// 删除ArrayList中重复元素,保持顺序 public static List<Map<String, Object>> removeDuplicateWithOrder(List<Map<String, Object>> list) { Set<Map<String, Object>> set new HashSet<Map<St…
通过键盘上↑、↓、←、→实现对物体的控制 using System.Collections;
using System.Collections.Generic;
using UnityEngine;public class Gary_Text : MonoBehaviour {public Transform WuTi;public float speed 1;// Use this for initializationvoid Start () {}// Upda…