//调用动态链接库gdi32.dll[ System.Runtime.InteropServices.DllImportAttribute ( "gdi32.dll" ) ]private static extern bool BitBlt (IntPtr hdcDest , //目标设备的句柄int nXDest , // 目标对象的左上角的X坐标int nYDest , // 目标对象的左上角的X坐标int nWidth , // 目标对象的矩形的宽度int nHeight , // 目标对象的矩形的长度IntPtr hdcSrc , // 源设备的句柄int nXSrc , // 源对象的左上角的X坐标int nYSrc , // 源对象的左上角的X坐标System.Int32 dwRop // 光栅的操作值) ;//调用动态链接库gdi32.dll[ System.Runtime.InteropServices.DllImportAttribute ( "gdi32.dll" ) ]private static extern IntPtr CreateDC (string lpszDriver , // 驱动名称string lpszDevice , // 设备名称string lpszOutput , // 无用,可以设定位"NULL"IntPtr lpInitData // 任意的打印机数据) ;
调用方法:
IntPtr dc1 = CreateDC ( "DISPLAY" , null , null , ( IntPtr ) null ) ;
//创建显示器的DC
Graphics g1 = Graphics.FromHdc ( dc1 ) ;
//由一个指定设备的句柄创建一个新的Graphics对象
Bitmap MyImage = new Bitmap ( Screen.PrimaryScreen.Bounds.Width , Screen.PrimaryScreen.Bounds.Height , g1 ) ;
//根据屏幕大小创建一个与之相同大小的Bitmap对象
Graphics g2 = Graphics.FromImage ( MyImage ) ;
//获得屏幕的句柄
IntPtr dc3 = g1.GetHdc ( ) ;
//获得位图的句柄
IntPtr dc2 = g2.GetHdc ( ) ;
//把当前屏幕捕获到位图对象中
BitBlt ( dc2 , 0 , 0 , Screen.PrimaryScreen.Bounds.Width , Screen.PrimaryScreen.Bounds.Height , dc3 , 0 , 0 , 13369376 ) ;
//把当前屏幕拷贝到位图中
g1.ReleaseHdc ( dc3 ) ;
//释放屏幕句柄
g2.ReleaseHdc ( dc2 ) ;
//释放位图句柄
if (saveFileDialog1.ShowDialog () == DialogResult.OK )
{
MyImage.Save ( saveFileDialog1.FileName, ImageFormat.Bmp ) ;
}