LazyForEach从提供的数据源中按需迭代数据,并在每次迭代过程中创建相应的组件。当在滚动容器中使用了LazyForEach,框架会根据滚动容器可视区域按需创建组件,当组件滑出可视区域外时,框架会进行组件销毁回收以降低内存占用。
接口描述
LazyForEach(dataSource: IDataSource, // 需要进行数据迭代的数据源itemGenerator: (item: any, index: number) => void, // 子组件生成函数keyGenerator?: (item: any, index: number) => string // 键值生成函数 ): void
参数:
参数名 | 参数类型 | 必填 | 参数描述 |
---|---|---|---|
dataSource | IDataSource | 是 | LazyForEach数据源,需要开发者实现相关接口。 |
itemGenerator | (item: any, index:number) => void | 是 | 子组件生成函数,为数组中的每一个数据项创建一个子组件。 说明: item是当前数据项,index是数据项索引值。 itemGenerator的函数体必须使用大括号{...}。itemGenerator每次迭代只能并且必须生成一个子组件。itemGenerator中可以使用if语句,但是必须保证if语句每个分支都会创建一个相同类型的子组件。itemGenerator中不允许使用ForEach和LazyForEach语句。 |
keyGenerator | (item: any, index:number) => string | 否 | 键值生成函数,用于给数据源中的每一个数据项生成唯一且固定的键值。当数据项在数组中的位置更改时,其键值不得更改,当数组中的数据项被新项替换时,被替换项的键值和新项的键值必须不同。键值生成器的功能是可选的,但是,为了使开发框架能够更好地识别数组更改,提高性能,建议提供。如将数组反向时,如果没有提供键值生成器,则LazyForEach中的所有节点都将重建。 说明: item是当前数据项,index是数据项索引值。 数据源中的每一个数据项生成的键值不能重复。 |
IDataSource类型说明
interface IDataSource {totalCount(): number; // 获得数据总数getData(index: number): Object; // 获取索引值对应的数据registerDataChangeListener(listener: DataChangeListener): void; // 注册数据改变的监听器unregisterDataChangeListener(listener: DataChangeListener): void; // 注销数据改变的监听器 }
接口声明 | 参数类型 | 说明 |
---|---|---|
totalCount(): number | - | 获得数据总数。 |
getData(index: number): any | number | 获取索引值index对应的数据。 index:获取数据对应的索引值。 |
registerDataChangeListener(listener:DataChangeListener): void | DataChangeListener | 注册数据改变的监听器。 listener:数据变化监听器 |
unregisterDataChangeListener(listener:DataChangeListener): void | DataChangeListener | 注销数据改变的监听器。 listener:数据变化监听器 |
DataChangeListener类型说明
interface DataChangeListener {onDataReloaded(): void; // 重新加载数据完成后调用onDataAdded(index: number): void; // 添加数据完成后调用onDataMoved(from: number, to: number): void; // 数据移动起始位置与数据移动目标位置交换完成后调用onDataDeleted(index: number): void; // 删除数据完成后调用onDataChanged(index: number): void; // 改变数据完成后调用onDataAdd(index: number): void; // 添加数据完成后调用onDataMove(from: number, to: number): void; // 数据移动起始位置与数据移动目标位置交换完成后调用onDataDelete(index: number): void; // 删除数据完成后调用onDataChange(index: number): void; // 改变数据完成后调用 }
接口声明 | 参数类型 | 说明 |
---|---|---|
onDataReloaded(): void | - | 通知组件重新加载所有数据。 键值没有变化的数据项会使用原先的子组件,键值发生变化的会重建子组件。 |
onDataAdd(index: number): void8+ | number | 通知组件index的位置有数据添加。 index:数据添加位置的索引值。 |
onDataMove(from: number, to: number): void8+ | from: number, to: number | 通知组件数据有移动。 from: 数据移动起始位置,to: 数据移动目标位置。 说明: 数据移动前后键值要保持不变,如果键值有变化,应使用删除数据和新增数据接口。 |
onDataDelete(index: number):void8+ | number | 通知组件删除index位置的数据并刷新LazyForEach的展示内容。 index:数据删除位置的索引值。 说明: 需要保证dataSource中的对应数据已经在调用onDataDelete前删除,否则页面渲染将出现未定义的行为。 |
onDataChange(index: number): void8+ | number | 通知组件index的位置有数据有变化。 index:数据变化位置的索引值。 |
onDataAdded(index: number):void(deprecated) | number | 通知组件index的位置有数据添加。 从API 8开始,建议使用onDataAdd。 index:数据添加位置的索引值。 |
onDataMoved(from: number, to: number): void(deprecated) | from: number, to: number | 通知组件数据有移动。 从API 8开始,建议使用onDataMove。 from: 数据移动起始位置,to: 数据移动目标位置。 将from和to位置的数据进行交换。 说明: 数据移动前后键值要保持不变,如果键值有变化,应使用删除数据和新增数据接口。 |
onDataDeleted(index: number):void(deprecated) | number | 通知组件删除index位置的数据并刷新LazyForEach的展示内容。 从API 8开始,建议使用onDataDelete。 index:数据删除位置的索引值。 |
onDataChanged(index: number): void(deprecated) | number | 通知组件index的位置有数据有变化。 从API 8开始,建议使用onDataChange。 index:数据变化监听器。 |
使用限制
- LazyForEach必须在容器组件内使用,仅有List、Grid、Swiper以及WaterFlow组件支持数据懒加载(可配置cachedCount属性,即只加载可视部分以及其前后少量数据用于缓冲),其他组件仍然是一次性加载所有的数据。
- LazyForEach在每次迭代中,必须创建且只允许创建一个子组件。
- 生成的子组件必须是允许包含在LazyForEach父容器组件中的子组件。
- 允许LazyForEach包含在if/else条件渲染语句中,也允许LazyForEach中出现if/else条件渲染语句。
- 键值生成器必须针对每个数据生成唯一的值,如果键值相同,将导致键值相同的UI组件渲染出现问题。
- LazyForEach必须使用DataChangeListener对象来进行更新,第一个参数dataSource使用状态变量时,状态变量改变不会触发LazyForEach的UI刷新。
- 为了高性能渲染,通过DataChangeListener对象的onDataChange方法来更新UI时,需要生成不同于原来的键值来触发组件刷新。
键值生成规则
在LazyForEach循环渲染过程中,系统会为每个item生成一个唯一且持久的键值,用于标识对应的组件。当这个键值变化时,ArkUI框架将视为该数组元素已被替换或修改,并会基于新的键值创建一个新的组件。
LazyForEach提供了一个名为keyGenerator的参数,这是一个函数,开发者可以通过它自定义键值的生成规则。如果开发者没有定义keyGenerator函数,则ArkUI框架会使用默认的键值生成函数,即(item: any, index: number) => { return viewId + '-' + index.toString(); }, viewId在编译器转换过程中生成,同一个LazyForEach组件内其viewId是一致的。
组件创建规则
在确定键值生成规则后,LazyForEach的第二个参数itemGenerator函数会根据键值生成规则为数据源的每个数组项创建组件。组件的创建包括两种情况:LazyForEach首次渲染和LazyForEach非首次渲染。
首次渲染
- 生成不同键值
在LazyForEach首次渲染时,会根据上述键值生成规则为数据源的每个数组项生成唯一键值,并创建相应的组件。
// Basic implementation of IDataSource to handle data listener
