,_lastNSecs = 0;// See https://github.com/broofa/node-uuid for API details function v1(options, buf, offset) {var i = buf && offset || 0;var b = buf || [];options = options || {};var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq;// UUID timestamps are 100 nano-second units since the Gregorian epoch,// (1582-10-15 00:00). JSNumbers aren't precise enough for this, so// time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'// (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime();// Per 4.2.1.2, use count of uuid's generated during the current clock// cycle to simulate higher resolution clockvar nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1;// Time since last uuid creation (in msecs)var dt = (msecs - _lastMSecs) + (nsecs - _lastNSecs) / 10000;// Per 4.2.1.2, Bump clockseq on clock regressionif (dt < 0 && options.clockseq === undefined) {clockseq = clockseq + 1 & 0x3fff;}// Reset nsecs if clock regresses (new clockseq) or we've moved onto a new// time intervalif ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) {nsecs = 0;}// Per 4.2.1.2 Throw error if too many uuids are requestedif (nsecs >= 10000) {throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec');}_lastMSecs = msecs;_lastNSecs = nsecs;_clockseq = clockseq;// Per 4.1.4 - Convert from unix epoch to Gregorian epochmsecs += 12219292800000;// `time_low`var tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;b[i++] = tl >>> 24 & 0xff;b[i++] = tl >>> 16 & 0xff;b[i++] = tl >>> 8 & 0xff;b[i++] = tl & 0xff;// `time_mid`var tmh = (msecs / 0x100000000 * 10000) & 0xfffffff;b[i++] = tmh >>> 8 & 0xff;b[i++] = tmh & 0xff;// `time_high_and_version`b[i++] = tmh >>> 24 & 0xf | 0x10; // include versionb[i++] = tmh >>> 16 & 0xff;// `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)b[i++] = clockseq >>> 8 | 0x80;// `clock_seq_low`b[i++] = clockseq & 0xff;// `node`var node = options.node || _nodeId;for (var n = 0; n < 6; n++) {b[i + n] = node[n];}return buf ? buf : unparse(b); }// **`v4()` - Generate random UUID**// See https://github.com/broofa/node-uuid for API details function v4(options, buf, offset) {// Deprecated - 'format' argument, as supported in v1.2var i = buf && offset || 0;if (typeof(options) == 'string') {buf = options == 'binary' ? new Array(16) : null;options = null;}options = options || {};var rnds = options.random || (options.rng || _rng)();// Per 4.4, set bits for version and `clock_seq_hi_and_reserved`rnds[6] = (rnds[6] & 0x0f) | 0x40;rnds[8] = (rnds[8] & 0x3f) | 0x80;// Copy bytes to buffer, if providedif (buf) {for (var ii = 0; ii < 16; ii++) {buf[i + ii] = rnds[ii];}}return buf || unparse(rnds); }// Export public API var uuid = v4; uuid.v1 = v1; uuid.v4 = v4; uuid.parse = parse; uuid.unparse = unparse;function $param(json) {return Object.keys(json).reduce((sum, key) => {return `${(sum.length ? `${sum}&` : sum)}${key}=${json[key]}`;}, ''); }function getCookie(name) {var arr, reg = new RegExp("(^| )" + name + "=([^;]*)(;|$)");if (arr = document.cookie.match(reg))return unescape(arr[2]);elsereturn null; }// 根据php打到cookie的skey值生成一个token,然后把这个值塞到请求头 function getToken() {/* eslint-disable no-bitwise*/var skey = getCookie('token-skey');let hash = 5381;if (skey) {for (let i = 0, len = skey.length; i < len; ++i) {hash += (hash << 5 & 0x7fffffff) + skey.charAt(i).charCodeAt();}return hash & 0x7fffffff;} }var APP_JSON_CONTENT_TYPE = 'application/json;charset=utf-8'; var REG_URL_PARAM = /\{(\w+)\}/ig; var basehttp = "https://bugly.qq.com/v2"; var baseUrl = "https://bugly.qq.com/v2";var apiBaseUrl = "https://api.bugly.qq.com/bugly2.0/";function ajaxAsync(method, uri, data = {}, options) {var headers = {method,credentials: 'include',headers: {'Content-Type': APP_JSON_CONTENT_TYPE,Accept: APP_JSON_CONTENT_TYPE,'X-token': getToken(),},};// var mmHeader = {// method: 'POST',// credentials: 'include',// headers: {// 'Content-Type': APP_JSON_CONTENT_TYPE,// Accept: APP_JSON_CONTENT_TYPE,// 'X-token': getToken(),// },// };if (method !