【STM32】学习笔记(OLED)

调试方式

在这里插入图片描述

OLED简介

在这里插入图片描述

硬件电路

在这里插入图片描述

驱动函数

在这里插入图片描述

OLED.H

#ifndef __OLED_H
#define __OLED_Hvoid OLED_Init(void);
void OLED_Clear(void);
void OLED_ShowChar(uint8_t Line, uint8_t Column, char Char);
void OLED_ShowString(uint8_t Line, uint8_t Column, char *String);
void OLED_ShowNum(uint8_t Line, uint8_t Column, uint32_t Number, uint8_t Length);
void OLED_ShowSignedNum(uint8_t Line, uint8_t Column, int32_t Number, uint8_t Length);
void OLED_ShowHexNum(uint8_t Line, uint8_t Column, uint32_t Number, uint8_t Length);
void OLED_ShowBinNum(uint8_t Line, uint8_t Column, uint32_t Number, uint8_t Length);#endif

OLDE.c

#include "stm32f10x.h"
#include "OLED_Font.h"/*引脚配置*/
#define OLED_W_SCL(x)		GPIO_WriteBit(GPIOB, GPIO_Pin_8, (BitAction)(x))
#define OLED_W_SDA(x)		GPIO_WriteBit(GPIOB, GPIO_Pin_9, (BitAction)(x))/*引脚初始化*/
void OLED_I2C_Init(void)
{RCC_APB2PeriphClockCmd(RCC_APB2Periph_GPIOB, ENABLE);GPIO_InitTypeDef GPIO_InitStructure;GPIO_InitStructure.GPIO_Mode = GPIO_Mode_Out_OD;GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;GPIO_InitStructure.GPIO_Pin = GPIO_Pin_8;GPIO_Init(GPIOB, &GPIO_InitStructure);GPIO_InitStructure.GPIO_Pin = GPIO_Pin_9;GPIO_Init(GPIOB, &GPIO_InitStructure);OLED_W_SCL(1);OLED_W_SDA(1);
}/*** @brief  I2C开始* @param  无* @retval 无*/
void OLED_I2C_Start(void)
{OLED_W_SDA(1);OLED_W_SCL(1);OLED_W_SDA(0);OLED_W_SCL(0);
}/*** @brief  I2C停止* @param  无* @retval 无*/
void OLED_I2C_Stop(void)
{OLED_W_SDA(0);OLED_W_SCL(1);OLED_W_SDA(1);
}/*** @brief  I2C发送一个字节* @param  Byte 要发送的一个字节* @retval 无*/
void OLED_I2C_SendByte(uint8_t Byte)
{uint8_t i;for (i = 0; i < 8; i++){OLED_W_SDA(Byte & (0x80 >> i));OLED_W_SCL(1);OLED_W_SCL(0);}OLED_W_SCL(1);	//额外的一个时钟,不处理应答信号OLED_W_SCL(0);
}/*** @brief  OLED写命令* @param  Command 要写入的命令* @retval 无*/
void OLED_WriteCommand(uint8_t Command)
{OLED_I2C_Start();OLED_I2C_SendByte(0x78);		//从机地址OLED_I2C_SendByte(0x00);		//写命令OLED_I2C_SendByte(Command); OLED_I2C_Stop();
}/*** @brief  OLED写数据* @param  Data 要写入的数据* @retval 无*/
void OLED_WriteData(uint8_t Data)
{OLED_I2C_Start();OLED_I2C_SendByte(0x78);		//从机地址OLED_I2C_SendByte(0x40);		//写数据OLED_I2C_SendByte(Data);OLED_I2C_Stop();
}/*** @brief  OLED设置光标位置* @param  Y 以左上角为原点,向下方向的坐标,范围:0~7* @param  X 以左上角为原点,向右方向的坐标,范围:0~127* @retval 无*/
void OLED_SetCursor(uint8_t Y, uint8_t X)
{OLED_WriteCommand(0xB0 | Y);					//设置Y位置OLED_WriteCommand(0x10 | ((X & 0xF0) >> 4));	//设置X位置高4位OLED_WriteCommand(0x00 | (X & 0x0F));			//设置X位置低4位
}/*** @brief  OLED清屏* @param  无* @retval 无*/
void OLED_Clear(void)
{  uint8_t i, j;for (j = 0; j < 8; j++){OLED_SetCursor(j, 0);for(i = 0; i < 128; i++){OLED_WriteData(0x00);}}
}/*** @brief  OLED显示一个字符* @param  Line 行位置,范围:1~4* @param  Column 列位置,范围:1~16* @param  Char 要显示的一个字符,范围:ASCII可见字符* @retval 无*/
void OLED_ShowChar(uint8_t Line, uint8_t Column, char Char)
{      	uint8_t i;OLED_SetCursor((Line - 1) * 2, (Column - 1) * 8);		//设置光标位置在上半部分for (i = 0; i < 8; i++){OLED_WriteData(OLED_F8x16[Char - ' '][i]);			//显示上半部分内容}OLED_SetCursor((Line - 1) * 2 + 1, (Column - 1) * 8);	//设置光标位置在下半部分for (i = 0; i < 8; i++){OLED_WriteData(OLED_F8x16[Char - ' '][i + 8]);		//显示下半部分内容}
}/*** @brief  OLED显示字符串* @param  Line 起始行位置,范围:1~4* @param  Column 起始列位置,范围:1~16* @param  String 要显示的字符串,范围:ASCII可见字符* @retval 无*/
void OLED_ShowString(uint8_t Line, uint8_t Column, char *String)
