SkiaSharp 自绘弹幕效果
控件名:SkiaSharpBarrage
作者: 驚鏵
原文链接: https://github.com/yanjinhuagood/SkiaSharpBarrage
框架使用
.NET60
;Visual Studio 2022
;项目使用 MIT 开源许可协议;
接着上一篇 WPF 弹幕
上期有网友建议使用Skia实现弹幕。
弹幕消息使用
SKElement
做弹幕展现,然后在SKCanvas
进行绘制弹幕。由于需要绘制矩形与文本所以需要使用到
SKBitmap
进行绘制弹幕类。创建
SKBitmap
设置宽(根据文本的长度定义宽度)与高度40
。创建对象
SKCanvas
并实例化的时候将SKBitmap
传入,然后对SKCanvas
进行绘制背景DrawRoundRect
与文本DrawText
,使用属性记录X
与Y
的值方便在动画的时候让弹幕动起来。Barrage
在Render
的时候进行绘制弹幕图片DrawImage(SKBitmap,x,y)
。弹幕每次移动多少值 等于
SKCanvas
的宽除以弹幕的宽
。当弹幕移动
Move()
时如超过-Width
则通过out
返回GUID
就移除弹幕对象。
1) 准备 MsgInfo 弹幕消息类如下:
using System;
using SkiaSharp;namespace SkiaSharpBarrage
{/// <summary>/// msg info/// </summary>public class MsgInfo{private string _msg;public string GUID;public MsgInfo(string msg, SKTypeface _font, float windowsWidth){_msg = msg;var _random = new Random();var skColor = new SKColor((byte) _random.Next(1, 255),(byte) _random.Next(1, 255), (byte) _random.Next(1, 233));using var paint = new SKPaint{Color = skColor,Style = SKPaintStyle.Fill,IsAntialias = true,StrokeWidth = 2};paint.Shader = SKShader.CreateLinearGradient(new SKPoint(0, 0),new SKPoint(1, 1),new[] {SKColors.Transparent, skColor},new float[] {0, 1},SKShaderTileMode.Repeat);using var paintText = new SKPaint{Color = SKColors.White,IsAntialias = true,Typeface = _font,TextSize = 24};var textBounds = new SKRect();paintText.MeasureText(msg, ref textBounds);var width = textBounds.Width + 100;SKImage skImage;using (var bitmap = new SKBitmap((int) width, 40, true))using (var canvas = new SKCanvas(bitmap)){canvas.DrawRoundRect(0, 0, width, 40, 20, 20, paint);canvas.DrawText(msg, width / 2 - textBounds.Width / 2, bitmap.Height / 2 + textBounds.Height / 2,paintText);var image = SKImage.FromBitmap(bitmap);skImage = image;}SKImage = skImage;Width = width;X = windowsWidth + Width;CanvasWidth = windowsWidth;CostTime = TimeSpan.FromMilliseconds(Width);GUID = Guid.NewGuid().ToString("N");}public float X { get; set; }public float Y { get; set; }public float Width { get; set; }public float CanvasWidth { get; set; }public SKImage SKImage { get; set; }public float MoveNum => CanvasWidth / (float) CostTime.TotalMilliseconds;public TimeSpan CostTime { get; set; }/// <summary>/// 定时调用,移动指定距离/// </summary>public void Move(out string guid){guid = string.Empty;X = X - MoveNum;if (X <= -Width)guid = GUID;}}
}
2) 新建 Barrage.cs 类如下:
using System.Collections.Generic;
using System.Linq;
using SkiaSharp;namespace SkiaSharpBarrage
{public class Barrage{private readonly SKTypeface _font;private readonly List<MsgInfo> _MsgInfo;private int _num, _index;private double _right, _top;private float _width;private readonly float _height;public Barrage(SKTypeface font, float width, float height, List<string> strList){_width = width;_height = height;_font = font;_num = (int) height / 40;_MsgInfo = new List<MsgInfo>();foreach (var item in strList) BuildMsgInfo(item);}private void BuildMsgInfo(string text){_index++;if (_right != 0)_width = (float) _right;var model = new MsgInfo(text, _font, _width);_right = _right == 0 ? _height + model.Width : _right;var y = _height - 40;_top = _top + 40 >= y ? 40 : _top;model.Y = (float) _top;_MsgInfo.Add(model);_top += 60;}public void AddBarrage(string text){BuildMsgInfo(text);}public void Render(SKCanvas canvas, SKTypeface font, int width, int height, List<string> strList){for (var i = 0; i < _MsgInfo.Count; i++){var info = _MsgInfo[i];var guid = string.Empty;info.Move(out guid);if (!string.IsNullOrEmpty(guid)){var model = _MsgInfo.FirstOrDefault(x => x.GUID == guid);_MsgInfo.Remove(model);}canvas.DrawImage(info.SKImage, info.X, info.Y);}}}
