CS144 lab0 笔记
下学期就学习计算机网络了,假期正好找个lab
预习一下
配置
直接用 WSL2 + Clion(安装在WSL2上) 做的实验,还是比用vscode方便一些的
- 直接fork仓库
- git clone …
- 用clion打开,他都会自动生成
- 开始写代码
实验 writing webget(入门)
这个实验就是让你熟悉一下网络编程,做之前最好读一下官方推荐的文档
void get_URL(const string &host, const string &path) {TCPSocket sock1;sock1.connect(Address(host, "http"));sock1.write("GET " + path + " HTTP/1.1\r\n" + "Host: " + host + "\r\n" + "Connection: close\r\n\r\n");sock1.shutdown(SHUT_WR); //关闭写,告诉服务器不用等着了while (!sock1.eof()) {cout << sock1.read();}sock1.close();// 别忘了关掉}
实现一个可靠的比特流(简单)
实现一个buffer
可以一边读一边写
-
buffer
的大小不变 -
满了就不能再写了
-
读到
eof
就不能读了 -
不需要考虑多线程
本来是采用std::deque
实现的,后来发现链表方式效率更高一些
byte_stream.hh
class ByteStream {private:bool _error = false; //!< Flag indicating that the stream suffered an error.bool _input_ended = false;size_t _capacity;size_t _buffer_size = 0; // capacity中已经有的字符大小size_t _bytes_written = 0; // 计数器,记录一共写入多少size_t _bytes_read = 0; // 计数器,记录一共读取多少std::list<char> _stream{}; // streampublic:
byte_stream.cc
#include "byte_stream.hh"// Dummy implementation of a flow-controlled in-memory byte stream.// For Lab 0, please replace with a real implementation that passes the
// automated checks run by `make check_lab0`.// You will need to add private members to the class declaration in `byte_stream.hh`template <typename... Targs>
void DUMMY_CODE(Targs &&... /* unused */) {}using namespace std;
ByteStream::ByteStream(const size_t capacity) : _capacity(capacity) {}size_t ByteStream::write(const string &data) {size_t write_count = 0;for (const char c : data) {// not very efficient to do conditional in loopif (_capacity - _buffer_size <= 0)break;else {_stream.push_back(c);++_buffer_size;++_bytes_written;++write_count;}}return write_count;
}//! \param[in] len bytes will be copied from the output side of the buffer
string ByteStream::peek_output(const size_t len) const {const size_t peek_length = len > _buffer_size ? _buffer_size : len;auto it = _stream.begin();advance(it, peek_length);return string(_stream.begin(), it);
}//! \param[in] len bytes will be removed from the output side of the buffer
void ByteStream::pop_output(const size_t len) {size_t pop_length = len > _buffer_size ? _buffer_size : len;_bytes_read += pop_length;_buffer_size -= pop_length;while (pop_length--)_stream.pop_front();
}//! Read (i.e., copy and then pop) the next "len" bytes of the stream
//! \param[in] len bytes will be popped and returned
//! \returns a string
std::string ByteStream::read(const size_t len) {const string result = peek_output(len);pop_output(len);return result;
}void ByteStream::end_input() { _input_ended = true; }bool ByteStream::input_ended() const { return _input_ended; }size_t ByteStream::buffer_size() const { return _buffer_size; }bool ByteStream::buffer_empty() const { return _stream.size() == 0; }bool ByteStream::eof() const { return _input_ended && buffer_empty(); }size_t ByteStream::bytes_written() const { return _bytes_written; }size_t ByteStream::bytes_read() const { return _bytes_read; }size_t ByteStream::remaining_capacity() const { return _capacity - _buffer_size; }