游戏开发基础part3--Paint 画笔
Paint画笔是绘图的辅助类,一般它是作为画布的参数来实现相应的效果,Paint类中包含文字与位图的样式、颜色等属性信息。Paint的常用方法如下:
1.setAntiAlias(boolean aa)
作用:设置画笔是否无锯齿
参数:true表示无锯齿,false表示有锯齿,默认为flase。
2.setAlpha(int a)
作用:设置画笔透明度
参数:透明度
3.setTextAlign(Paint.Align align)
作用:设置绘制文本的锚点
参数:Paint.Align类中的常量
4.measureText(String text)
作用:获取文本内容的宽度
参数:文本内容
5.setStyle(Style style)
作用:设置画笔样式
参数:样式实例
6.setColor(int color)
作用:设置画笔颜色
参数:色值
7.setStrokeWidth(float width)
作用:设置画笔的粗细程度
参数;画笔粗细值
8.setTextSize(float textSize)
作用:设置画笔在绘制文本时,文本字体的尺寸
参数:尺寸值
9.setARGB(int a, int r ,int g, int b)
作用:设置画笔的ARGB分量
第一个参数:画笔透明度分量
第二个参数:画笔红色分量
第三个参数:画笔绿色分量
第四个参数:画笔蓝色分量
创建项目实例:PaintProject
项目运行效果:
项目源代码:
==>MySurfaceView.java
package com.paint;import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.Rect;
import android.view.SurfaceHolder;
import android.view.SurfaceHolder.Callback;
import android.view.SurfaceView;public class MySurfaceView extends SurfaceView implements Callback {//用于控制SurfaceViewprivate SurfaceHolder sfh;private Paint paint;private Canvas canvas;public MySurfaceView(Context context) {super(context);//实例SurfaceHoldersfh = this.getHolder();//为SurfaceView添加状态监听sfh.addCallback(this);//实例一个画笔paint = new Paint();//设置画笔颜色为白色paint.setColor(Color.WHITE);}@Overridepublic void surfaceCreated(SurfaceHolder holder) {// TODO Auto-generated method stubmyDraw();}@Overridepublic void surfaceChanged(SurfaceHolder holder, int format, int width,int height) {// TODO Auto-generated method stub}@Overridepublic void surfaceDestroyed(SurfaceHolder holder) {// TODO Auto-generated method stub}/*** 自定义绘图函数*/public void myDraw(){try{canvas = sfh.lockCanvas();if (canvas != null){canvas.drawColor(Color.WHITE);//----设置画笔无锯齿Paint paint1 = new Paint();canvas.drawCircle(40, 30, 20, paint1);paint1.setAntiAlias(true);canvas.drawCircle(100, 30, 20, paint1);//----设置画笔的透明度canvas.drawText("无透明度",100,70,new Paint());Paint paint2 = new Paint();paint2.setAlpha(0x77);canvas.drawText("半透明度",20,70,paint2);//----设置绘制文本的锚点canvas.drawText("锚点", 20, 90, new Paint());Paint paint3 = new Paint();//设置以文本的中心绘制paint3.setTextAlign(Paint.Align.CENTER);canvas.drawText("锚点",20,105,paint3);//-----获取文本的长度Paint paint4 = new Paint();float len = paint4.measureText("文本宽度:");canvas.drawText("文本长度:"+len, 20, 130, new Paint());//----设置画笔样式canvas.drawRect(new Rect(20,140,40,160),new Paint());Paint paint5 = new Paint();//设置画笔不填充paint5.setStyle(Style.STROKE);canvas.drawRect(new Rect(60,140,40,160), paint5);//----设置画笔颜色Paint paint6 = new Paint();paint6.setColor(Color.GRAY);canvas.drawText("灰色", 30, 180, paint6);//----设置画笔粗细程度canvas.drawLine(20, 200, 70, 200, new Paint());Paint paint7 = new Paint();paint7.setStrokeWidth(7);canvas.drawLine(20, 220, 70, 220, paint7);//----设置画笔绘制文本的字体粗细Paint paint8 = new Paint();paint8.setTextSize(20);canvas.drawText("文字尺寸", 20, 260, paint8);//----设置画笔ARGB分量Paint paint9 = new Paint();paint9.setARGB(0x77, 0xff, 0x00, 0x00);canvas.drawText("红色半透明", 20, 290, paint9);}} catch(Exception e){}finally{if(canvas != null)sfh.unlockCanvasAndPost(canvas);}}
}