{uint8_t i;for (i = 0; String[i] != '\0'; i++){OLED_ShowChar(Line, Column + i, String[i]);}
}/*** @brief  OLED次方函数* @retval 返回值等于X的Y次方*/
uint32_t OLED_Pow(uint32_t X, uint32_t Y)
{uint32_t Result = 1;while (Y--){Result *= X;}return Result;
}/*** @brief  OLED显示数字(十进制,正数)* @param  Line 起始行位置,范围:1~4* @param  Column 起始列位置,范围:1~16* @param  Number 要显示的数字,范围:0~4294967295* @param  Length 要显示数字的长度,范围:1~10* @retval 无*/
void OLED_ShowNum(uint8_t Line, uint8_t Column, uint32_t Number, uint8_t Length)
{uint8_t i;for (i = 0; i < Length; i++)							{OLED_ShowChar(Line, Column + i, Number / OLED_Pow(10, Length - i - 1) % 10 + '0');}
}/*** @brief  OLED显示数字(十进制,带符号数)* @param  Line 起始行位置,范围:1~4* @param  Column 起始列位置,范围:1~16* @param  Number 要显示的数字,范围:-2147483648~2147483647* @param  Length 要显示数字的长度,范围:1~10* @retval 无*/
void OLED_ShowSignedNum(uint8_t Line, uint8_t Column, int32_t Number, uint8_t Length)
{uint8_t i;uint32_t Number1;if (Number >= 0){OLED_ShowChar(Line, Column, '+');Number1 = Number;}else{OLED_ShowChar(Line, Column, '-');Number1 = -Number;}for (i = 0; i < Length; i++)							{OLED_ShowChar(Line, Column + i + 1, Number1 / OLED_Pow(10, Length - i - 1) % 10 + '0');}
}/*** @brief  OLED显示数字(十六进制,正数)* @param  Line 起始行位置,范围:1~4* @param  Column 起始列位置,范围:1~16* @param  Number 要显示的数字,范围:0~0xFFFFFFFF* @param  Length 要显示数字的长度,范围:1~8* @retval 无*/
void OLED_ShowHexNum(uint8_t Line, uint8_t Column, uint32_t Number, uint8_t Length)
{uint8_t i, SingleNumber;for (i = 0; i < Length; i++)							{SingleNumber = Number / OLED_Pow(16, Length - i - 1) % 16;if (SingleNumber < 10){OLED_ShowChar(Line, Column + i, SingleNumber + '0');}else{OLED_ShowChar(Line, Column + i, SingleNumber - 10 + 'A');}}
}/*** @brief  OLED显示数字(二进制,正数)* @param  Line 起始行位置,范围:1~4* @param  Column 起始列位置,范围:1~16* @param  Number 要显示的数字,范围:0~1111 1111 1111 1111* @param  Length 要显示数字的长度,范围:1~16* @retval 无*/
void OLED_ShowBinNum(uint8_t Line, uint8_t Column, uint32_t Number, uint8_t Length)
{uint8_t i;for (i = 0; i < Length; i++)							{OLED_ShowChar(Line, Column + i, Number / OLED_Pow(2, Length - i - 1) % 2 + '0');}
}/*** @brief  OLED初始化* @param  无* @retval 无*/
void OLED_Init(void)
{uint32_t i, j;for (i = 0; i < 1000; i++)			//上电延时{for (j = 0; j < 1000; j++);}OLED_I2C_Init();			//端口初始化OLED_WriteCommand(0xAE);	//关闭显示OLED_WriteCommand(0xD5);	//设置显示时钟分频比/振荡器频率OLED_WriteCommand(0x80);OLED_WriteCommand(0xA8);	//设置多路复用率OLED_WriteCommand(0x3F);OLED_WriteCommand(0xD3);	//设置显示偏移OLED_WriteCommand(0x00);OLED_WriteCommand(0x40);	//设置显示开始行OLED_WriteCommand(0xA1);	//设置左右方向,0xA1正常 0xA0左右反置OLED_WriteCommand(0xC8);	//设置上下方向,0xC8正常 0xC0上下反置OLED_WriteCommand(0xDA);	//设置COM引脚硬件配置OLED_WriteCommand(0x12);OLED_WriteCommand(0x81);	//设置对比度控制OLED_WriteCommand(0xCF);OLED_WriteCommand(0xD9);	//设置预充电周期OLED_WriteCommand(0xF1);OLED_WriteCommand(0xDB);	//设置VCOMH取消选择级别OLED_WriteCommand(0x30);OLED_WriteCommand(0xA4);	//设置整个显示打开/关闭OLED_WriteCommand(0xA6);	//设置正常/倒转显示OLED_WriteCommand(0x8D);	//设置充电泵OLED_WriteCommand(0x14);OLED_WriteCommand(0xAF);	//开启显示OLED_Clear();				//OLED清屏
}
#include "stm32f10x.h"                  // Device header
#include "Delay.h"
#include "OLED.h"int main(void)
{OLED_Init();OLED_ShowChar(1, 1, 'A');OLED_ShowString(1, 3, "HelloWorld!");OLED_ShowNum(2, 1, 12345, 5);OLED_ShowSignedNum(2, 7, -66, 2);OLED_ShowHexNum(3, 1, 0xAA55, 4);OLED_ShowBinNum(4, 1, 0xAA55, 16);while (1){}
}