class BasicDataSource implements IDataSource {private listeners: DataChangeListener[] = [];private originDataArray: string[] = [];public totalCount(): number {return 0;}public getData(index: number): string {return this.originDataArray[index];}// 该方法为框架侧调用,为LazyForEach组件向其数据源处添加listener监听registerDataChangeListener(listener: DataChangeListener): void {if (this.listeners.indexOf(listener) < 0) {console.info('add listener');this.listeners.push(listener);}}// 该方法为框架侧调用,为对应的LazyForEach组件在数据源处去除listener监听unregisterDataChangeListener(listener: DataChangeListener): void {const pos = this.listeners.indexOf(listener);if (pos >= 0) {console.info('remove listener');this.listeners.splice(pos, 1);}}// 通知LazyForEach组件需要重载所有子组件notifyDataReload(): void {this.listeners.forEach(listener => {listener.onDataReloaded();})}// 通知LazyForEach组件需要在index对应索引处添加子组件notifyDataAdd(index: number): void {this.listeners.forEach(listener => {listener.onDataAdd(index);})}// 通知LazyForEach组件在index对应索引处数据有变化,需要重建该子组件notifyDataChange(index: number): void {this.listeners.forEach(listener => {listener.onDataChange(index);})}// 通知LazyForEach组件需要在index对应索引处删除该子组件notifyDataDelete(index: number): void {this.listeners.forEach(listener => {listener.onDataDelete(index);})}// 通知LazyForEach组件将from索引和to索引处的子组件进行交换notifyDataMove(from: number, to: number): void {this.listeners.forEach(listener => {listener.onDataMove(from, to);})}
}class MyDataSource extends BasicDataSource {private dataArray: string[] = [];public totalCount(): number {return this.dataArray.length;}public getData(index: number): string {return this.dataArray[index];}public addData(index: number, data: string): void {this.dataArray.splice(index, 0, data);this.notifyDataAdd(index);}public pushData(data: string): void {this.dataArray.push(data);this.notifyDataAdd(this.dataArray.length - 1);}
}@Entry
@Component
struct MyComponent {private data: MyDataSource = new MyDataSource();aboutToAppear() {for (let i = 0; i <= 20; i++) {this.data.pushData(`Hello ${i}`)}}build() {List({ space: 3 }) {LazyForEach(this.data, (item: string) => {ListItem() {Row() {Text(item).fontSize(50).onAppear(() => {console.info("appear:" + item)})}.margin({ left: 10, right: 10 })}}, (item: string) => item)}.cachedCount(5)}
}
在上述代码中,键值生成规则是keyGenerator函数的返回值item。在LazyForEach循环渲染时,其为数据源数组项依次生成键值Hello 0、Hello 1 ... Hello 20,并创建对应的ListItem子组件渲染到界面上。
运行效果如下图所示。
图1 LazyForEach正常首次渲染
非首次渲染
当LazyForEach数据源发生变化,需要再次渲染时,开发者应根据数据源的变化情况调用listener对应的接口,通知LazyForEach做相应的更新,各使用场景如下。
- 添加数据
class BasicDataSource implements IDataSource {private listeners: DataChangeListener[] = [];private originDataArray: string[] = [];public totalCount(): number {return 0;}public getData(index: number): string {return this.originDataArray[index];}registerDataChangeListener(listener: DataChangeListener): void {if (this.listeners.indexOf(listener) < 0) {console.info('add listener');this.listeners.push(listener);}}unregisterDataChangeListener(listener: DataChangeListener): void {const pos = this.listeners.indexOf(listener);if (pos >= 0) {console.info('remove listener');this.listeners.splice(pos, 1);}}notifyDataReload(): void {this.listeners.forEach(listener => {listener.onDataReloaded();})}notifyDataAdd(index: number): void {this.listeners.forEach(listener => {listener.onDataAdd(index);})}notifyDataChange(index: number): void {this.listeners.forEach(listener => {listener.onDataChange(index);})}notifyDataDelete(index: number): void {this.listeners.forEach(listener => {listener.onDataDelete(index);})}notifyDataMove(from: number, to: number): void {this.listeners.forEach(listener => {listener.onDataMove(from, to);})}
}class MyDataSource extends BasicDataSource {private dataArray: string[] = [];public totalCount(): number {return this.dataArray.length;}public getData(index: number): string {return this.dataArray[index];}public addData(index: number, data: string): void {this.dataArray.splice(index, 0, data);this.notifyDataAdd(index);}public pushData(data: string): void {this.dataArray.push(data);this.notifyDataAdd(this.dataArray.length - 1);}
}@Entry
@Component
struct MyComponent {private data: MyDataSource = new MyDataSource();aboutToAppear() {for (let i = 0; i <= 20; i++) {this.data.pushData(`Hello ${i}`)}}build() {List({ space: 3 }) {LazyForEach(this.data, (item: string) => {ListItem() {Row() {Text(item).fontSize(50).onAppear(() => {console.info("appear:" + item)})}.margin({ left: 10, right: 10 })}.onClick(() => {// 点击追加子组件this.data.pushData(`Hello ${this.data.totalCount()}`);})}, (item: string) => item)}.cachedCount(5)}
}
当我们点击LazyForEach的子组件时,首先调用数据源data的pushData方法,该方法会在数据源末尾添加数据并调用notifyDataAdd方法。在notifyDataAdd方法内会又调用listener.onDataAdd方法,该方法会通知LazyForEach在该处有数据添加,LazyForEach便会在该索引处新建子组件。
运行效果如下图所示。
图2 LazyForEach添加数据
- 删除数据
