文章目录 前言 形状炸裂填充(Shapeburst fill) QGis设置面符号为形状炸裂填充(Shapeburst fill) 二次开发代码实现形状炸裂填充(Shapeburst fill) 总结
前言
本章介绍矢量图层线要素单一符号中使用形状炸裂填充(Shapeburst fill)的使用 说明:文章中的示例代码均来自开源项目qgis_cpp_api_apps
形状炸裂填充(Shapeburst fill)
以protected_areas.shp为例,图层符号为Simple Fill时显示效果如下图
QGis设置面符号为形状炸裂填充(Shapeburst fill)
Symbol layer type设置为Shapeburst Fill,可设置的属性如下图 符号颜色有两种选择:Two color和Color ramp 设置为Two color后,图层显示效果如下图 设置为Color ramp后,图层显示效果如下图
二次开发代码实现形状炸裂填充(Shapeburst fill)
类QgsShapeburstFillSymbolLayer
是Shapeburst fill,详情见文档,类图如下 符号颜色有两种,函数setColorType
设置颜色方案,参数代码如下
enum class GradientColorSource
{ SimpleTwoColor, ColorRamp,
} ;
代码实现设置图层符号有两种方法:构造函数和静态函数create 方法一
从图层获取渲染器
//从图层获取渲染器QgsFeatureRenderer * layerRenderer= layer->renderer();QgsSingleSymbolRenderer *singleSymbolRenderer = QgsSingleSymbolRenderer::convertFromRenderer(layerRenderer);
构造函数:设置颜色方案为SimpleTwoColor或者ColorRamp
auto shapeburstFillSymbolLayer = new QgsShapeburstFillSymbolLayer ( ) ;
shapeburstFillSymbolLayer-> setColorType ( Qgis:: GradientColorSource:: ColorRamp) ; auto colorRamp = new QgsGradientColorRamp ( QColor ( "green" ) , QColor ( "white" ) ) ; shapeburstFillSymbolLayer-> setColorRamp ( colorRamp) ;
创建符号并设置到渲染器
QgsSymbolLayerList layerList; layerList << shapeburstFillSymbolLayer; auto fillSymbol = new QgsFillSymbol ( layerList) ; singleSymbolRenderer-> setSymbol ( fillSymbol) ; layer-> setRenderer ( singleSymbolRenderer) ;
方法二 方法一中步骤1,3不变,步骤2中使用create()
成员函数,颜色方案同样有两种选择
QVariantMap mp;//SimpleTwoColor
// mp["color_type"] = QStringLiteral("0");
// mp["color"] = QStringLiteral("0,235,0");
// mp["gradient_color2"] = QStringLiteral("255,255,255");//Color rampmp["color_type"] = QStringLiteral("1");mp["color1"] = QStringLiteral("0,235,0");mp["color2"] = QStringLiteral("255,255,255");auto shapeburstFillSymbolLayer = QgsShapeburstFillSymbolLayer ::create(mp);
void MainWindow::polygonShapeburstSlot()
{//添加一个线图层QgsVectorLayer* layer = addTestShape(QStringLiteral("maps/shapefile/protected_areas.shp"));//从图层获取渲染器QgsFeatureRenderer * layerRenderer= layer->renderer();QgsSingleSymbolRenderer *singleSymbolRenderer = QgsSingleSymbolRenderer::convertFromRenderer(layerRenderer);
#if 0auto shapeburstFillSymbolLayer = new QgsShapeburstFillSymbolLayer();//SimpleTwoColor
// shapeburstFillSymbolLayer->setColorType(Qgis::GradientColorSource::SimpleTwoColor);
// shapeburstFillSymbolLayer->setColor(QColor("green"));
// shapeburstFillSymbolLayer->setColor2(QColor("white"));//Color rampshapeburstFillSymbolLayer->setColorType(Qgis::GradientColorSource::ColorRamp);auto colorRamp = new QgsGradientColorRamp(QColor("green"),QColor("white"));shapeburstFillSymbolLayer->setColorRamp(colorRamp);
#elseQVariantMap mp;//SimpleTwoColor
// mp["color_type"] = QStringLiteral("0");
// mp["color"] = QStringLiteral("0,235,0");
// mp["gradient_color2"] = QStringLiteral("255,255,255");//Color rampmp["color_type"] = QStringLiteral("1");mp["color1"] = QStringLiteral("0,235,0");mp["color2"] = QStringLiteral("255,255,255");auto shapeburstFillSymbolLayer = QgsShapeburstFillSymbolLayer ::create(mp);
#endif//多个Symbol Layer构成一个SymbolQgsSymbolLayerList layerList;layerList << shapeburstFillSymbolLayer;//构造QgsFillSymbol并设置rendererauto fillSymbol = new QgsFillSymbol(layerList);singleSymbolRenderer->setSymbol(fillSymbol);layer->setRenderer(singleSymbolRenderer);
}
效果如下图
总结
介绍了矢量图层面要素单一符号中的形状炸裂填充(Shapeburst fill)