OLED_Font.h

#ifndef __OLED_FONT_H
#define __OLED_FONT_H/*OLED字模库,宽8像素,高16像素*/
const uint8_t OLED_F8x16[][16]=
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//  00x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00,//! 10x00,0x10,0x0C,0x06,0x10,0x0C,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//" 20x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00,//# 30x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00,//$ 40xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00,//% 50x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10,//& 60x10,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//' 70x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00,//( 80x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00,//) 90x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00,//* 100x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00,//+ 110x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,0x00,0x00,//, 120x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,//- 130x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,//. 140x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00,/// 150x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00,//0 160x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//1 170x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00,//2 180x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00,//3 190x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00,//4 200x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00,//5 210x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00,//6 220x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,//7 230x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00,//8 240x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00,//9 250x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,//: 260x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x00,0x00,0x00,0x00,//; 270x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00,//< 280x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00,//= 290x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00,//> 300x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00,//? 310xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00,//@ 320x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20,//A 330x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00,//B 340xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00,//C 350x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00,//D 360x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00,//E 370x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00,//F 380xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00,//G 390x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20,//H 400x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//I 410x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00,//J 420x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00,//K 430x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00,//L 440x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00,//M 450x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00,//N 460xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00,//O 470x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00,//P 480xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00,//Q 490x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20,//R 500x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00,//S 510x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,//T 520x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,//U 530x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00,//V 540xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00,//W 550x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20,//X 560x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,//Y 570x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00,//Z 580x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00,//[ 590x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00,//\ 600x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00,//] 610x00,0x00,0x04,0x02,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//^ 620x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,//_ 630x00,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//` 640x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20,//a 650x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00,//b 660x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00,//c 670x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20,//d 680x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00,//e 690x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//f 700x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00,//g 710x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20,//h 720x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//i 730x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,//j 740x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00,//k 750x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//l 760x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F,//m 770x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20,//n 780x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,//o 790x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00,//p 800x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80,//q 810x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00,//r 820x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00,//s 830x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00,//t 840x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20,//u 850x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00,//v 860x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00,//w 870x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00,//x 880x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00,//y 890x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00,//z 900x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40,//{ 910x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,//| 920x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00,//} 930x00,0x06,0x01,0x01,0x02,0x02,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//~ 94
};#endif

结果展示

在这里插入图片描述

本文来自互联网用户投稿,该文观点仅代表作者本人,不代表本站立场。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如若转载,请注明出处:http://www.mzph.cn/news/66865.shtml

如若内容造成侵权/违法违规/事实不符,请联系多彩编程网进行投诉反馈email:809451989@qq.com,一经查实,立即删除!

