//通过ab加载资源(自己封装的ab加载的脚本)GameObject go= LoadHandle.Instance.LoadPrefab.LoadPrefabAssets("ImagePrefab");GameObject game= GameObject.Instantiate(go);//加载预制件后,加载图片的数据库// 初始化 Vuforia Image TargetVuforiaBehaviour vuforia =GameObject. FindObjectOfType<VuforiaBehaviour>();if (vuforia != null){ObjectTracker objectTracker = TrackerManager.Instance.GetTracker<ObjectTracker>();if (objectTracker != null){DataSet dataSet = objectTracker.CreateDataSet();// 加载vuforia导入unity的Image的数据库,路径是StreamingAssets/Vuforia/图片数据库名字if (dataSet.Load("图片数据库名字")){objectTracker.ActivateDataSet(dataSet);objectTracker.Start();}else{Debug.LogError("Failed to load dataset: " );}}else{Debug.LogError("ObjectTracker is null");}}