class BasicDataSource implements IDataSource {private listeners: DataChangeListener[] = [];private originDataArray: string[] = [];public totalCount(): number {return 0;}public getData(index: number): string {return this.originDataArray[index];}registerDataChangeListener(listener: DataChangeListener): void {if (this.listeners.indexOf(listener) < 0) {console.info('add listener');this.listeners.push(listener);}}unregisterDataChangeListener(listener: DataChangeListener): void {const pos = this.listeners.indexOf(listener);if (pos >= 0) {console.info('remove listener');this.listeners.splice(pos, 1);}}notifyDataReload(): void {this.listeners.forEach(listener => {listener.onDataReloaded();})}notifyDataAdd(index: number): void {this.listeners.forEach(listener => {listener.onDataAdd(index);})}notifyDataChange(index: number): void {this.listeners.forEach(listener => {listener.onDataChange(index);})}notifyDataDelete(index: number): void {this.listeners.forEach(listener => {listener.onDataDelete(index);})}notifyDataMove(from: number, to: number): void {this.listeners.forEach(listener => {listener.onDataMove(from, to);})}
}class MyDataSource extends BasicDataSource {dataArray: string[] = [];public totalCount(): number {return this.dataArray.length;}public getData(index: number): string {return this.dataArray[index];}public addData(index: number, data: string): void {this.dataArray.splice(index, 0, data);this.notifyDataAdd(index);}public pushData(data: string): void {this.dataArray.push(data);this.notifyDataAdd(this.dataArray.length - 1);}public deleteData(index: number): void {this.dataArray.splice(index, 1);this.notifyDataDelete(index);}
}@Entry
@Component
struct MyComponent {private data: MyDataSource = new MyDataSource();aboutToAppear() {for (let i = 0; i <= 20; i++) {this.data.pushData(`Hello ${i}`)}}build() {List({ space: 3 }) {LazyForEach(this.data, (item: string, index: number) => {ListItem() {Row() {Text(item).fontSize(50).onAppear(() => {console.info("appear:" + item)})}.margin({ left: 10, right: 10 })}.onClick(() => {// 点击删除子组件this.data.deleteData(this.data.dataArray.indexOf(item));})}, (item: string) => item)}.cachedCount(5)}
}
当我们点击LazyForEach的子组件时,首先调用数据源data的deleteData方法,该方法会删除数据源对应索引处的数据并调用notifyDataDelete方法。在notifyDataDelete方法内会又调用listener.onDataDelete方法,该方法会通知LazyForEach在该处有数据删除,LazyForEach便会在该索引处删除对应子组件。
运行效果如下图所示。
图3 LazyForEach删除数据
- 交换数据
class BasicDataSource implements IDataSource {private listeners: DataChangeListener[] = [];private originDataArray: string[] = [];public totalCount(): number {return 0;}public getData(index: number): string {return this.originDataArray[index];}registerDataChangeListener(listener: DataChangeListener): void {if (this.listeners.indexOf(listener) < 0) {console.info('add listener');this.listeners.push(listener);}}unregisterDataChangeListener(listener: DataChangeListener): void {const pos = this.listeners.indexOf(listener);if (pos >= 0) {console.info('remove listener');this.listeners.splice(pos, 1);}}notifyDataReload(): void {this.listeners.forEach(listener => {listener.onDataReloaded();})}notifyDataAdd(index: number): void {this.listeners.forEach(listener => {listener.onDataAdd(index);})}notifyDataChange(index: number): void {this.listeners.forEach(listener => {listener.onDataChange(index);})}notifyDataDelete(index: number): void {this.listeners.forEach(listener => {listener.onDataDelete(index);})}notifyDataMove(from: number, to: number): void {this.listeners.forEach(listener => {listener.onDataMove(from, to);})}
}class MyDataSource extends BasicDataSource {dataArray: string[] = [];public totalCount(): number {return this.dataArray.length;}public getData(index: number): string {return this.dataArray[index];}public addData(index: number, data: string): void {this.dataArray.splice(index, 0, data);this.notifyDataAdd(index);}public pushData(data: string): void {this.dataArray.push(data);this.notifyDataAdd(this.dataArray.length - 1);}public deleteData(index: number): void {this.dataArray.splice(index, 1);this.notifyDataDelete(index);}public moveData(from: number, to: number): void {let temp: string = this.dataArray[from];this.dataArray[from] = this.dataArray[to];this.dataArray[to] = temp;this.notifyDataMove(from, to);}
}@Entry
@Component
struct MyComponent {private moved: number[] = [];private data: MyDataSource = new MyDataSource();aboutToAppear() {for (let i = 0; i <= 20; i++) {this.data.pushData(`Hello ${i}`)}}build() {List({ space: 3 }) {LazyForEach(this.data, (item: string, index: number) => {ListItem() {Row() {Text(item).fontSize(50).onAppear(() => {console.info("appear:" + item)})}.margin({ left: 10, right: 10 })}.onClick(() => {this.moved.push(this.data.dataArray.indexOf(item));if (this.moved.length === 2) {// 点击移动子组件this.data.moveData(this.moved[0], this.moved[1]);this.moved = [];}})}, (item: string) => item)}.cachedCount(5)}