相关文章

地质灾害监测方案(地质灾害监测原理与方法)

我国坡地较多,地质灾害时有发生,给人民生命财产安全和经济建设造成严重威胁。采用工业物联网技术进行地质灾害监测,可以实现对山体移动、边坡变形等地质灾害的预警和实时监测,保护人民生命财产安全。现提出如下地质灾害监测方案: 1. 监测场景:针对易发地质灾害的区域,如矿山边坡…

ReactNative 井字游戏 实战

效果展示 需要的插件准备 此实战项目需要用到两个插件。 react-native-snackbar 底部信息提示组件。 react-native-vector-icons 图标组件。 安装组件&#xff1a; npm i react-native-snackbar npm i react-native-vector-icons npm i types/react-native-vector-icons /…

java企业工程项目管理系统源码(三控:进度组织、质量安全、预算资金成本、二平台:招采、设计管理)

工程项目管理软件&#xff08;工程项目管理系统&#xff09;对建设工程项目管理组织建设、项目策划决策、规划设计、施工建设到竣工交付、总结评估、运维运营&#xff0c;全过程、全方位的对项目进行综合管理 工程项目各模块及其功能点清单 一、系统管理 1、数据字典&#xff…

Opencv手工选择图片区域去水印

QT 插件化图像算法研究平台的功能在持续完善&#xff0c;补充了一个人工选择图片区域的功能。 其中&#xff0c;图片选择功能主要代码如下&#xff1a; QRect GLImageWidget::getSeleted() {QRect ajust(0,0,0,0);if(image.isNull() || !hasSelection)return ajust;double w1…

Springboot 接口方式硬通知实现ConfigurationProperties 、@Value 动态刷新

前言 看到这个文章标题&#xff0c;也许有的看官就觉得很多余&#xff0c; 因为Nacos 可以设置 NacosValue(value "${XXX}",autoRefreshed true) 实现动态刷新&#xff1b; 又因为cloud config的RefreshScope 实现动态刷新&#xff1b; 还有阿波罗...等 这…

【python爬虫】13.吃什么不会胖(爬虫实操练习)

文章目录 前言项目实操明确目标分析过程代码实现 前言 吃什么不会胖——这是我前段时间在健身时比较关注的话题。 相信很多人&#xff0c;哪怕不健身&#xff0c;也会和我一样注重饮食的健康&#xff0c;在乎自己每天摄入的食物热量。 不过&#xff0c;生活中应该很少有人会…

景联文科技:高质量AI数据标注助力大语言模型训练,推动人工智能落地应用

大语言模型在各类LLM新技术的融会贯通下&#xff0c;不断加速Instruction-tuning、RLHF、思维链等新技术在大语言模型中的深度应用&#xff0c;人工智能技术以惊人的速度不断进化。 大语言模型&#xff08;LLM&#xff09;是一种基于深度学习技术和海量文本数据&#xff0c;它们…

Leetcode:349. 两个数组的交集【题解超详细】

题目 给定两个数组 nums1 和 nums2 &#xff0c;返回 它们的交集 。输出结果中的每个元素一定是 唯一 的。我们可以 不考虑输出结果的顺序 。 难度&#xff1a;简单 题目链接&#xff1a;349.两个数组的交集 示例 1&#xff1a; 输入&#xff1a;nums1 [1,2,2,1], nums2 [2,…

【08期】ArrayList常见面试题

简介 ArrayList是我们开发中非常常用的数据存储容器之一&#xff0c;其底层是数组实现的&#xff0c;我们可以在集合中存储任意类型的数据&#xff0c;ArrayList是线程不安全的&#xff0c;非常适合用于对元素进行查找&#xff0c;效率非常高。 线程安全性 对ArrayList的操作…

百度文心一言GPT免费入口也来了!!!

