基于对话框的应用程序,界面如下:
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具体请参考代码:
关键代码:
// del2Dlg.cpp : implementation file
//#include "stdafx.h"
#include "del2.h"
#include "del2Dlg.h"#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif/
// CAboutDlg dialog used for App Aboutclass CAboutDlg : public CDialog
{
public:CAboutDlg();// Dialog Data//{{AFX_DATA(CAboutDlg)enum { IDD = IDD_ABOUTBOX };//}}AFX_DATA// ClassWizard generated virtual function overrides//{{AFX_VIRTUAL(CAboutDlg)protected:virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support//}}AFX_VIRTUAL// Implementation
protected://{{AFX_MSG(CAboutDlg)//}}AFX_MSGDECLARE_MESSAGE_MAP()
};CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{//{{AFX_DATA_INIT(CAboutDlg)//}}AFX_DATA_INIT
}void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{CDialog::DoDataExchange(pDX);//{{AFX_DATA_MAP(CAboutDlg)//}}AFX_DATA_MAP
}BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)//{{AFX_MSG_MAP(CAboutDlg)// No message handlers//}}AFX_MSG_MAP
END_MESSAGE_MAP()/
// CDel2Dlg dialogCDel2Dlg::CDel2Dlg(CWnd* pParent /*=NULL*/): CDialog(CDel2Dlg::IDD, pParent)
{//{{AFX_DATA_INIT(CDel2Dlg)m_g1 = -1;m_g2 = -1;//}}AFX_DATA_INIT// Note that LoadIcon does not require a subsequent DestroyIcon in Win32m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}void CDel2Dlg::DoDataExchange(CDataExchange* pDX)
{CDialog::DoDataExchange(pDX);//{{AFX_DATA_MAP(CDel2Dlg)DDX_Radio(pDX, IDC_RADIO1, m_g1);DDX_Radio(pDX, IDC_RADIO5, m_g2);//}}AFX_DATA_MAP
}BEGIN_MESSAGE_MAP(CDel2Dlg, CDialog)//{{AFX_MSG_MAP(CDel2Dlg)ON_WM_SYSCOMMAND()ON_WM_PAINT()ON_WM_QUERYDRAGICON()ON_BN_CLICKED(IDC_BUTTON1, OnButton1)ON_BN_CLICKED(IDC_BUTTON2, OnButton2)//}}AFX_MSG_MAP
END_MESSAGE_MAP()/
// CDel2Dlg message handlersBOOL CDel2Dlg::OnInitDialog()
{CDialog::OnInitDialog();// Add "About..." menu item to system menu.// IDM_ABOUTBOX must be in the system command range.ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);ASSERT(IDM_ABOUTBOX < 0xF000);CMenu* pSysMenu = GetSystemMenu(FALSE);if (pSysMenu != NULL){CString strAboutMenu;strAboutMenu.LoadString(IDS_ABOUTBOX);if (!strAboutMenu.IsEmpty()){pSysMenu->AppendMenu(MF_SEPARATOR);pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);}}// Set the icon for this dialog. The framework does this automatically// when the application's main window is not a dialogSetIcon(m_hIcon, TRUE); // Set big iconSetIcon(m_hIcon, FALSE); // Set small iconCheckRadioButton(IDC_RADIO1, IDC_RADIO4, m_g1);CheckRadioButton(IDC_RADIO5, IDC_RADIO7, m_g2);return TRUE; // return TRUE unless you set the focus to a control
}void CDel2Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{if ((nID & 0xFFF0) == IDM_ABOUTBOX){CAboutDlg dlgAbout;dlgAbout.DoModal();}else{CDialog::OnSysCommand(nID, lParam);}
}// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.void CDel2Dlg::OnPaint()
{if (IsIconic()){CPaintDC dc(this); // device context for paintingSendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);// Center icon in client rectangleint cxIcon = GetSystemMetrics(SM_CXICON);int cyIcon = GetSystemMetrics(SM_CYICON);CRect rect;GetClientRect(&rect);int x = (rect.Width() - cxIcon + 1) / 2;int y = (rect.Height() - cyIcon + 1) / 2;// Draw the icondc.DrawIcon(x, y, m_hIcon);}else{CDialog::OnPaint();}
}// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CDel2Dlg::OnQueryDragIcon()
{return (HCURSOR) m_hIcon;
}void CDel2Dlg::SetCheckedControl(int& g, int ctrlId)
{g = ctrlId;UpdateData(FALSE);
}void CDel2Dlg::OnButton1()
{SetCheckedControl(m_g1, -1);SetCheckedControl(m_g2, -1);
}void CDel2Dlg::OnButton2()
{CString msg;UpdateData();msg.Format("group1=%d, group2=%d", m_g1, m_g2);MessageBox(msg);
}