#include <iostream>using namespace std;class Sofa
{
private:string sit;int *nub;
public:Sofa(){cout << "Sofa::无参构造函数" << endl;}Sofa(string sit,int nub):sit(sit),nub(new int(nub)){cout << "Sofa::有参构造函数" << endl;}Sofa(const Sofa &other):sit(other.sit),nub(new int(*(other.nub))){cout << "Sofa::拷贝构造函数" << endl;}Sofa &operator=(const Sofa &other){if(this != &other){sit=other.sit;nub=new int(*(other.nub));}cout << "Sofa::拷贝赋值函数" << endl;return *this;}~Sofa(){delete nub;cout << "Sofa::析构函数" << endl;}
};
class Bed
{
private:string sleep;char *type;
public:Bed(){cout << "Bed::无参构造函数" << endl;}Bed(string sleep,char type):sleep(sleep),type(new char(type)){cout << "Bed::有参构造函数" << endl;}Bed(const Bed &other):sleep(other.sleep),type(new char(*(other.type))){cout << "Bed::拷贝构造函数" << endl;}Bed &operator=(const Bed &other){if(this != &other){sleep=other.sleep;type=new char(*(other.type));}cout << "Bed::拷贝赋值函数" << endl;return *this;}~Bed(){delete type;cout << "Bed::析构函数" << endl;}
};class Sofa_bed:public Sofa,public Bed
{
private:string color;string *name;
public:Sofa_bed(){cout << "Sofa_bed::无参构造函数" << endl;}Sofa_bed(string sit,int nub,string sleep,char type,string color,string name):Sofa(sit,nub),Bed(sleep,type),color(color),name(new string(name)){cout << "Sofa_bed::有参构造函数" << endl;}Sofa_bed(const Sofa_bed &other):Sofa(other),Bed(other),color(other.color),name(new string(*(other.name))){cout << "Sofa_bed::拷贝构造函数" << endl;}Sofa_bed &operator=(const Sofa_bed &other){if(this != &other){color =other.color;name=new string(*(other.name));Sofa::operator=(other);Bed::operator=(other);}cout << "Sofa_bed::拷贝赋值函数" << endl;return *this;}~Sofa_bed(){delete name;cout << "Sofa_bed::析构函数" << endl;}
};
int main()
{Sofa_bed bs1;Sofa_bed bs2("坐",1,"躺",'a',"black","沙发床");Sofa_bed bs3=bs2;bs1=bs2;cout << "=================================" << endl;return 0;
}