}
当我们首次点击LazyForEach的子组件时,在moved成员变量内存入要移动的数据索引,再次点击LazyForEach另一个子组件时,我们将首次点击的子组件移到此处。调用数据源data的moveData方法,该方法会将数据源对应数据移动到预期的位置并调用notifyDatMove方法。在notifyDataMove方法内会又调用listener.onDataMove方法,该方法通知LazyForEach在该处有数据需要移动,LazyForEach便会将from和to索引处的子组件进行位置调换。
运行效果如下图所示。
图4 LazyForEach交换数据
- 改变单个数据
class BasicDataSource implements IDataSource {private listeners: DataChangeListener[] = [];private originDataArray: string[] = [];public totalCount(): number {return 0;}public getData(index: number): string {return this.originDataArray[index];}registerDataChangeListener(listener: DataChangeListener): void {if (this.listeners.indexOf(listener) < 0) {console.info('add listener');this.listeners.push(listener);}}unregisterDataChangeListener(listener: DataChangeListener): void {const pos = this.listeners.indexOf(listener);if (pos >= 0) {console.info('remove listener');this.listeners.splice(pos, 1);}}notifyDataReload(): void {this.listeners.forEach(listener => {listener.onDataReloaded();})}notifyDataAdd(index: number): void {this.listeners.forEach(listener => {listener.onDataAdd(index);})}notifyDataChange(index: number): void {this.listeners.forEach(listener => {listener.onDataChange(index);})}notifyDataDelete(index: number): void {this.listeners.forEach(listener => {listener.onDataDelete(index);})}notifyDataMove(from: number, to: number): void {this.listeners.forEach(listener => {listener.onDataMove(from, to);})}
}class MyDataSource extends BasicDataSource {private dataArray: string[] = [];public totalCount(): number {return this.dataArray.length;}public getData(index: number): string {return this.dataArray[index];}public addData(index: number, data: string): void {this.dataArray.splice(index, 0, data);this.notifyDataAdd(index);}public pushData(data: string): void {this.dataArray.push(data);this.notifyDataAdd(this.dataArray.length - 1);}public deleteData(index: number): void {this.dataArray.splice(index, 1);this.notifyDataDelete(index);}public changeData(index: number, data: string): void {this.dataArray.splice(index, 1, data);this.notifyDataChange(index);}
}@Entry
@Component
struct MyComponent {private moved: number[] = [];private data: MyDataSource = new MyDataSource();aboutToAppear() {for (let i = 0; i <= 20; i++) {this.data.pushData(`Hello ${i}`)}}build() {List({ space: 3 }) {LazyForEach(this.data, (item: string, index: number) => {ListItem() {Row() {Text(item).fontSize(50).onAppear(() => {console.info("appear:" + item)})}.margin({ left: 10, right: 10 })}.onClick(() => {this.data.changeData(index, item + '00');})}, (item: string) => item)}.cachedCount(5)}
}
当我们点击LazyForEach的子组件时,首先改变当前数据,然后调用数据源data的changeData方法,在该方法内会调用notifyDataChange方法。在notifyDataChange方法内会又调用listener.onDataChange方法,该方法通知LazyForEach组件该处有数据发生变化,LazyForEach便会在对应索引处重建子组件。
运行效果如下图所示。
图5 LazyForEach改变单个数据
- 改变多个数据
class BasicDataSource implements IDataSource {private listeners: DataChangeListener[] = [];private originDataArray: string[] = [];public totalCount(): number {return 0;}public getData(index: number): string {return this.originDataArray[index];}registerDataChangeListener(listener: DataChangeListener): void {if (this.listeners.indexOf(listener) < 0) {console.info('add listener');this.listeners.push(listener);}}unregisterDataChangeListener(listener: DataChangeListener): void {const pos = this.listeners.indexOf(listener);if (pos >= 0) {console.info('remove listener');this.listeners.splice(pos, 1);}}notifyDataReload(): void {this.listeners.forEach(listener => {listener.onDataReloaded();})}notifyDataAdd(index: number): void {this.listeners.forEach(listener => {listener.onDataAdd(index);})}notifyDataChange(index: number): void {this.listeners.forEach(listener => {listener.onDataChange(index);})}notifyDataDelete(index: number): void {this.listeners.forEach(listener => {listener.onDataDelete(index);})}notifyDataMove(from: number, to: number): void {this.listeners.forEach(listener => {listener.onDataMove(from, to);})}
}class MyDataSource extends BasicDataSource {private dataArray: string[] = [];public totalCount(): number {return this.dataArray.length;}public getData(index: number): string {return this.dataArray[index];}public addData(index: number, data: string): void {this.dataArray.splice(index, 0, data);this.notifyDataAdd(index);}public pushData(data: string): void {this.dataArray.push(data);this.notifyDataAdd(this.dataArray.length - 1);}public deleteData(index: number): void {this.dataArray.splice(index, 1);this.notifyDataDelete(index);}public changeData(index: number): void {this.notifyDataChange(index);}public reloadData(): void {this.notifyDataReload();}public modifyAllData(): void {this.dataArray = this.dataArray.map((item: string) => {return item + '0';})}
