1--基于TCP实现字符串对话
主要需求:
服务器端和客户端各传递 1 次字符串,基于 TCP 协议,传递字符串前先以 4 字节整数型方式传递字符串长度,剩余部分为字符串数据;
注:下面的代码基于 Windows 系统实现;
1-1--服务器端
// gcc string_server_win.c -o string_server_win -lwsock32
// string_server_win 9190#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <winsock2.h>#define BUF_SIZE 1024
#define Len_SIZE 4void ErrorHandling(char *message){fputs(message, stderr);fputc('\n', stderr);exit(1);
}int main(int argc, char *argv[]){if (argc != 2) {printf("Usage: %s <port>\n", argv[0]);exit(1);}WSADATA wsaData; // init Socket libif(WSAStartup(MAKEWORD(2, 2), &wsaData) != 0){ ErrorHandling("WSAStartup() error!");}int Serv_sock = socket(PF_INET, SOCK_STREAM, 0); // create socketif (Serv_sock == -1) {ErrorHandling("socket() error");}struct sockaddr_in serv_addr; // allocate ip, portmemset(&serv_addr, 0, sizeof(serv_addr)); serv_addr.sin_family = AF_INET;serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);serv_addr.sin_port = htons(atoi(argv[1]));if (bind(Serv_sock, (struct sockaddr*) &serv_addr, sizeof(serv_addr)) == -1){ ErrorHandling("bind() error");}if (listen(Serv_sock, 5) == -1) { // readyErrorHandling("listen() error");}struct sockaddr_in clnt_addr;int clnt_addr_size = sizeof(clnt_addr);for (int i = 0; i < 5; ++i) {int Clnt_sock = accept(Serv_sock, (struct sockaddr*) &clnt_addr, &clnt_addr_size); // acceptif (Clnt_sock == -1){ErrorHandling("accept() error");}else{printf("Connected client %d \n", i+1);}while(1) {int over = 0, recv_len = 0, msg_len, recv_cnt;char msg[BUF_SIZE];while (recv_len == 0 || recv_len < msg_len + Len_SIZE) {recv_cnt = recv(Clnt_sock, (char*)&msg[recv_len], BUF_SIZE, 0);if (recv_cnt == -1) {ErrorHandling("read() error!");}if (recv_cnt == 0) {over = 1;break;}recv_len += recv_cnt;if (recv_len >= Len_SIZE) {memcpy(&msg_len, msg, Len_SIZE);}}msg[recv_len] = '\0';if (over == 1) {break;}printf("Message from client: %s", msg + Len_SIZE); // output message from clientfputs("Input message: ", stdout);fgets(msg + Len_SIZE, BUF_SIZE - Len_SIZE, stdin); // input messageint len = strlen(msg + Len_SIZE);memcpy(msg, &len, Len_SIZE);send(Clnt_sock, msg, Len_SIZE + len, 0); // send message to client}closesocket(Clnt_sock);}closesocket(Serv_sock);return 0;
}
1-2--客户端
// gcc string_client_win.c -o string_client_win -lwsock32
// string_client_win 127.0.0.1 9190#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <winsock2.h>#define BUF_SIZE 1024
#define Len_SIZE 4void ErrorHandling(char *message){fputs(message, stderr);fputc('\n', stderr);exit(1);
}int main(int argc, char* argv[]){if (argc != 3) {printf("Usage: %s <IP> <port>\n", argv[0]);exit(1);}WSADATA wsaData; // init socket libif(WSAStartup(MAKEWORD(2, 2), &wsaData) != 0){ErrorHandling("WSAStartup() error!");}int sock = socket(PF_INET, SOCK_STREAM, 0); // create socketif (sock == -1)ErrorHandling("socket() error");struct sockaddr_in serv_addr; // allocate ip, portmemset(&serv_addr, 0, sizeof(serv_addr)); serv_addr.sin_family = AF_INET;serv_addr.sin_addr.s_addr = inet_addr(argv[1]);serv_addr.sin_port = htons(atoi(argv[2]));if (connect(sock, (struct sockaddr*) &serv_addr, sizeof(serv_addr)) == -1){ // connectErrorHandling("connect() error");}else {puts("Connected");}for(int i = 0; i < 3; i++) {char msg[BUF_SIZE];memset(msg, 0, BUF_SIZE);fputs("Input message: ", stdout);fgets(msg + Len_SIZE, BUF_SIZE - Len_SIZE, stdin); // input messageint len = strlen(msg + Len_SIZE);memcpy(msg, &len, Len_SIZE);send(sock, msg, Len_SIZE + len, 0); // send message to serverint recv_len = 0, msg_len = 0, recv_cnt = 0;while (recv_len == 0 || recv_len < msg_len + Len_SIZE) {recv_cnt = recv(sock, (char*)&msg, BUF_SIZE, 0);recv_len += recv_cnt;if (recv_len >= Len_SIZE) {memcpy(&msg_len, msg, Len_SIZE);}}msg[recv_len] = '\0';printf("Message from server: %s", msg + Len_SIZE);}closesocket(sock);return 0;
}
1-3--编译运行
# 服务器端
gcc string_server_win.c -o string_server_win -lwsock32
string_server_win 9190# 客户端
gcc string_client_win.c -o string_client_win -lwsock32
string_client_win 127.0.0.1 9190
1-4--基于 linux 实现
项目链接:Chapter5