}
3) MainWindow.xaml.cs 如下:
<wpfdev:Window x:Class="SkiaSharpBarrage.MainWindow"xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"xmlns:d="http://schemas.microsoft.com/expression/blend/2008"xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"xmlns:wpfdev="https://github.com/WPFDevelopersOrg/WPFDevelopers"xmlns:skia="clr-namespace:SkiaSharp.Views.WPF;assembly=SkiaSharp.Views.WPF"mc:Ignorable="d" WindowStartupLocation="CenterScreen"ResizeMode="CanMinimize"Title="SkiaSharpBarrage - 弹幕篇" Height="450" Width="800"><Grid Margin="4"><Grid.RowDefinitions><RowDefinition /><RowDefinition Height="Auto" /></Grid.RowDefinitions><MediaElement Stretch="Uniform" Grid.RowSpan="2"Name="myMediaElement" /><skia:SKElement x:Name="skElement" /><Grid Grid.Row="1" Name="MyGrid"><Grid.ColumnDefinitions><ColumnDefinition /><ColumnDefinition Width="Auto" /></Grid.ColumnDefinitions><TextBox wpfdev:ElementHelper.IsWatermark="True"x:Name="tbBarrage"wpfdev:ElementHelper.Watermark="请弹幕内容" /><Button Grid.Column="1" Style="{StaticResource PrimaryButton}"Content="发射弹幕" Margin="4,0,0,0"Click="ButtonBase_OnClick" /></Grid></Grid>
</wpfdev:Window>
3) 逻辑 MainWindow.xaml.cs 如下:
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using SkiaSharp;
using SkiaSharp.Views.Desktop;namespace SkiaSharpBarrage
{/// <summary>/// Interaction logic for MainWindow.xaml/// </summary>public partial class MainWindow{private readonly Barrage _barrage;private readonly SKTypeface _font;private readonly List<string> list = new List<string>();public MainWindow(){list.Add("2333");list.Add("测试弹幕公众号:WPF开发者");list.Add("很难开心");list.Add("LOL~");list.Add("青春记忆");list.Add("bing");list.Add("Microsoft");InitializeComponent();var index = SKFontManager.Default.FontFamilies.ToList().IndexOf("微软雅黑");_font = SKFontManager.Default.GetFontStyles(index).CreateTypeface(0);_barrage = new Barrage(_font, (float) Width, (float) Height - (float) MyGrid.ActualHeight, list);skElement.PaintSurface += SkElement_PaintSurface;Loaded += delegate{myMediaElement.Source =new Uri(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Leagueoflegends.mp4"));};_ = Task.Run(() =>{try{while (true){Dispatcher.Invoke(() => { skElement.InvalidateVisual(); });_ = SpinWait.SpinUntil(() => false, 1000 / 60); //每秒60帧}}catch (Exception e){}});}private void SkElement_PaintSurface(object? sender, SKPaintSurfaceEventArgs e){var canvas = e.Surface.Canvas;canvas.Clear();_barrage.Render(canvas, _font, e.Info.Width, e.Info.Height, list);}private void ButtonBase_OnClick(object sender, RoutedEventArgs e){_barrage.AddBarrage(tbBarrage.Text);}}
}
Github|SkiaSharpBarrage[1]
Gitee|SkiaSharpBarrage[2]
参考资料
[1]
Github|SkiaSharpBarrage: https://github.com/yanjinhuagood/SkiaSharpBarrage
[2]Gitee|SkiaSharpBarrage: https://gitee.com/yanjinhua/SkiaSharpBarrage