}@Entry
@Component
struct MyComponent {private moved: number[] = [];private data: MyDataSource = new MyDataSource();aboutToAppear() {for (let i = 0; i <= 20; i++) {this.data.pushData(`Hello ${i}`)}}build() {List({ space: 3 }) {LazyForEach(this.data, (item: string, index: number) => {ListItem() {Row() {Text(item).fontSize(50).onAppear(() => {console.info("appear:" + item)})}.margin({ left: 10, right: 10 })}.onClick(() => {this.data.modifyAllData();this.data.reloadData();})}, (item: string) => item)}.cachedCount(5)}
}
当我们点击LazyForEach的子组件时,首先调用data的modifyAllData方法改变了数据源中的所有数据,然后调用数据源的reloadData方法,在该方法内会调用notifyDataReload方法。在notifyDataReload方法内会又调用listener.onDataReloaded方法,通知LazyForEach需要重建所有子节点。LazyForEach会将原所有数据项和新所有数据项一一做键值比对,若有相同键值则使用缓存,若键值不同则重新构建。
运行效果如下图所示。
图6 LazyForEach改变多个数据
- 改变数据子属性
若仅靠LazyForEach的刷新机制,当item变化时若想更新子组件,需要将原来的子组件全部销毁再重新构建,在子组件结构较为复杂的情况下,靠改变键值去刷新渲染性能较低。因此框架提供了@Observed与@ObjectLink机制进行深度观测,可以做到仅刷新使用了该属性的组件,提高渲染性能。开发者可根据其自身业务特点选择使用哪种刷新方式。
class BasicDataSource implements IDataSource {private listeners: DataChangeListener[] = [];private originDataArray: StringData[] = [];public totalCount(): number {return 0;}public getData(index: number): StringData {return this.originDataArray[index];}registerDataChangeListener(listener: DataChangeListener): void {if (this.listeners.indexOf(listener) < 0) {console.info('add listener');this.listeners.push(listener);}}unregisterDataChangeListener(listener: DataChangeListener): void {const pos = this.listeners.indexOf(listener);if (pos >= 0) {console.info('remove listener');this.listeners.splice(pos, 1);}}notifyDataReload(): void {this.listeners.forEach(listener => {listener.onDataReloaded();})}notifyDataAdd(index: number): void {this.listeners.forEach(listener => {listener.onDataAdd(index);})}notifyDataChange(index: number): void {this.listeners.forEach(listener => {listener.onDataChange(index);})}notifyDataDelete(index: number): void {this.listeners.forEach(listener => {listener.onDataDelete(index);})}notifyDataMove(from: number, to: number): void {this.listeners.forEach(listener => {listener.onDataMove(from, to);})}
}class MyDataSource extends BasicDataSource {private dataArray: StringData[] = [];public totalCount(): number {return this.dataArray.length;}public getData(index: number): StringData {return this.dataArray[index];}public addData(index: number, data: StringData): void {this.dataArray.splice(index, 0, data);this.notifyDataAdd(index);}public pushData(data: StringData): void {this.dataArray.push(data);this.notifyDataAdd(this.dataArray.length - 1);}
}@Observed
class StringData {message: string;constructor(message: string) {this.message = message;}
}@Entry
@Component
struct MyComponent {private moved: number[] = [];@State data: MyDataSource = new MyDataSource();aboutToAppear() {for (let i = 0; i <= 20; i++) {this.data.pushData(new StringData(`Hello ${i}`));}}build() {List({ space: 3 }) {LazyForEach(this.data, (item: StringData, index: number) => {ListItem() {ChildComponent({data: item})}.onClick(() => {item.message += '0';})}, (item: StringData, index: number) => index.toString())}.cachedCount(5)}
}@Component
struct ChildComponent {@ObjectLink data: StringDatabuild() {Row() {Text(this.data.message).fontSize(50).onAppear(() => {console.info("appear:" + this.data.message)})}.margin({ left: 10, right: 10 })}
}
此时点击LazyForEach子组件改变item.message时,重渲染依赖的是ChildComponent的@ObjectLink成员变量对其子属性的监听,此时框架只会刷新Text(this.data.message),不会去重建整个ListItem子组件。
图7 LazyForEach改变数据子属性
常见使用问题
- 渲染结果非预期
class BasicDataSource implements IDataSource {private listeners: DataChangeListener[] = [];private originDataArray: string[] = [];public totalCount(): number {return 0;}public getData(index: number): string {return this.originDataArray[index];}registerDataChangeListener(listener: DataChangeListener): void {if (this.listeners.indexOf(listener) < 0) {console.info('add listener');this.listeners.push(listener);}}unregisterDataChangeListener(listener: DataChangeListener): void {const pos = this.listeners.indexOf(listener);if (pos >= 0) {console.info('remove listener');this.listeners.splice(pos, 1);}}notifyDataReload(): void {this.listeners.forEach(listener => {listener.onDataReloaded();})}notifyDataAdd(index: number): void {this.listeners.forEach(listener => {listener.onDataAdd(index);})}notifyDataChange(index: number): void {this.listeners.forEach(listener => {listener.onDataChange(index);})}notifyDataDelete(index: number): void {this.listeners.forEach(listener => {listener.onDataDelete(index);})}notifyDataMove(from: number, to: number): void {this.listeners.forEach(listener => {listener.onDataMove(from, to);})}
