过关代码如下
#define _CRT_SECURE_NO_WARNINGS
#include<bits/stdc.h>
#include<unordered_set>
using namespace std;int n, m;
vector<int> edg[400005];
int a[400005], be[400005]; // a的作用就是存放要摧毁
int k;
int fa[400005];
int daan[400005]…
Unity动态绑定Button事件
1、单个按钮不带参数
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;public class Test : MonoBehaviour
{public Button btn;private void Start(){btn.onClick.AddListener(BtnOnClick);…
通常,C创建一个对象,都是调用构造函数对它初始化:
class AB {int a;int b;
public:AB(int ia, int ib) {aia; bib;}void display() {printf("a%d, b%d\n", a, b);}void other();
};如果实现过程需要施加更多的控制,比如…