如题目,用好几个图片拼在一个大图里,博主是用于Unity游戏开发使用的,话不多说,上代码!
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;namespace EffectsPackTool.Common
{/// <summary>/// 图集处理共通方法/// </summary>public static class SpriteSheet{/// <summary>/// 创建图集/// </summary>/// <param name="imagePaths">图片地址集</param>/// <param name="outputPath">输出路径</param>/// <param name="maxWidth">画布最大宽度</param>/// <param name="maxHeight">画布最大高度</param>/// <param name="imageMaxHeight">图片最大高度</param>public static bool CreateSpriteSheet(IEnumerable<string> imagePaths, string outputPath, int maxWidth, int maxHeight, int imageMaxHeight){try{using (Bitmap spriteSheet = new Bitmap(maxWidth, maxHeight)){using (Graphics g = Graphics.FromImage(spriteSheet)){g.Clear(Color.Transparent); // 如果需要透明背景可以设置int currentHeight = 0;int currentWidth = 0;foreach (string imagePath in imagePaths){using (Image image = Image.FromFile(imagePath)){// 检查是否超出最大宽度,如果是,则移至下一行if (image.Width + currentWidth > maxWidth){currentHeight += imageMaxHeight;currentWidth = 0;}// 绘制图像到sprite sheetg.DrawImage(image, new Point(currentWidth, currentHeight));// 更新当前宽度currentWidth += image.Width;}}}// 保存sprite sheet到指定路径spriteSheet.Save(outputPath, ImageFormat.Png);}return true;}catch (Exception ex){return false;}}}
}
没什么好说的 拿去直接用就行
完结!