}class MyDataSource extends BasicDataSource {private dataArray: string[] = [];public totalCount(): number {return this.dataArray.length;}public getData(index: number): string {return this.dataArray[index];}public addData(index: number, data: string): void {this.dataArray.splice(index, 0, data);this.notifyDataAdd(index);}public pushData(data: string): void {this.dataArray.push(data);this.notifyDataAdd(this.dataArray.length - 1);}public deleteData(index: number): void {this.dataArray.splice(index, 1);this.notifyDataDelete(index);}
}@Entry
@Component
struct MyComponent {private data: MyDataSource = new MyDataSource();aboutToAppear() {for (let i = 0; i <= 20; i++) {this.data.pushData(`Hello ${i}`)}}build() {List({ space: 3 }) {LazyForEach(this.data, (item: string, index: number) => {ListItem() {Row() {Text(item).fontSize(50).onAppear(() => {console.info("appear:" + item)})}.margin({ left: 10, right: 10 })}.onClick(() => {// 点击删除子组件this.data.deleteData(index);})}, (item: string) => item)}.cachedCount(5)}
}
图8 LazyForEach删除数据非预期
当我们多次点击子组件时,会发现删除的并不一定是我们点击的那个子组件。原因是当我们删除了某一个子组件后,位于该子组件对应的数据项之后的各数据项,其index均应减1,但实际上后续的数据项对应的子组件仍然使用的是最初分配的index,其itemGenerator中的index并没有发生变化,所以删除结果和预期不符。
修复代码如下所示。
class BasicDataSource implements IDataSource {private listeners: DataChangeListener[] = [];private originDataArray: string[] = [];public totalCount(): number {return 0;}public getData(index: number): string {return this.originDataArray[index];}registerDataChangeListener(listener: DataChangeListener): void {if (this.listeners.indexOf(listener) < 0) {console.info('add listener');this.listeners.push(listener);}}unregisterDataChangeListener(listener: DataChangeListener): void {const pos = this.listeners.indexOf(listener);if (pos >= 0) {console.info('remove listener');this.listeners.splice(pos, 1);}}notifyDataReload(): void {this.listeners.forEach(listener => {listener.onDataReloaded();})}notifyDataAdd(index: number): void {this.listeners.forEach(listener => {listener.onDataAdd(index);})}notifyDataChange(index: number): void {this.listeners.forEach(listener => {listener.onDataChange(index);})}notifyDataDelete(index: number): void {this.listeners.forEach(listener => {listener.onDataDelete(index);})}notifyDataMove(from: number, to: number): void {this.listeners.forEach(listener => {listener.onDataMove(from, to);})}
}class MyDataSource extends BasicDataSource {private dataArray: string[] = [];public totalCount(): number {return this.dataArray.length;}public getData(index: number): string {return this.dataArray[index];}public addData(index: number, data: string): void {this.dataArray.splice(index, 0, data);this.notifyDataAdd(index);}public pushData(data: string): void {this.dataArray.push(data);this.notifyDataAdd(this.dataArray.length - 1);}public deleteData(index: number): void {this.dataArray.splice(index, 1);this.notifyDataDelete(index);}public reloadData(): void {this.notifyDataReload();}
}@Entry
@Component
struct MyComponent {private data: MyDataSource = new MyDataSource();aboutToAppear() {for (let i = 0; i <= 20; i++) {this.data.pushData(`Hello ${i}`)}}build() {List({ space: 3 }) {LazyForEach(this.data, (item: string, index: number) => {ListItem() {Row() {Text(item).fontSize(50).onAppear(() => {console.info("appear:" + item)})}.margin({ left: 10, right: 10 })}.onClick(() => {// 点击删除子组件this.data.deleteData(index);// 重置所有子组件的index索引this.data.reloadData();})}, (item: string, index: number) => item + index.toString())}.cachedCount(5)}
}
-
在删除一个数据项后调用reloadData方法,重建后面的数据项,以达到更新index索引的目的。
图9 修复LazyForEach删除数据非预期
- 重渲染时图片闪烁
class BasicDataSource implements IDataSource {private listeners: DataChangeListener[] = [];private originDataArray: StringData[] = [];public totalCount(): number {return 0;}public getData(index: number): StringData {return this.originDataArray[index];}registerDataChangeListener(listener: DataChangeListener): void {if (this.listeners.indexOf(listener) < 0) {console.info('add listener');this.listeners.push(listener);}}unregisterDataChangeListener(listener: DataChangeListener): void {const pos = this.listeners.indexOf(listener);if (pos >= 0) {console.info('remove listener');this.listeners.splice(pos, 1);}}notifyDataReload(): void {this.listeners.forEach(listener => {listener.onDataReloaded();})}notifyDataAdd(index: number): void {this.listeners.forEach(listener => {listener.onDataAdd(index);})}notifyDataChange(index: number): void {this.listeners.forEach(listener => {listener.onDataChange(index);})}notifyDataDelete(index: number): void {this.listeners.forEach(listener => {listener.onDataDelete(index);})}notifyDataMove(from: number, to: number): void {this.listeners.forEach(listener => {listener.onDataMove(from, to);})}