== 'GET' && method !== 'DELETE') {headers.body = JSON.stringify(data);}// console.log("fetch header: %s, url: %s", JSON.stringify(headers));var startTime = new Date().getTime();return fetch(getReqUrl(method, uri, data, options), headers).then((response) => {var endTime = new Date().getTime();if (uri.indexOf('mmLogFromWeb') === -1 && uri.indexOf('trail/organize') === -1 &&uri.indexOf('trail/trailer') === -1) {// var param = {// interface: uri,// times: endTime - startTime,// statusCode: response.status,// };// mmHeader.body = JSON.stringify(param);var imgSrc = `${window.webSitePathName}/mmLogFromWeb?interface=${uri}×=${endTime - startTime}&statusCode=${response.status}`;var img = new Image();img.src = imgSrc;// fetch(getReqUrl('POST', "/mmLogFromWeb", data, {}), mmHeader).catch((response) => Promise.resolve({ response })); }return new Promise((resolve) => {response.json().then((json) => {resolve({json,response});}).catch(() => {resolve({response});});});}).then(({json,response}) => Promise.resolve({json,response})).catch((response) => {return Promise.resolve({response});}); }function getReqUrl(method, uri, data, options) {let url = uri;// console.log("getReqUrl: ", method, ", data: ", data);if (uri.slice(0, basehttp.length) === basehttp) {url = uri;// url = uri;} else {url = (uri.indexOf('api') > -1 ? apiBaseUrl : baseUrl) + uri;}// console.log("before data: ", JSON.stringify(data), ", url: ", url, ", userId: ", data.userId);url = url.replace(REG_URL_PARAM, (...args) => {var key = args && !!args[1] && args[1];var ret = key ? data[key] : args[0];delete data[key];return ret;});//if (!Object.keys(data).length) {// return url;//}if (method === 'GET' || method === 'DELETE') {var dataLength = Object.keys(data).length;url += (dataLength > 0 ? `?${$param(data)}` : '');}if (options && options.query) {url += (`?${$param(options.query)}`);}// 万一不是restful设计的url,需要处理,先?分割,然后token分割,然后合并// console.log("url === ", url);// if (url && url.indexOf("?") != -1) {// let urlArr = url.split("?");//// if (urlArr.length) {// let baseUrlHead = urlArr[0].split("/token/")[0];// url = baseUrlHead + "?" + urlArr[1] + "&token=" + token;//重新拼接url// }// }if (url) {if (url.indexOf('?') !== -1) {url += '&fsn=' + uuid.v4();} else {url += '?fsn=' + uuid.v4();}}return url; }// *********** 删除版本调用此方法即可 ***********
function deleteVersion(versionName) {var uri = '/apps/{appId}/platformId/{pid}/userId/{userId}/isShow/{isShow}/disableVersion';var data = {appId: "当前操作的AppID",pid: 1,isShow: false,userId: "当前登录的QQ号(需要有操作权限)",version: ""};data.version = versionName;return ajaxAsync('GET', uri, data, undefined); }// 示例 V2.4.xxx.xx的版本仅保留三个指定的版本,其余全部删除掉 var liElementArray = document.getElementsByTagName('li'); var keepVersionList = ['2.4.2.2003206', '2.4.0.2003171', '2.4.3.2003255', '2.4.1.2003203']; for (var i = 0, len = liElementArray.length; i < len; i++) {var liElement = liElementArray[i];
if (liElement.className === '_2DfZ7MzVviIlRz6RqqrP3w') { if (/\>(2\.4\.\d\.\d+)\</.test(liElement.outerHTML)) {var versionName = RegExp['$1'];if (keepVersionList.indexOf(versionName) == -1) {console.log(versionName);deleteVersion(versionName);} else {console.log('skip version : ' + versionName);}}} }
如果正巧遇到有几十个上百个版本需要批量删除的,可以直接copy上面的代码,适当进行修改便可使用。