同时对view延时执行两个动画时候的现象
对于view延时执行了两个动画后,会将第一个动画效果终止了,直接在第一个动画的view的最后的状态上接执行后续的动画效果,也就是说,我们可以利用这个特性来写分段动画效果,比如,可以定时2秒,2秒的状态值为100%,中途可以停止,达不到2秒的效果就触发不了最终效果,这对于写控件来说是很好的一个属性哦,下次教程将会写一个按钮的特效的控件,效果类似于:
效果:
源码:
// // ViewController.m // ViewAnimation // // Created by YouXianMing on 15/1/13. // Copyright (c) 2015年 YouXianMing. All rights reserved. // #import "ViewController.h"@interface ViewController ()@property (nonatomic, strong) UIView *showView;@end@implementation ViewController- (void)viewDidLoad {[super viewDidLoad];// 添加viewself.showView = [[UIView alloc] initWithFrame:CGRectMake(10, 100, 0, 30)];self.showView.backgroundColor = [UIColor redColor];[self.view addSubview:self.showView];// 1s后执行变长动画[self performSelector:@selector(viewAnimationOne) withObject:nil afterDelay:1];// 2s后执行缩小动画[self performSelector:@selector(viewAnimationTwo) withObject:nil afterDelay:2]; }- (void)viewAnimationOne {// 动画时间长度为3s[UIView animateWithDuration:3.f animations:^{self.showView.frame = CGRectMake(10, 100, 0 + 300, 30);} completion:^(BOOL finished) {NSLog(@"动画1结束 %@", NSStringFromCGRect(self.showView.frame));}];}- (void)viewAnimationTwo {// 动画时间长度为1s[UIView animateWithDuration:1.f animations:^{self.showView.frame = CGRectMake(10, 100, 0, 30);} completion:^(BOOL finished) {NSLog(@"动画2结束 %@", NSStringFromCGRect(self.showView.frame));}]; }@end