}class MyDataSource extends BasicDataSource {private dataArray: StringData[] = [];public totalCount(): number {return this.dataArray.length;}public getData(index: number): StringData {return this.dataArray[index];}public addData(index: number, data: StringData): void {this.dataArray.splice(index, 0, data);this.notifyDataAdd(index);}public pushData(data: StringData): void {this.dataArray.push(data);this.notifyDataAdd(this.dataArray.length - 1);}public reloadData(): void {this.notifyDataReload();}
}class StringData {message: string;imgSrc: Resource;constructor(message: string, imgSrc: Resource) {this.message = message;this.imgSrc = imgSrc;}
}@Entry
@Component
struct MyComponent {private moved: number[] = [];private data: MyDataSource = new MyDataSource();aboutToAppear() {for (let i = 0; i <= 20; i++) {this.data.pushData(new StringData(`Hello ${i}`, $r('app.media.img')));}}build() {List({ space: 3 }) {LazyForEach(this.data, (item: StringData, index: number) => {ListItem() {Column() {Text(item.message).fontSize(50).onAppear(() => {console.info("appear:" + item.message)})Image(item.imgSrc).width(500).height(200)}.margin({ left: 10, right: 10 })}.onClick(() => {item.message += '00';this.data.reloadData();})}, (item: StringData, index: number) => JSON.stringify(item))}.cachedCount(5)}
}
图10 LazyForEach仅改变文字但是图片闪烁问题
在我们点击ListItem子组件时,我们只改变了数据项的message属性,但是LazyForEach的刷新机制会导致整个ListItem被重建。由于Image组件是异步刷新,所以视觉上图片会发生闪烁。为了解决这种情况我们应该使用@ObjectLink和@Observed去单独刷新使用了item.message的Text组件。
修复代码如下所示。
class BasicDataSource implements IDataSource {private listeners: DataChangeListener[] = [];private originDataArray: StringData[] = [];public totalCount(): number {return 0;}public getData(index: number): StringData {return this.originDataArray[index];}registerDataChangeListener(listener: DataChangeListener): void {if (this.listeners.indexOf(listener) < 0) {console.info('add listener');this.listeners.push(listener);}}unregisterDataChangeListener(listener: DataChangeListener): void {const pos = this.listeners.indexOf(listener);if (pos >= 0) {console.info('remove listener');this.listeners.splice(pos, 1);}}notifyDataReload(): void {this.listeners.forEach(listener => {listener.onDataReloaded();})}notifyDataAdd(index: number): void {this.listeners.forEach(listener => {listener.onDataAdd(index);})}notifyDataChange(index: number): void {this.listeners.forEach(listener => {listener.onDataChange(index);})}notifyDataDelete(index: number): void {this.listeners.forEach(listener => {listener.onDataDelete(index);})}notifyDataMove(from: number, to: number): void {this.listeners.forEach(listener => {listener.onDataMove(from, to);})}
}class MyDataSource extends BasicDataSource {private dataArray: StringData[] = [];public totalCount(): number {return this.dataArray.length;}public getData(index: number): StringData {return this.dataArray[index];}public addData(index: number, data: StringData): void {this.dataArray.splice(index, 0, data);this.notifyDataAdd(index);}public pushData(data: StringData): void {this.dataArray.push(data);this.notifyDataAdd(this.dataArray.length - 1);}
}@Observed
class StringData {message: string;imgSrc: Resource;constructor(message: string, imgSrc: Resource) {this.message = message;this.imgSrc = imgSrc;}
}@Entry
@Component
struct MyComponent {@State data: MyDataSource = new MyDataSource();aboutToAppear() {for (let i = 0; i <= 20; i++) {this.data.pushData(new StringData(`Hello ${i}`, $r('app.media.img')));}}build() {List({ space: 3 }) {LazyForEach(this.data, (item: StringData, index: number) => {ListItem() {ChildComponent({data: item})}.onClick(() => {item.message += '0';})}, (item: StringData, index: number) => index.toString())}.cachedCount(5)}
}@Component
struct ChildComponent {@ObjectLink data: StringDatabuild() {Column() {Text(this.data.message).fontSize(50).onAppear(() => {console.info("appear:" + this.data.message)})Image(this.data.imgSrc).width(500).height(200)}.margin({ left: 10, right: 10 })}
}
图11 修复LazyForEach仅改变文字但是图片闪烁问题
@ObjectLink属性变化UI未更新
class BasicDataSource implements IDataSource {private listeners: DataChangeListener[] = [];private originDataArray: StringData[] = [];public totalCount(): number {return 0;}public getData(index: number): StringData {return this.originDataArray[index];}registerDataChangeListener(listener: DataChangeListener): void {if (this.listeners.indexOf(listener) < 0) {console.info('add listener');this.listeners.push(listener);}}unregisterDataChangeListener(listener: DataChangeListener): void {const pos = this.listeners.indexOf(listener);if (pos >= 0) {console.info('remove listener');this.listeners.splice(pos, 1);}}notifyDataReload(): void {this.listeners.forEach(listener => {listener.onDataReloaded();})}notifyDataAdd(index: number): void {this.listeners.forEach(listener => {listener.onDataAdd(index);})}notifyDataChange(index: number): void {this.listeners.forEach(listener => {listener.onDataChange(index);})}notifyDataDelete(index: number): void {this.listeners.forEach(listener => {listener.onDataDelete(index);})}notifyDataMove(from: number, to: number): void {this.listeners.forEach(listener => {listener.onDataMove(from, to);})}
