一、捡石头 292
思路就是:
谁面对4块石头的时候,谁就输
(因为每次就是1-3块石头,如果剩下4块石头,你怎么拿,我都能把剩下的拿走,所以你就要想尽办法让对面面对4块石头的倍数,
- 比如有10块石头,你想办法让对方面对4的倍数,10%4=2,也就是你先手拿走2块
- 比如有13块石头,你想办法让对方面对4的倍数,13%4=1,也就是你先手拿走1块
但是假如你面对了4的倍数,你铁定输,因为对方也是聪明人。
于是先手能不能赢,就看
class Solution {public boolean canWinNim(int n) {return n % 4 != 0 ;}
}
二、捡石头 Nim 游戏 II 1908
int nums = [ 1, 5, 8, 6 ]
我和你进行捡石头游戏,假如有4堆石头,
第一堆有1个石头,
第二堆有5个石头,
第三堆有8个石头,
第四堆有6个石头,
每次只能从最前面或者最后面取1堆石头,能否保证先手一定能赢?
分析如下:
public static void main(String[] args) {int[] nums = {1, 5, 8, 6};int[] nums2 = {3, 9, 1, 2};int[] nums3 = {1, 1, 1, 1};int[] nums4 = {2, 5, 1, 3, 7, 8, 9, 11};int[] nums5 = {1000,0,10000,2,1};int[] nums6 = {10, 8, 20, 15, 3};int[] nums7 = {1, 1, 1, 10};// int[] nums0 = {5, 8, 6};
// System.out.println(firstHandCanScore(nums0));System.out.println(firstHandCanScore(nums));System.out.println(firstHandCanScore(nums2));System.out.println(firstHandCanScore(nums3));System.out.println(firstHandCanScore(nums4));System.out.println(firstHandCanScore(nums5));}private static boolean firstHandCanScore(int[] nums) {WinScoreData winScoreData = process(nums, 0, nums.length - 1);System.out.println(winScoreData.winScore);return winScoreData.winScore > 0;}private static WinScoreData process(int[] nums, int fromIndex, int toIndex) {if (fromIndex == toIndex) {return new WinScoreData(nums, fromIndex, toIndex, nums[fromIndex]);}int startLeft = nums[fromIndex];WinScoreData chooseLeftWinScore = process(nums, fromIndex + 1, toIndex);int leftWinScore = startLeft - chooseLeftWinScore.winScore; // 选左边之后的赢面int startRight = nums[toIndex];WinScoreData chooseRightWinScore = process(nums, fromIndex, toIndex - 1);int rightWinScore = startRight - chooseRightWinScore.winScore; // 选右边之后的赢面int winScore = Math.max(leftWinScore, rightWinScore);return new WinScoreData(nums, fromIndex, toIndex, winScore);}@AllArgsConstructorpublic static class WinScoreData {private int[] nums;private int fromIndex;private int toIndex;private int winScore;}