文心一言入口地址&#xff1a;文心一言能力全面开放 文心一言是百度全新一代知识增强大语言模型&#xff0c;文心大模型家族的新成员&#xff0c;能够与人对话互动&#xff0c;回答问题&#xff0c;协助创作&#xff0c;高效便捷地帮助人们获取信息、知识和灵感。 文心一言的技…

Python 分析HTTP的可靠性

在这篇文章中&#xff0c;我们将介绍如何使用 Python 来分析代理服务提供商的可靠性。代理服务在许多场景中都非常有用&#xff0c;例如突破地理限制、保护隐私和提高网络安全性。然而&#xff0c;并非所有的代理服务提供商都是可靠的。因此&#xff0c;我们将使用 Python 来测…

【传输层】TCP -- 三次握手四次挥手 | 可靠性与提高性能策略

超时重传机制连接管理机制三次握手四次挥手滑动窗口拥塞控制延迟应答捎带应答面向字节流粘包问题TCP异常情况TCP小结基于TCP应用层协议理解 listen 的第二个参数 超时重传机制 主机A发送数据给B之后&#xff0c;可能因为网络拥堵等原因&#xff0c;数据无法到达主机B&#xff1…

3DCAT携手华为,打造XR虚拟仿真实训实时云渲染解决方案

2023年5月8日-9日&#xff0c;以 因聚而生 众志有为 为主题的 华为中国合作伙伴大会2023 在深圳国际会展中心隆重举行。本次大会汇聚了ICT产业界的广大新老伙伴朋友&#xff0c;共同探讨数字化转型的新机遇&#xff0c;共享数字化未来的新成果。 华为中国合作伙伴大会2023现场&…

在线音乐播放器测试报告

文章目录 一、项目背景二、项目功能三、测试目的四、测试环境五、测试计划5.1 功能测试5.2 自动化测试 六、测试结果 一、项目背景 今天&#xff0c;市面上的音乐播放器种类繁多同时功能强大。一个单纯的音乐播放器可能不再单纯只是音乐播放的功能&#xff0c;而是更多地集短视…

对战ChatGPT,创邻科技的Graph+AI会更胜一筹吗?

大模型&#xff08;大规模语言模型&#xff0c;即Large Language Model&#xff09;的应用已经成为千行百业发展的必然。特定领域或行业中经过训练和优化的企业级垂直大模型则成为大模型走下神坛、真正深入场景的关键之路。 但是&#xff0c;企业级垂直大模型在正式落地应用前…

机器人中的数值优化(十一)——高斯牛顿法、LMF方法、Dogleg方法

本系列文章主要是我在学习《数值优化》过程中的一些笔记和相关思考&#xff0c;主要的学习资料是深蓝学院的课程《机器人中的数值优化》和高立编著的《数值最优化方法》等&#xff0c;本系列文章篇数较多&#xff0c;不定期更新&#xff0c;上半部分介绍无约束优化&#xff0c;…

【FPGA零基础学习之旅#11】数码管动态扫描

&#x1f389;欢迎来到FPGA专栏~数码管动态扫描 ☆* o(≧▽≦)o *☆嗨~我是小夏与酒&#x1f379; ✨博客主页&#xff1a;小夏与酒的博客 &#x1f388;该系列文章专栏&#xff1a;FPGA学习之旅 文章作者技术和水平有限&#xff0c;如果文中出现错误&#xff0c;希望大家能指正…

HarmonyOS—UI开发性能提升的推荐方法

注&#xff1a;本文转载自HarmonyOS官网文档 开发者若使用低性能的代码实现功能场景可能不会影响应用的正常运行&#xff0c;但却会对应用的性能造成负面影响。本章节列举出了一些可提升性能的场景供开发者参考&#xff0c;以避免应用实现上带来的性能劣化。 使用数据懒加载 开…

如何熟练使用vector?

&#x1f388;个人主页:&#x1f388; :✨✨✨初阶牛✨✨✨ &#x1f43b;推荐专栏1: &#x1f354;&#x1f35f;&#x1f32f;C语言初阶 &#x1f43b;推荐专栏2: &#x1f354;&#x1f35f;&#x1f32f;C语言进阶 &#x1f511;个人信条: &#x1f335;知行合一 &#x1f…

Blender 围绕自身的原点旋转与游标旋转

默认情况下的旋转是&#xff0c;R后旋转是物体自身的原点旋转 可以修改为围绕游标旋转&#xff0c;通过旋转R时 局部与全局坐标 全局的坐标不会变 局部的会随着物体的旋转变化 如果平稳时GZZ会在全局到局部坐标之间切换 或在局部到全局之间的切换 学习视频&#xff1a;【基础…