}class MyDataSource extends BasicDataSource {private dataArray: StringData[] = [];public totalCount(): number {return this.dataArray.length;}public getData(index: number): StringData {return this.dataArray[index];}public addData(index: number, data: StringData): void {this.dataArray.splice(index, 0, data);this.notifyDataAdd(index);}public pushData(data: StringData): void {this.dataArray.push(data);this.notifyDataAdd(this.dataArray.length - 1);}
}@Observed
class StringData {message: NestedString;constructor(message: NestedString) {this.message = message;}
}@Observed
class NestedString {message: string;constructor(message: string) {this.message = message;}
}@Entry
@Component
struct MyComponent {private moved: number[] = [];@State data: MyDataSource = new MyDataSource();aboutToAppear() {for (let i = 0; i <= 20; i++) {this.data.pushData(new StringData(new NestedString(`Hello ${i}`)));}}build() {List({ space: 3 }) {LazyForEach(this.data, (item: StringData, index: number) => {ListItem() {ChildComponent({data: item})}.onClick(() => {item.message.message += '0';})}, (item: StringData, index: number) => JSON.stringify(item) + index.toString())}.cachedCount(5)}
}@Component
struct ChildComponent {@ObjectLink data: StringDatabuild() {Row() {Text(this.data.message.message).fontSize(50).onAppear(() => {console.info("appear:" + this.data.message.message)})}.margin({ left: 10, right: 10 })}
}
图12 ObjectLink属性变化后UI未更新
@ObjectLink装饰的成员变量仅能监听到其子属性的变化,再深入嵌套的属性便无法观测到了,因此我们只能改变它的子属性去通知对应组件重新渲染,具体请查看@ObjectLink与@Observed的详细使用方法和限制条件。
修复代码如下所示。
class BasicDataSource implements IDataSource {private listeners: DataChangeListener[] = [];private originDataArray: StringData[] = [];public totalCount(): number {return 0;}public getData(index: number): StringData {return this.originDataArray[index];}registerDataChangeListener(listener: DataChangeListener): void {if (this.listeners.indexOf(listener) < 0) {console.info('add listener');this.listeners.push(listener);}}unregisterDataChangeListener(listener: DataChangeListener): void {const pos = this.listeners.indexOf(listener);if (pos >= 0) {console.info('remove listener');this.listeners.splice(pos, 1);}}notifyDataReload(): void {this.listeners.forEach(listener => {listener.onDataReloaded();})}notifyDataAdd(index: number): void {this.listeners.forEach(listener => {listener.onDataAdd(index);})}notifyDataChange(index: number): void {this.listeners.forEach(listener => {listener.onDataChange(index);})}notifyDataDelete(index: number): void {this.listeners.forEach(listener => {listener.onDataDelete(index);})}notifyDataMove(from: number, to: number): void {this.listeners.forEach(listener => {listener.onDataMove(from, to);})}
}class MyDataSource extends BasicDataSource {private dataArray: StringData[] = [];public totalCount(): number {return this.dataArray.length;}public getData(index: number): StringData {return this.dataArray[index];}public addData(index: number, data: StringData): void {this.dataArray.splice(index, 0, data);this.notifyDataAdd(index);}public pushData(data: StringData): void {this.dataArray.push(data);this.notifyDataAdd(this.dataArray.length - 1);}
}@Observed
class StringData {message: NestedString;constructor(message: NestedString) {this.message = message;}
}@Observed
class NestedString {message: string;constructor(message: string) {this.message = message;}
}@Entry
@Component
struct MyComponent {private moved: number[] = [];@State data: MyDataSource = new MyDataSource();aboutToAppear() {for (let i = 0; i <= 20; i++) {this.data.pushData(new StringData(new NestedString(`Hello ${i}`)));}}build() {List({ space: 3 }) {LazyForEach(this.data, (item: StringData, index: number) => {ListItem() {ChildComponent({data: item})}.onClick(() => {item.message = new NestedString(item.message.message + '0');})}, (item: StringData, index: number) => JSON.stringify(item) + index.toString())}.cachedCount(5)}
}@Component
struct ChildComponent {@ObjectLink data: StringDatabuild() {Row() {Text(this.data.message.message).fontSize(50).onAppear(() => {console.info("appear:" + this.data.message.message)})}.margin({ left: 10, right: 10 })}
}
图13 修复ObjectLink属性变化后UI更新