文章目录 一、背景二、相关工作2.1 Audio-Driven Talking Face Generation2.2 HyperNetwork2.3 Prior Based Face Restoration 三、方法3.1 Base Face Generation3.2 High-Fidelity Rendering 四、效果 论文:HyperLips: Hyper Control Lips with High Resolution De…
1 初步尝试
import { Scene, WebGLRenderer, OrthographicCamera, PlaneGeometry, ShaderMateria } from three.jsconst scene new Scene()
const camera new OrthographicCamera(-1,1,1,-1,0.1, 10)const renderer new WebGLRenderer()
renderer.setSize(window.innerWidt…